Fix indentation

master
random-geek 2018-10-27 15:15:11 -07:00
parent ff1aab449e
commit ad850122db
1 changed files with 26 additions and 26 deletions

View File

@ -1,15 +1,15 @@
local formspec =
"size[8,6]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
'background[8,6;0,0;default_brick.png;true]'..
"list[context;fuel;1,0.25;1,1;]"..
"list[current_player;main;0,1.75;8,1;]"..
"list[current_player;main;0,3;8,3;8]"..
"listring[context;fuel]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 1.75)
"size[8,6]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
'background[8,6;0,0;default_brick.png;true]'..
"list[context;fuel;1,0.25;1,1;]"..
"list[current_player;main;0,1.75;8,1;]"..
"list[current_player;main;0,3;8,3;8]"..
"listring[context;fuel]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 1.75)
local function swap_node(pos, name)
local node = minetest.get_node(pos)
@ -18,7 +18,7 @@ local function swap_node(pos, name)
end
node.name = name
minetest.swap_node(pos, node)
return true
return true
end
ma_pops_furniture.fireplace_on_timer = function(pos, elapsed)
@ -31,7 +31,7 @@ ma_pops_furniture.fireplace_on_timer = function(pos, elapsed)
local fuellist
local fuel
local update = true
local update = true
while elapsed > 0 and update do
fuellist = inv:get_list("fuel")
@ -45,13 +45,13 @@ ma_pops_furniture.fireplace_on_timer = function(pos, elapsed)
-- We need to get new fuel
local afterfuel
fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
-- Longer burn time
fuel.time = fuel.time * 6
-- Longer burn time
fuel.time = fuel.time * 6
if fuel.time == 0 then
-- No valid fuel in fuel list
fuel_totaltime = 0
update = false
update = false
else
-- Take fuel from fuel list
inv:set_stack("fuel", 1, afterfuel.items[1])
@ -74,17 +74,17 @@ ma_pops_furniture.fireplace_on_timer = function(pos, elapsed)
meta:set_string('infotext','Fireplace active: ' .. fuel_percent .. '%')
if swap_node(pos, "ma_pops_furniture:fireplace_on") then
local handle = minetest.sound_play('fire_small', {pos = pos, gain = 0.5, loop = true})
-- Store the handle so we can stop it later
meta:set_int('sound_handle', handle)
end
local handle = minetest.sound_play('fire_small', {pos = pos, gain = 0.5, loop = true})
-- Store the handle so we can stop it later
meta:set_int('sound_handle', handle)
end
-- make sure timer restarts automatically
result = true
else
meta:set_string('infotext','Put more fuel in the fireplace!')
if swap_node(pos, "ma_pops_furniture:fireplace") then
minetest.sound_stop(meta:get_int('sound_handle'))
end
minetest.sound_stop(meta:get_int('sound_handle'))
end
-- stop timer on the inactive furnace
minetest.get_node_timer(pos):stop()
end
@ -131,10 +131,10 @@ minetest.register_node('ma_pops_furniture:fireplace_on', {
description = 'Fireplace',
drawtype = 'mesh',
mesh = 'FM_fireplace_on.obj',
tiles = {'default_brick.png','xpanes_bar.png','default_tree.png',
{name='fire_basic_flame_animated.png', animation={type='vertical_frames', aspect_w=16, aspect_h=16, length=1}}},
drop = 'ma_pops_furniture:fireplace',
groups = {cracky=2, oddly_breakable_by_hand=3, furniture=1, not_in_creative_inventory=1},
tiles = {'default_brick.png','xpanes_bar.png','default_tree.png',
{name='fire_basic_flame_animated.png', animation={type='vertical_frames', aspect_w=16, aspect_h=16, length=1}}},
drop = 'ma_pops_furniture:fireplace',
groups = {cracky=2, oddly_breakable_by_hand=3, furniture=1, not_in_creative_inventory=1},
light_source = 14,
paramtype = 'light',
paramtype2 = 'facedir',