Mypal/js/src/gc/Rooting.h

82 lines
3.4 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef gc_Rooting_h
#define gc_Rooting_h
#include "js/GCVector.h"
#include "js/RootingAPI.h"
class JSAtom;
class JSLinearString;
namespace js {
class PropertyName;
class NativeObject;
class ArrayObject;
class GlobalObject;
class PlainObject;
class ScriptSourceObject;
class SavedFrame;
class Shape;
class ObjectGroup;
class DebuggerEnvironment;
class DebuggerFrame;
class DebuggerObject;
class Scope;
// These are internal counterparts to the public types such as HandleObject.
typedef JS::Handle<NativeObject*> HandleNativeObject;
typedef JS::Handle<Shape*> HandleShape;
typedef JS::Handle<ObjectGroup*> HandleObjectGroup;
typedef JS::Handle<JSAtom*> HandleAtom;
typedef JS::Handle<JSLinearString*> HandleLinearString;
typedef JS::Handle<PropertyName*> HandlePropertyName;
typedef JS::Handle<ArrayObject*> HandleArrayObject;
typedef JS::Handle<PlainObject*> HandlePlainObject;
typedef JS::Handle<SavedFrame*> HandleSavedFrame;
typedef JS::Handle<ScriptSourceObject*> HandleScriptSource;
typedef JS::Handle<DebuggerEnvironment*> HandleDebuggerEnvironment;
typedef JS::Handle<DebuggerFrame*> HandleDebuggerFrame;
typedef JS::Handle<DebuggerObject*> HandleDebuggerObject;
typedef JS::Handle<Scope*> HandleScope;
typedef JS::MutableHandle<Shape*> MutableHandleShape;
typedef JS::MutableHandle<JSAtom*> MutableHandleAtom;
typedef JS::MutableHandle<NativeObject*> MutableHandleNativeObject;
typedef JS::MutableHandle<PlainObject*> MutableHandlePlainObject;
typedef JS::MutableHandle<SavedFrame*> MutableHandleSavedFrame;
typedef JS::MutableHandle<DebuggerEnvironment*> MutableHandleDebuggerEnvironment;
typedef JS::MutableHandle<DebuggerFrame*> MutableHandleDebuggerFrame;
typedef JS::MutableHandle<DebuggerObject*> MutableHandleDebuggerObject;
typedef JS::MutableHandle<Scope*> MutableHandleScope;
typedef JS::Rooted<NativeObject*> RootedNativeObject;
typedef JS::Rooted<Shape*> RootedShape;
typedef JS::Rooted<ObjectGroup*> RootedObjectGroup;
typedef JS::Rooted<JSAtom*> RootedAtom;
typedef JS::Rooted<JSLinearString*> RootedLinearString;
typedef JS::Rooted<PropertyName*> RootedPropertyName;
typedef JS::Rooted<ArrayObject*> RootedArrayObject;
typedef JS::Rooted<GlobalObject*> RootedGlobalObject;
typedef JS::Rooted<PlainObject*> RootedPlainObject;
typedef JS::Rooted<SavedFrame*> RootedSavedFrame;
typedef JS::Rooted<ScriptSourceObject*> RootedScriptSource;
typedef JS::Rooted<DebuggerEnvironment*> RootedDebuggerEnvironment;
typedef JS::Rooted<DebuggerFrame*> RootedDebuggerFrame;
typedef JS::Rooted<DebuggerObject*> RootedDebuggerObject;
typedef JS::Rooted<Scope*> RootedScope;
typedef JS::GCVector<JSFunction*> FunctionVector;
typedef JS::GCVector<PropertyName*> PropertyNameVector;
typedef JS::GCVector<Shape*> ShapeVector;
typedef JS::GCVector<JSString*> StringVector;
} /* namespace js */
#endif /* gc_Rooting_h */