49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* vim: set ts=8 sts=4 et sw=4 tw=99:
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*
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* Copyright 2016 Mozilla Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef asmjs_wasm_baseline_compile_h
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#define asmjs_wasm_baseline_compile_h
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#include "wasm/WasmIonCompile.h"
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namespace js {
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namespace wasm {
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class FunctionGenerator;
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// Return true if BaselineCompileFunction can generate code for the
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// function held in the FunctionGenerator. If false is returned a
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// different compilation strategy must be chosen.
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//
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// This allows the baseline compiler to have different capabilities on
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// different platforms and defer to the full Ion compiler if
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// capabilities are missing. The FunctionGenerator and other data
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// structures contain information about the capabilities that are
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// required to compile the function.
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bool
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BaselineCanCompile(const FunctionGenerator* fg);
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// Generate adequate code quickly.
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bool
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BaselineCompileFunction(IonCompileTask* task);
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} // namespace wasm
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} // namespace js
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#endif // asmjs_wasm_baseline_compile_h
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