Mypal/dom/media/ipc/VideoDecoderManagerParent.h

55 lines
1.8 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef include_dom_ipc_VideoDecoderManagerParent_h
#define include_dom_ipc_VideoDecoderManagerParent_h
#include "mozilla/dom/PVideoDecoderManagerParent.h"
namespace mozilla {
namespace dom {
class VideoDecoderManagerParent final : public PVideoDecoderManagerParent
{
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VideoDecoderManagerParent)
static bool CreateForContent(Endpoint<PVideoDecoderManagerParent>&& aEndpoint);
// Can be called from any thread
SurfaceDescriptorGPUVideo StoreImage(layers::Image* aImage, layers::TextureClient* aTexture);
static void StartupThreads();
static void ShutdownThreads();
static void ShutdownVideoBridge();
bool OnManagerThread();
protected:
PVideoDecoderParent* AllocPVideoDecoderParent() override;
bool DeallocPVideoDecoderParent(PVideoDecoderParent* actor) override;
bool RecvReadback(const SurfaceDescriptorGPUVideo& aSD, SurfaceDescriptor* aResult) override;
bool RecvDeallocateSurfaceDescriptorGPUVideo(const SurfaceDescriptorGPUVideo& aSD) override;
void ActorDestroy(mozilla::ipc::IProtocol::ActorDestroyReason) override {}
void DeallocPVideoDecoderManagerParent() override;
private:
VideoDecoderManagerParent();
~VideoDecoderManagerParent();
void Open(Endpoint<PVideoDecoderManagerParent>&& aEndpoint);
std::map<uint64_t, RefPtr<layers::Image>> mImageMap;
std::map<uint64_t, RefPtr<layers::TextureClient>> mTextureMap;
};
} // namespace dom
} // namespace mozilla
#endif // include_dom_ipc_VideoDecoderManagerParent_h