jordan4ibanez
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f69c591a45
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Fix crash
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2016-12-21 23:09:05 -05:00 |
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jordan4ibanez
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ab5b70d12b
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Allow players to pick up mobs with lure
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2016-12-21 22:16:38 -05:00 |
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jordan4ibanez
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ede3ab4bc1
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Add basic framework to fishing lines
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2016-12-21 18:17:01 -05:00 |
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jordan4ibanez
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ec59b6bd10
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Disable spawn test and add in notes about fishing
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2016-12-21 17:09:32 -05:00 |
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jordan4ibanez
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6dbe436de6
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Very basic proof of concept mob spawning using safari balls
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2016-12-21 16:59:14 -05:00 |
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jordan4ibanez
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2916009af6
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Fixes
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2016-12-21 16:27:38 -05:00 |
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jordan4ibanez
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261cf0dd84
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Allow mobs to be leashed to other mobs
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2016-12-21 16:19:28 -05:00 |
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jordan4ibanez
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fffee0954a
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More framework
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2016-12-21 14:36:08 -05:00 |
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jordan4ibanez
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86a6625334
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Add in framework for max_mobs
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2016-12-21 14:26:19 -05:00 |
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jordan4ibanez
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7d59fd1863
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Push first half of safari balls
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2016-12-20 20:29:00 -05:00 |
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jordan4ibanez
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4ddb6c3fe4
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Remove playername from leash particles
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2016-12-20 02:39:48 -05:00 |
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jordan4ibanez
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6235819417
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Add visual to leashes
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2016-12-20 02:33:35 -05:00 |
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jordan4ibanez
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83fbde854c
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Fix up riding in minecarts
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2016-12-19 18:54:57 -05:00 |
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jordan4ibanez
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e312a836f5
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Mobs can ride in carts
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2016-12-19 18:42:16 -05:00 |
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jordan4ibanez
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d7e5b12d10
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Make mobs use liquid viscocity for movement and able to jump out of liquids
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2016-12-19 17:56:17 -05:00 |
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jordan4ibanez
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20211ecf4b
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Make mobs swim if defined and able to undo leash on rightclick with anything wielded
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2016-12-19 17:46:38 -05:00 |
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jordan4ibanez
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fbb7051a4a
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Add in leashes, when mob is clicked with leash = true in def, it will magnetize towards players
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2016-12-19 17:16:18 -05:00 |
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jordan4ibanez
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4a80f85b6b
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Add more defs to the on_die function
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2016-12-19 00:27:45 -05:00 |
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jordan4ibanez
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d23869abc9
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Add on_die function that users can define
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2016-12-19 00:26:01 -05:00 |
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jordan4ibanez
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80488e081e
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Fix on_step user definition
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2016-12-19 00:21:25 -05:00 |
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jordan4ibanez
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0e3610a3e5
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Add in user defined on_punch and on_rightclick
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2016-12-19 00:17:30 -05:00 |
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jordan4ibanez
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242c1c0d4c
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Allow users to do custom on_step and on_activate functions
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2016-12-19 00:09:22 -05:00 |
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jordan4ibanez
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16c83259e5
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Add in very basic magnetic collision detection
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2016-12-18 20:49:20 -05:00 |
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jordan4ibanez
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6f55cb6d50
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Remove unnecassary spacing
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2016-12-18 19:43:33 -05:00 |
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jordan4ibanez
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cef36745ea
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Stop moving when pathfinding if less than 2 steps
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2016-12-18 19:12:30 -05:00 |
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jordan4ibanez
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413c2ebaf5
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Notes about ladder climbing
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2016-12-18 18:23:20 -05:00 |
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jordan4ibanez
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a3f2ee06f3
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Add in health definition to api
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2016-12-18 18:19:59 -05:00 |
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jordan4ibanez
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08d7194fb1
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Add in smart jumping when pathfinding
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2016-12-18 18:15:48 -05:00 |
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jordan4ibanez
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9d2c7b2201
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Again, stop mobs from getting stuck on a path step
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2016-12-15 19:58:13 -05:00 |
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jordan4ibanez
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365b50111a
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Stop mobs from spinning around when pathfinding
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2016-12-15 19:27:47 -05:00 |
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jordan4ibanez
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6b84f9d2b9
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Make mobs follow players in radius when holding the desired item
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2016-12-13 19:10:06 -05:00 |
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jordan4ibanez
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d8e740dc05
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Allow mobs to continue on path even if costmap fails to update
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2016-12-13 18:56:58 -05:00 |
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jordan4ibanez
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d283a1da48
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More fixes
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2016-12-11 17:54:36 -05:00 |
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jordan4ibanez
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d9c64dce8f
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Repair stupid mistake in setting pathfinding
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2016-12-11 17:46:47 -05:00 |
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jordan4ibanez
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7bd94b3622
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Only update jump and pathfind every 0.25 dtimes
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2016-12-11 17:35:33 -05:00 |
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jordan4ibanez
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970288335a
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Update the pathfinding function to run every time
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2016-12-11 16:52:36 -05:00 |
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jordan4ibanez
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1e445e3619
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Update algorithm
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2016-12-11 16:44:37 -05:00 |
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jordan4ibanez
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7e674a7bb2
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Impliment path finding
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2016-12-11 16:33:40 -05:00 |
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jordan4ibanez
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59bdde3b32
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Update how mobs turn
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2016-12-11 15:20:29 -05:00 |
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jordan4ibanez
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d22e8d7047
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Push broken ai pathfinding for now
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2016-12-10 22:38:43 -05:00 |
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jordan4ibanez
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2e27a920ad
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Impliment animations
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2016-12-10 16:57:11 -05:00 |
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jordan4ibanez
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c098edc834
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Clean up code, subfunctions
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2016-12-10 16:37:14 -05:00 |
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jordan4ibanez
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373918e8be
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Functioning, low resource jumping
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2016-12-10 16:24:36 -05:00 |
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jordan4ibanez
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aca2ae7126
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Push the broken debug function of jumping to be repaired tomorrow
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2016-12-10 02:18:13 -05:00 |
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jordan4ibanez
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251887ea8d
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Updates to debug implimented functions, find node the entity exists in similar to players, update it in mob's entity memory, and more notes
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2016-12-10 01:59:54 -05:00 |
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jordan4ibanez
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4cfbd22543
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Add in a debug mob, do debugging of the initial movement function, write notes for others to read on how to use this
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2016-12-10 00:54:07 -05:00 |
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jordan4ibanez
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5854968bca
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Initial commit
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2016-12-10 00:07:47 -05:00 |
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