Gael-de-Sailly
e124267227
Fir sapling grows
2015-07-04 08:42:02 +02:00
Gael-de-Sailly
c041cfb1f8
Added "real" pine tree
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The pine tree in vanilla Minetest grows in cold places. This is not the case of this one.
It looks more like Pinus Pinea (Stone Pine).
In VMG, this tree grows at tempered but dry climate.
2015-07-04 07:59:07 +02:00
Gael-de-Sailly
1182fa8ba0
Modified pine tree to use the new leavesblob function
2015-07-03 10:10:04 +02:00
Gael-de-Sailly
23a89b5a78
Non-integer coordinates support for vmg.make_leavesblob
2015-07-03 10:02:28 +02:00
Gael-de-Sailly
55de6ba591
Changed pine tree shape
2015-07-03 09:54:31 +02:00
Gael-de-Sailly
e909d9fbbf
Added real fir tree, with textures from Forest
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Tried to make pine tree, it needs to be reworked before being added to mapgen.
2015-06-30 12:51:57 +02:00
Gael-de-Sailly
ced419893f
Fix #1 : random interval was too large
2015-05-27 13:56:50 +02:00
Gael-de-Sailly
de57759575
Added pine tree
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They look like firs. This is the desired effect.
They use default:pinetree and default:pine_needles.
2015-05-25 15:39:51 +02:00
Gael-de-Sailly
ee4864faf8
Added jungle trees
2015-05-01 22:36:01 +02:00
Gael-de-Sailly
83c43fb388
Added logs
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(loading, and mapgen time)
Use vmg_log_level to enable it, see vmg.conf.example
2015-04-24 19:30:21 +02:00
Gael-de-Sailly
1fecf3db5b
Added trees in mapgen
2015-04-24 16:15:08 +02:00
Gael-de-Sailly
d1fa9ae3a7
Experimental trees
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They are generated from a 3D perlin noise with a different seed for each tree.
For now, trees grows only from saplings. Automatically generated trees will come soon.
2015-04-24 15:08:16 +02:00