remove non-working randomizer

master
francisco athens 2021-01-06 14:32:01 -08:00
parent a355480b77
commit 05b619d286
1 changed files with 0 additions and 10 deletions

View File

@ -188,15 +188,5 @@ minetest.register_node("witches:treeroots_growing", {
groups = { liquid = 3, not_in_creative_inventory = 1,
cools_lava = 1,tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
--sounds = default.node_sound_water_defaults(),
on_construct = function()
local pos = minetest.get_pos()
pos = {
x = pos.x+math.random(-1,1),
y = pos.y,
z = pos.z+math.random(-1,1)
}
minetest.set_node(pos, {name = "witches:treeroots"})
print("flowing "..minetest.pos_to_string(pos))
end
})