Node Drawtypes: Add signlike

master
rubenwardy 2017-08-30 00:22:07 +01:00
parent 8342c6a711
commit 3111ff1eab
1 changed files with 30 additions and 1 deletions

View File

@ -34,11 +34,12 @@ the title of the sections, except in lower case.
* [Torchlike](#torchlike)
* [Nodebox](#nodebox)
* [Mesh](#mesh)
* [Signlike](#signlike)
This article is not complete yet. The following drawtypes are missing:
* Signlike
* Plantlike
* Plantlike_Rooted
* Firelike
* Fencelike
* Raillike
@ -414,3 +415,31 @@ Most of the time the mesh should be in your mod's folder, however it's okay to
share a mesh provided by another mod you depend on. For example, a mod that
adds more types of furniture may want to share the model provided by a basic
furniture mod.
## Signlike
Signlike nodes are flat nodes with can be mounted on the sides of other nodes.
Despite the name of this drawtype, signs don't actually tend to use signlike but
instead use the `nodebox` drawtype to provide a 3D effect. The `signlike` drawtype
is, however, commonly used by ladders.
{% highlight lua %}
minetest.register_node("default:ladder_wood", {
drawtype = "signlike",
tiles = {"default_ladder_wood.png"},
inventory_image = "default_ladder_wood.png",
wield_image = "default_ladder_wood.png",
paramtype = "light",
sunlight_propagates = true,
-- Required: store the rotation in param2
paramtype2 = "wallmounted",
selection_box = {
type = "wallmounted",
},
})
{% endhighlight %}