Mypal/js/src/wasm/WasmBinaryConstants.h

441 lines
16 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sts=4 et sw=4 tw=99:
*
* Copyright 2015 Mozilla Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef wasm_binary_h
#define wasm_binary_h
#include "builtin/SIMD.h"
namespace js {
namespace wasm {
static const uint32_t MagicNumber = 0x6d736100; // "\0asm"
static const uint32_t EncodingVersion = 0x01;
// 0xd is equivalent to 0x1 modulo unreachability validation rules, so to aid
// transition of toolchain, accept both for a short period of time.
static const uint32_t PrevEncodingVersion = 0x0d;
enum class SectionId {
UserDefined = 0,
Type = 1,
Import = 2,
Function = 3,
Table = 4,
Memory = 5,
Global = 6,
Export = 7,
Start = 8,
Elem = 9,
Code = 10,
Data = 11
};
static const char NameSectionName[] = "name";
enum class TypeCode
{
I32 = 0x7f, // SLEB128(-0x01)
I64 = 0x7e, // SLEB128(-0x02)
F32 = 0x7d, // SLEB128(-0x03)
F64 = 0x7c, // SLEB128(-0x04)
// Only emitted internally for asm.js, likely to get collapsed into I128
I8x16 = 0x7b,
I16x8 = 0x7a,
I32x4 = 0x79,
F32x4 = 0x78,
B8x16 = 0x77,
B16x8 = 0x76,
B32x4 = 0x75,
// A function pointer with any signature
AnyFunc = 0x70, // SLEB128(-0x10)
// Type constructor for function types
Func = 0x60, // SLEB128(-0x20)
// Special code representing the block signature ()->()
BlockVoid = 0x40, // SLEB128(-0x40)
Limit = 0x80
};
enum class ValType
{
I32 = uint8_t(TypeCode::I32),
I64 = uint8_t(TypeCode::I64),
F32 = uint8_t(TypeCode::F32),
F64 = uint8_t(TypeCode::F64),
// ------------------------------------------------------------------------
// The rest of these types are currently only emitted internally when
// compiling asm.js and are rejected by wasm validation.
I8x16 = uint8_t(TypeCode::I8x16),
I16x8 = uint8_t(TypeCode::I16x8),
I32x4 = uint8_t(TypeCode::I32x4),
F32x4 = uint8_t(TypeCode::F32x4),
B8x16 = uint8_t(TypeCode::B8x16),
B16x8 = uint8_t(TypeCode::B16x8),
B32x4 = uint8_t(TypeCode::B32x4)
};
typedef Vector<ValType, 8, SystemAllocPolicy> ValTypeVector;
enum class DefinitionKind
{
Function = 0x00,
Table = 0x01,
Memory = 0x02,
Global = 0x03
};
enum class GlobalTypeImmediate
{
IsMutable = 0x1,
AllowedMask = 0x1
};
enum class MemoryTableFlags
{
Default = 0x0
};
enum class Op
{
// Control flow operators
Unreachable = 0x00,
Nop = 0x01,
Block = 0x02,
Loop = 0x03,
If = 0x04,
Else = 0x05,
End = 0x0b,
Br = 0x0c,
BrIf = 0x0d,
BrTable = 0x0e,
Return = 0x0f,
// Call operators
Call = 0x10,
CallIndirect = 0x11,
// Parametric operators
Drop = 0x1a,
Select = 0x1b,
// Variable access
GetLocal = 0x20,
SetLocal = 0x21,
TeeLocal = 0x22,
GetGlobal = 0x23,
SetGlobal = 0x24,
// Memory-related operators
I32Load = 0x28,
I64Load = 0x29,
F32Load = 0x2a,
F64Load = 0x2b,
I32Load8S = 0x2c,
I32Load8U = 0x2d,
I32Load16S = 0x2e,
I32Load16U = 0x2f,
I64Load8S = 0x30,
I64Load8U = 0x31,
I64Load16S = 0x32,
I64Load16U = 0x33,
I64Load32S = 0x34,
I64Load32U = 0x35,
I32Store = 0x36,
I64Store = 0x37,
F32Store = 0x38,
F64Store = 0x39,
I32Store8 = 0x3a,
I32Store16 = 0x3b,
I64Store8 = 0x3c,
I64Store16 = 0x3d,
I64Store32 = 0x3e,
CurrentMemory = 0x3f,
GrowMemory = 0x40,
// Constants
I32Const = 0x41,
I64Const = 0x42,
F32Const = 0x43,
F64Const = 0x44,
// Comparison operators
I32Eqz = 0x45,
I32Eq = 0x46,
I32Ne = 0x47,
I32LtS = 0x48,
I32LtU = 0x49,
I32GtS = 0x4a,
I32GtU = 0x4b,
I32LeS = 0x4c,
I32LeU = 0x4d,
I32GeS = 0x4e,
I32GeU = 0x4f,
I64Eqz = 0x50,
I64Eq = 0x51,
I64Ne = 0x52,
I64LtS = 0x53,
I64LtU = 0x54,
I64GtS = 0x55,
I64GtU = 0x56,
I64LeS = 0x57,
I64LeU = 0x58,
I64GeS = 0x59,
I64GeU = 0x5a,
F32Eq = 0x5b,
F32Ne = 0x5c,
F32Lt = 0x5d,
F32Gt = 0x5e,
F32Le = 0x5f,
F32Ge = 0x60,
F64Eq = 0x61,
F64Ne = 0x62,
F64Lt = 0x63,
F64Gt = 0x64,
F64Le = 0x65,
F64Ge = 0x66,
// Numeric operators
I32Clz = 0x67,
I32Ctz = 0x68,
I32Popcnt = 0x69,
I32Add = 0x6a,
I32Sub = 0x6b,
I32Mul = 0x6c,
I32DivS = 0x6d,
I32DivU = 0x6e,
I32RemS = 0x6f,
I32RemU = 0x70,
I32And = 0x71,
I32Or = 0x72,
I32Xor = 0x73,
I32Shl = 0x74,
I32ShrS = 0x75,
I32ShrU = 0x76,
I32Rotl = 0x77,
I32Rotr = 0x78,
I64Clz = 0x79,
I64Ctz = 0x7a,
I64Popcnt = 0x7b,
I64Add = 0x7c,
I64Sub = 0x7d,
I64Mul = 0x7e,
I64DivS = 0x7f,
I64DivU = 0x80,
I64RemS = 0x81,
I64RemU = 0x82,
I64And = 0x83,
I64Or = 0x84,
I64Xor = 0x85,
I64Shl = 0x86,
I64ShrS = 0x87,
I64ShrU = 0x88,
I64Rotl = 0x89,
I64Rotr = 0x8a,
F32Abs = 0x8b,
F32Neg = 0x8c,
F32Ceil = 0x8d,
F32Floor = 0x8e,
F32Trunc = 0x8f,
F32Nearest = 0x90,
F32Sqrt = 0x91,
F32Add = 0x92,
F32Sub = 0x93,
F32Mul = 0x94,
F32Div = 0x95,
F32Min = 0x96,
F32Max = 0x97,
F32CopySign = 0x98,
F64Abs = 0x99,
F64Neg = 0x9a,
F64Ceil = 0x9b,
F64Floor = 0x9c,
F64Trunc = 0x9d,
F64Nearest = 0x9e,
F64Sqrt = 0x9f,
F64Add = 0xa0,
F64Sub = 0xa1,
F64Mul = 0xa2,
F64Div = 0xa3,
F64Min = 0xa4,
F64Max = 0xa5,
F64CopySign = 0xa6,
// Conversions
I32WrapI64 = 0xa7,
I32TruncSF32 = 0xa8,
I32TruncUF32 = 0xa9,
I32TruncSF64 = 0xaa,
I32TruncUF64 = 0xab,
I64ExtendSI32 = 0xac,
I64ExtendUI32 = 0xad,
I64TruncSF32 = 0xae,
I64TruncUF32 = 0xaf,
I64TruncSF64 = 0xb0,
I64TruncUF64 = 0xb1,
F32ConvertSI32 = 0xb2,
F32ConvertUI32 = 0xb3,
F32ConvertSI64 = 0xb4,
F32ConvertUI64 = 0xb5,
F32DemoteF64 = 0xb6,
F64ConvertSI32 = 0xb7,
F64ConvertUI32 = 0xb8,
F64ConvertSI64 = 0xb9,
F64ConvertUI64 = 0xba,
F64PromoteF32 = 0xbb,
// Reinterpretations
I32ReinterpretF32 = 0xbc,
I64ReinterpretF64 = 0xbd,
F32ReinterpretI32 = 0xbe,
F64ReinterpretI64 = 0xbf,
// ------------------------------------------------------------------------
// The rest of these operators are currently only emitted internally when
// compiling asm.js and are rejected by wasm validation.
// asm.js-specific operators
TeeGlobal = 0xc8,
I32Min,
I32Max,
I32Neg,
I32BitNot,
I32Abs,
F32TeeStoreF64,
F64TeeStoreF32,
I32TeeStore8,
I32TeeStore16,
I64TeeStore8,
I64TeeStore16,
I64TeeStore32,
I32TeeStore,
I64TeeStore,
F32TeeStore,
F64TeeStore,
F64Mod,
F64Sin,
F64Cos,
F64Tan,
F64Asin,
F64Acos,
F64Atan,
F64Exp,
F64Log,
F64Pow,
F64Atan2,
// asm.js-style call_indirect with the callee evaluated first.
OldCallIndirect,
// Atomics
I32AtomicsCompareExchange,
I32AtomicsExchange,
I32AtomicsLoad,
I32AtomicsStore,
I32AtomicsBinOp,
// SIMD
#define SIMD_OPCODE(TYPE, OP) TYPE##OP,
#define _(OP) SIMD_OPCODE(I8x16, OP)
FORALL_INT8X16_ASMJS_OP(_)
I8x16Constructor,
I8x16Const,
#undef _
// Unsigned I8x16 operations. These are the SIMD.Uint8x16 operations that
// behave differently from their SIMD.Int8x16 counterparts.
I8x16extractLaneU,
I8x16addSaturateU,
I8x16subSaturateU,
I8x16shiftRightByScalarU,
I8x16lessThanU,
I8x16lessThanOrEqualU,
I8x16greaterThanU,
I8x16greaterThanOrEqualU,
#define SIMD_OPCODE(TYPE, OP) TYPE##OP,
#define _(OP) SIMD_OPCODE(I16x8, OP)
FORALL_INT16X8_ASMJS_OP(_)
I16x8Constructor,
I16x8Const,
#undef _
// Unsigned I16x8 operations. These are the SIMD.Uint16x8 operations that
// behave differently from their SIMD.Int16x8 counterparts.
I16x8extractLaneU,
I16x8addSaturateU,
I16x8subSaturateU,
I16x8shiftRightByScalarU,
I16x8lessThanU,
I16x8lessThanOrEqualU,
I16x8greaterThanU,
I16x8greaterThanOrEqualU,
#define SIMD_OPCODE(TYPE, OP) TYPE##OP,
#define _(OP) SIMD_OPCODE(I32x4, OP)
FORALL_INT32X4_ASMJS_OP(_)
I32x4Constructor,
I32x4Const,
#undef _
// Unsigned I32x4 operations. These are the SIMD.Uint32x4 operations that
// behave differently from their SIMD.Int32x4 counterparts.
I32x4shiftRightByScalarU,
I32x4lessThanU,
I32x4lessThanOrEqualU,
I32x4greaterThanU,
I32x4greaterThanOrEqualU,
I32x4fromFloat32x4U,
#define _(OP) SIMD_OPCODE(F32x4, OP)
FORALL_FLOAT32X4_ASMJS_OP(_)
F32x4Constructor,
F32x4Const,
#undef _
#define _(OP) SIMD_OPCODE(B8x16, OP)
FORALL_BOOL_SIMD_OP(_)
B8x16Constructor,
B8x16Const,
#undef _
#undef OPCODE
#define _(OP) SIMD_OPCODE(B16x8, OP)
FORALL_BOOL_SIMD_OP(_)
B16x8Constructor,
B16x8Const,
#undef _
#undef OPCODE
#define _(OP) SIMD_OPCODE(B32x4, OP)
FORALL_BOOL_SIMD_OP(_)
B32x4Constructor,
B32x4Const,
#undef _
#undef OPCODE
Limit
};
} // namespace wasm
} // namespace js
#endif // wasm_binary_h