Commit Graph

181 Commits (master)

Author SHA1 Message Date
Gael-de-Sailly 18100b4cd6 Post-release update 2015-07-06 11:03:31 +02:00
Gael-de-Sailly 9c8c779b0b Prepare 2.1 2015-07-04 09:17:40 +02:00
Gael-de-Sailly e124267227 Fir sapling grows 2015-07-04 08:42:02 +02:00
Gael-de-Sailly c041cfb1f8 Added "real" pine tree
The pine tree in vanilla Minetest grows in cold places. This is not the case of this one.
It looks more like Pinus Pinea (Stone Pine).
In VMG, this tree grows at tempered but dry climate.
2015-07-04 07:59:07 +02:00
Gael-de-Sailly 60d8ad6dc7 Modified dry shrub and cactus biome 2015-07-04 07:11:13 +02:00
Gael-de-Sailly 1182fa8ba0 Modified pine tree to use the new leavesblob function 2015-07-03 10:10:04 +02:00
Gael-de-Sailly 23a89b5a78 Non-integer coordinates support for vmg.make_leavesblob 2015-07-03 10:02:28 +02:00
Gael-de-Sailly 55de6ba591 Changed pine tree shape 2015-07-03 09:54:31 +02:00
Gael-de-Sailly 6b521cbe5b Generate default:river_water_source in rivers 2015-07-02 17:13:24 +02:00
Gael-de-Sailly 403269fb69 Converted textures into indexed color mode 2015-06-30 13:45:39 +02:00
Gael-de-Sailly e909d9fbbf Added real fir tree, with textures from Forest
Tried to make pine tree, it needs to be reworked before being added to mapgen.
2015-06-30 12:51:57 +02:00
Gael-de-Sailly 35c22413af Update 2015-06-25 21:52:13 +02:00
Gael-de-Sailly 9c386e2806 Changed valleys shape a bit
Avoid ugly cliffs on riverbanks in the mountains.
Now the height from the river is set to zero on the sides of the river, not in the middle.
2015-06-25 21:32:01 +02:00
Gael-de-Sailly ff5ee753fb Smooth floor for rivers 2015-06-25 21:00:59 +02:00
Gael-de-Sailly d1e41cf409 Prepare 2.0 2015-05-31 13:17:26 +02:00
Gael-de-Sailly dbc6cc9ab2 Changed some parameters 2015-05-29 17:39:01 +02:00
Gael-de-Sailly dbf5d7c63e Added plants 2015-05-29 17:27:33 +02:00
Gael-de-Sailly ced419893f Fix #1 : random interval was too large 2015-05-27 13:56:50 +02:00
Gael-de-Sailly de57759575 Added pine tree
They look like firs. This is the desired effect.
They use default:pinetree and default:pine_needles.
2015-05-25 15:39:51 +02:00
Gael-de-Sailly ade1e197d2 Corrected mistake 2015-05-15 18:22:17 +02:00
Gael-de-Sailly 7bc0d14aac Changed temperature conditions for trees 2015-05-15 17:11:44 +02:00
Gael-de-Sailly ae836f8ee3 Added snow 2015-05-15 16:58:32 +02:00
Gael-de-Sailly c96c18360f New format for mapgen time 2015-05-12 19:20:48 +02:00
Gael-de-Sailly 64c9344501 Updated screenshot 2015-05-11 20:15:45 +02:00
Gael-de-Sailly 57ea597b91 Optionnal trees
Use trees = false to disable trees
2015-05-11 19:24:39 +02:00
Gael-de-Sailly 3e08fa747c Updated changelog 2015-05-10 21:12:47 +02:00
Gael-de-Sailly 3f82929034 Respawn player 2015-05-10 21:01:48 +02:00
Gael-de-Sailly 24436643fc Changed temperature parameter for jungle tree 2015-05-09 12:49:54 +02:00
Gael-de-Sailly 09c030d18d Add setting for tree density 2015-05-09 10:47:31 +02:00
Gael-de-Sailly 1946acddd1 More frequent trees 2015-05-08 10:37:22 +02:00
Gael-de-Sailly a1379e05db Adapted the code to any chunksize, and commented the code 2015-05-04 22:29:57 +02:00
Gael-de-Sailly ee4864faf8 Added jungle trees 2015-05-01 22:36:01 +02:00
Gael-de-Sailly 83c43fb388 Added logs
(loading, and mapgen time)
Use vmg_log_level to enable it, see vmg.conf.example
2015-04-24 19:30:21 +02:00
Gael-de-Sailly 1fecf3db5b Added trees in mapgen 2015-04-24 16:15:08 +02:00
Gael-de-Sailly d1fa9ae3a7 Experimental trees
They are generated from a 3D perlin noise with a different seed for each tree.
For now, trees grows only from saplings. Automatically generated trees will come soon.
2015-04-24 15:08:16 +02:00
Gael-de-Sailly 24159a6fc0 Removed remains of old code (which wasn't working) 2015-04-18 08:55:14 +02:00
Gael-de-Sailly 50da64305f Added setting for altitude chill 2015-04-17 22:15:00 +02:00
Gael-de-Sailly 0dedc8b35f Added temperature and humidity noises 2015-04-17 21:27:21 +02:00
Gael-de-Sailly d136b49d43 Changed lava settings 2015-04-11 11:23:52 +02:00
Gael-de-Sailly 9669db3542 Updated old_mapgens 2015-04-11 10:59:45 +02:00
Gael-de-Sailly 51ae22b22a Prepare 1.3 2015-04-08 17:21:46 +02:00
Gaël Chrétien 8f8eea48e1 Updated changelog 2015-04-06 11:36:27 +02:00
Gaël Chrétien 95c3422e7a Added setting for water level 2015-04-06 11:32:47 +02:00
Gaël Chrétien b69d1553c4 Fixed fatal error (string that should be number) 2015-04-06 11:32:08 +02:00
Gaël Chrétien 51fbeed905 Added beaches 2015-04-06 10:43:33 +02:00
Gaël Chrétien 6595fba055 Added settings for dirts 2015-04-05 17:05:22 +02:00
Gaël Chrétien 3078083782 Changed noise params (more biome blend) 2015-04-05 16:43:51 +02:00
Gaël Chrétien be39e53a17 Override water in nodes.lua 2015-04-05 16:31:14 +02:00
Gaël Chrétien ff7a8e689c Added red clay 2015-04-05 16:21:51 +02:00
Gael-de-Sailly de7ab0e8d2 Updated settings and changelog 2015-04-04 22:37:05 +02:00