Mypal/dom/tests/mochitest/gamepad/test_gamepad_hidden_frame.html

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HTML

<!-- Any copyright is dedicated to the Public Domain.
- http://creativecommons.org/publicdomain/zero/1.0/ -->
<!DOCTYPE HTML>
<html>
<head>
<title>Test hidden frames</title>
<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<script type="text/javascript" src="mock_gamepad.js"></script>
<script class="testbody" type="text/javascript">
SimpleTest.waitForExplicitFinish();
window.addEventListener("gamepadbuttondown", function() {
// Wait to ensure that all frames received the button press as well.
SpecialPowers.executeSoon(tests[testNum++]);
});
function pressButton() {
GamepadService.newButtonEvent(index, 0, true);
GamepadService.newButtonEvent(index, 0, false);
}
function setFrameVisible(f, visible) {
var Ci = SpecialPowers.Ci;
var docshell = SpecialPowers.wrap(f.contentWindow).QueryInterface(Ci.nsIInterfaceRequestor).getInterface(Ci.nsIWebNavigation).QueryInterface(Ci.nsIDocShell);
docshell.isActive = visible;
}
var frames_loaded = 0;
function startTest() {
frames_loaded++;
if (frames_loaded == 2) {
GamepadService.addGamepad("test gamepad", // id
GamepadService.standardMapping,
4, // buttons
2).then(function(i) {
index = i;
gamepad_loaded();
});
}
}
var f1, f2;
function gamepad_loaded() {
f1 = document.getElementById('f1');
f2 = document.getElementById('f2');
pressButton();
}
var testNum = 0;
var tests = [
test1,
test2,
];
function test1() {
is(f1.contentWindow.buttonPresses, 1, "right number of button presses in frame 1");
is(f2.contentWindow.buttonPresses, 1, "right number of button presses in frame 2");
// Now hide the second frame and send another button press.
setFrameVisible(f2, false);
SpecialPowers.executeSoon( () => { pressButton(); });
}
function test2() {
is(f1.contentWindow.buttonPresses, 2, "right number of button presses in frame 1");
is(f2.contentWindow.buttonPresses, 1, "right number of button presses in frame 2");
GamepadService.removeGamepad(index);
SimpleTest.finish();
}
</script>
<iframe id="f1" src="gamepad_frame.html" onload="runGamepadTest(startTest)"></iframe>
<iframe id="f2" src="gamepad_frame.html" onload="runGamepadTest(startTest)"></iframe>
</body>
</html>