remove duplicate/unused textures

use new names textures and remove old named texture(ladder -> ladder_wood)
move .blend file
master
crabman77 2016-05-28 20:14:47 +02:00
parent e5539b8b02
commit 1f8f6595e9
10 changed files with 6 additions and 6 deletions

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@ -123,7 +123,7 @@ minetest.register_node("maptools:ignore_like_no_clip", {
description = S("Ignore-like (no clip)"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_purple.png",
inventory_image = "default_steel_block.png^dye_violet.png",
tiles = {"invisible.png"},
paramtype = "light",
walkable = false,
@ -137,7 +137,7 @@ minetest.register_node("maptools:ignore_like_no_point", {
description = S("Ignore-like (no point)"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_purple.png",
inventory_image = "default_steel_block.png^dye_violet.png",
tiles = {"invisible.png"},
paramtype = "light",
pointable = false,
@ -280,7 +280,7 @@ minetest.register_node("maptools:climb", {
description = S("Climb Block"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_ladder.png",
inventory_image = "default_steel_block.png^default_ladder_wood.png",
drawtype = "airlike",
walkable = false,
climbable = true,
@ -341,9 +341,9 @@ minetest.register_node("maptools:ladder", {
range = 12,
stack_max = 10000,
drawtype = "signlike",
tiles = {"default_ladder.png"},
inventory_image = "default_ladder.png",
wield_image = "default_ladder.png",
tiles = {"default_ladder_wood.png"},
inventory_image = "default_ladder_wood.png",
wield_image = "default_ladder_wood.png",
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,

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