Formspecs: node meta and rephrasing

master
rubenwardy 2014-12-14 20:04:14 +00:00
parent fd8c37a5d8
commit f630d2d256
1 changed files with 33 additions and 1 deletions

View File

@ -19,7 +19,7 @@ tend to disrupt game play.
* Displaying Forms
* Callbacks
* Contexts
* Node Meta Formspecs
Formspec Syntax
---------------
@ -179,3 +179,35 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end
end)
{% endhighlight %}
Node Meta Formspecs
-------------------
minetest.show_formspec is not the only way to show a formspec, you can also
add formspecs to a node's meta data. This is used on nodes such as chests to
allow for faster opening times - you don't need to wait for the server to send
the player the chest formspec.
{% highlight lua %}
minetest.register_node("mymod:rightclick", {
description = "Rightclick me!",
tiles = {"mymod_rightclick.png"},
groups = {cracky = 1},
after_place_node = function(pos, placer)
-- This function is run when the chest node is placed.
-- The following code sets the formspec for chest.
-- Meta is a way of storing data onto a node.
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[3,2]"..
"label[1,1;This is shown on right click]")
end
})
{% endhighlight %}
Formspecs set this way do not trigger callbacks.
This method really only works for inventories.
Use on_rightclick and minetest.show_formspec if you want callbacks.
*Note: node meta data will have been explained by this point in the full book*