Dream-Blocks/game/index.html

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HTML

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<link rel="stylesheet" type="text/css" href="style.css" />
<title>Dream Blocks</title>
</head>
<body>
<h1>Dream Blocks ❤</h1>
<form>
<button formaction="https://azekilldiablo.github.io/Dream-Blocks/">Home</button>
<button formaction="https://azekilldiablo.github.io/Dream-Blocks/game">About the game</button>
<button formaction="https://azekilldiablo.github.io/Dream-Blocks/gallery">Screenshots</button>
<button formaction="https://azekilldiablo.github.io/Dream-Blocks/download">Get the game</button>
<button formaction="https://azekilldiablo.github.io/Dream-Blocks/actors">Contributors</button>
</form>
<hr>
<p>Dream Blocks is a game made by LordStephen77 (and his collaborators!) and is inspired by Minetest, a very popular 3D game engine (open-source). It's a small, 2D, Java written and open-source game! While the code is only based on scratch, textures are inspired from many games such as starbound or terraria... The games support procedural generation and changes every week!</p>
<h3><a href="https://github.com/LordStephen77/DreamBlocks-Beyond-of-Time#dreamblocks---beyond-of-time">Please read the README.md on Github Repository for more informations<a></h2>
<h2>Technical Information</h2>
<li>Code: JAVA 0.8</li>
<li>Textures: ...</li>
<li>License: GPL v0.3</li>
<li>Platforms: Anything with Java on it</li>
<h3><a href="https://github.com/LordStephen77/DreamBlocks-Beyond-of-Time/issues">You have a bug? A suggestion? A question? Click here to report a problem!<a></h2>
</body>
</html>