Update Changelog.txt

master
LNJ 2016-05-01 12:37:12 +02:00
parent 9256a44365
commit 75a871c8ba
1 changed files with 37 additions and 4 deletions

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@ -1,5 +1,5 @@
Version 0.3:
------------
Version 0.3, ALPHA:
~~~~~~~~~~~~~~~~~~~
- Fix dead tree generation
- Digged nodes are dropped and need to be collected by pressing "USE"-Key (default E)
- Fix some mapgen bugs and crashes
@ -12,8 +12,8 @@ Version 0.3:
- Many, many smaller fixes and tweaks
Version 0.5 BETA:
-----------------
Version 0.5, BETA:
~~~~~~~~~~~~~~~~~~~
- Added mineralsand back (an restored original wasteland's sand texture)
- Made torches 3D
- Reduced water range
@ -21,3 +21,36 @@ Version 0.5 BETA:
- Removed remains of bronze (by andersje)
- A lot of cleanup (code, textures)
- Relicensed to GPL 3.0
Version 0.6.1, BETA (20.03.2016):
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Update CME
- Add ghost and oerrki
- It's harder to kill mobs
- Update Farming (from TNG / NeXt)
- Add Potato
- Fixed minor bug in ruins mod
- Food gives you fewer hunger points
- Update Glass drawtypes
- Add Fence API (from TNG / NeXt)
Version 0.6.2, BETA (29.03.2016):
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Fix that you can't dig plants of the farming mod (WL uses the old way for that)
- Remove builtin_item mod, because there had been much trouble with it
Version 0.6.3, BETA (06.04.2016):
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Fix wrong named drops of mobs (Reported by JiCeyCraft)
Version 0.6.4, BETA (30.04.2016):
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Update some textures (from TNG)
- Fix some minor bugs
- Add sheep and chickens (on request by cHyper)
La-Test Version:
~~~~~~~~~~~~~~~~
- Improve Fences (compatible with MT 0.4.13 and earlier)