Merge pull request #12 from vlapsley/flowers_plants
Add array for flowers & plants and two new river plants.
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2ea8a8867e
@ -204,7 +204,9 @@ function vmg.generate(minp, maxp, seed)
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local c_huge_mushroom_cap = minetest.get_content_id("valleys_mapgen:huge_mushroom_cap")
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local c_huge_mushroom_cap = minetest.get_content_id("valleys_mapgen:huge_mushroom_cap")
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local c_giant_mushroom_cap = minetest.get_content_id("valleys_mapgen:giant_mushroom_cap")
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local c_giant_mushroom_cap = minetest.get_content_id("valleys_mapgen:giant_mushroom_cap")
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local c_giant_mushroom_stem = minetest.get_content_id("valleys_mapgen:giant_mushroom_stem")
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local c_giant_mushroom_stem = minetest.get_content_id("valleys_mapgen:giant_mushroom_stem")
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local c_arrow_arum = minetest.get_content_id("valleys_mapgen:arrow_arum")
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local c_bird_of_paradise = minetest.get_content_id("valleys_mapgen:bird_of_paradise")
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local c_bird_of_paradise = minetest.get_content_id("valleys_mapgen:bird_of_paradise")
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local c_calla_lily = minetest.get_content_id("valleys_mapgen:calla_lily")
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local c_hibiscus = minetest.get_content_id("valleys_mapgen:hibiscus")
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local c_hibiscus = minetest.get_content_id("valleys_mapgen:hibiscus")
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local c_orchid = minetest.get_content_id("valleys_mapgen:orchid")
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local c_orchid = minetest.get_content_id("valleys_mapgen:orchid")
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@ -441,8 +443,12 @@ function vmg.generate(minp, maxp, seed)
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for i = 1, 4 do
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for i = 1, 4 do
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data[ivm+i*ystride] = c_papyrus
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data[ivm+i*ystride] = c_papyrus
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end
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end
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elseif temp > 1 and temp < 1.6 and v2 >= 0 and v2 < 0.1 and math.random(100) <= 2 and y < 60 then -- hibiscus along rivers
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elseif humidity > 1 and v2 < 0.01 and v13 > 0.1 and v15 < 0.25 and y > 3 then -- arrow arum on river banks
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data[ivm2] = c_arrow_arum
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elseif temp > 1 and temp < 1.6 and v2 < 0.05 and math.random(100) <= 2 and y > 3 and y < 60 then -- hibiscus along rivers
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data[ivm2] = c_hibiscus
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data[ivm2] = c_hibiscus
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elseif temp > 1.2 and v2 < 0.02 and v13 < 1 and v14 < 0.1 and v15 < 0.75 and math.random(100) <= 20 and y > 3 then -- calla lily on river banks
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data[ivm2] = c_calla_lily
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elseif v15 < 0.65 and temp >= 0.65 and temp < 1.5 and humidity < 2.6 and v16 < 1.5 and v13 < 0.8 and math.random() < 0.7 then -- Grass
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elseif v15 < 0.65 and temp >= 0.65 and temp < 1.5 and humidity < 2.6 and v16 < 1.5 and v13 < 0.8 and math.random() < 0.7 then -- Grass
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data[ivm2] = c_grass[math.random(1, 5)]
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data[ivm2] = c_grass[math.random(1, 5)]
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elseif v15 > -0.6 and temp >= 1.8 and humidity > 2.2 and v16 > 1.8 then -- jungle plants
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elseif v15 > -0.6 and temp >= 1.8 and humidity > 2.2 and v16 > 1.8 then -- jungle plants
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101
nodes.lua
101
nodes.lua
@ -269,70 +269,61 @@ end
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-- Flowers / Plants --
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-- Flowers / Plants --
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----------------------
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----------------------
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minetest.register_node("valleys_mapgen:bird_of_paradise", {
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-- Credits / Notes
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description = "Bird of Paradise",
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-- Arrow Arum: texture by demon_boy
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-- Bird of Paradise: texture by demon_boy
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-- Calla Lily: texture by demon_boy
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-- Gerbera: texture by demon_boy
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-- Hibiscus: texture by demon_boy
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-- Orchid: texture by demon_boy
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vmg.plantlist = {
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-- plantname plantdesc plantwave plantlight plantgroup selbox
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{"arrow_arum", "Arrow Arum", 1, "false", "plantnodye", {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5}},
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{"bird_of_paradise", "Bird of Paradise", 0, "true", "flowernodye", {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5}},
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{"calla_lily", "Calla Lily", 1, "true", "flowerwhitedye", {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5}},
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{"gerbera", "Gerbera", 0, "true", "flowerpinkdye", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}},
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{"hibiscus", "Hibiscus", 1, "false", "flowerwhitedye", {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5}},
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{"orchid", "Orchid", 1, "true", "flowerwhitedye", {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5}},
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}
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for i in ipairs(vmg.plantlist) do
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local plantname = vmg.plantlist[i][1]
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local plantdesc = vmg.plantlist[i][2]
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local plantwave = vmg.plantlist[i][3]
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local plantlight = vmg.plantlist[i][4]
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local plantgroup = vmg.plantlist[i][5]
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local selbox = vmg.plantlist[i][6]
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--group definitions
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if vmg.plantlist[i][5] == "plantnodye" then
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plantgroups = {snappy=3,flammable=2,flora=1,attached_node=1}
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elseif vmg.plantlist[i][5] == "flowernodye" then
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plantgroups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1}
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elseif vmg.plantlist[i][5] == "flowerpinkdye" then
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plantgroups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_pink=1}
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elseif vmg.plantlist[i][5] == "flowerwhitedye" then
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plantgroups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_white=1}
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end
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minetest.register_node("valleys_mapgen:"..plantname.."", {
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description = plantdesc,
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drawtype = "plantlike",
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drawtype = "plantlike",
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tiles = {"vmg_bird_of_paradise.png"},
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tiles = {"vmg_"..plantname..".png"},
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inventory_image = "vmg_bird_of_paradise.png",
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inventory_image = "vmg_"..plantname..".png",
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waving = plantwave,
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sunlight_propagates = plantlight,
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paramtype = "light",
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paramtype = "light",
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walkable = false,
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walkable = false,
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visual_scale = 1.2,
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groups = plantgroups,
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groups = {snappy=3,flammable=2,flora=1,attached_node=1},
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sounds = default.node_sound_leaves_defaults(),
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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selection_box = {
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type = "fixed",
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
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fixed = selbox,
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},
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})
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minetest.register_node("valleys_mapgen:gerbera", {
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description = "Gerbera",
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drawtype = "plantlike",
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tiles = {"vmg_gerbera.png"},
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inventory_image = "vmg_gerbera.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_pink=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15},
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},
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})
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minetest.register_node("valleys_mapgen:hibiscus", {
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description = "White Hibiscus",
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drawtype = "plantlike",
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tiles = {"vmg_hibiscus.png"},
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inventory_image = "vmg_hibiscus.png",
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paramtype = "light",
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walkable = false,
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waving = 1,
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groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_white=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
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},
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})
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minetest.register_node("valleys_mapgen:orchid", {
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description = "Orchid",
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drawtype = "plantlike",
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tiles = {"vmg_orchid.png"},
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inventory_image = "vmg_orchid.png",
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paramtype = "light",
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walkable = false,
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waving = 1,
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groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_white=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
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},
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},
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})
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})
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end
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minetest.register_node("valleys_mapgen:huge_mushroom_cap", {
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minetest.register_node("valleys_mapgen:huge_mushroom_cap", {
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BIN
textures/vmg_arrow_arum.png
Normal file
BIN
textures/vmg_arrow_arum.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 535 B |
BIN
textures/vmg_calla_lily.png
Normal file
BIN
textures/vmg_calla_lily.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 386 B |
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