Mypal/gfx/layers/client/ClientCanvasLayer.cpp

265 lines
7.5 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ClientCanvasLayer.h"
#include "GLContext.h" // for GLContext
#include "GLScreenBuffer.h" // for GLScreenBuffer
#include "GeckoProfiler.h" // for PROFILER_LABEL
#include "SharedSurfaceEGL.h" // for SurfaceFactory_EGLImage
#include "SharedSurfaceGL.h" // for SurfaceFactory_GLTexture, etc
#include "ClientLayerManager.h" // for ClientLayerManager, etc
#include "mozilla/gfx/Point.h" // for IntSize
#include "mozilla/layers/AsyncCanvasRenderer.h"
#include "mozilla/layers/CompositorTypes.h"
#include "mozilla/layers/LayersTypes.h"
#include "nsCOMPtr.h" // for already_AddRefed
#include "nsISupportsImpl.h" // for Layer::AddRef, etc
#include "nsRect.h" // for mozilla::gfx::IntRect
#include "nsXULAppAPI.h" // for XRE_GetProcessType, etc
#include "gfxPrefs.h" // for WebGLForceLayersReadback
#include "gfxUtils.h"
#include "TextureClientSharedSurface.h"
using namespace mozilla::gfx;
using namespace mozilla::gl;
namespace mozilla {
namespace layers {
ClientCanvasLayer::~ClientCanvasLayer()
{
MOZ_COUNT_DTOR(ClientCanvasLayer);
if (mCanvasClient) {
mCanvasClient->OnDetach();
mCanvasClient = nullptr;
}
}
void
ClientCanvasLayer::Initialize(const Data& aData)
{
CopyableCanvasLayer::Initialize(aData);
mCanvasClient = nullptr;
if (!mGLContext)
return;
GLScreenBuffer* screen = mGLContext->Screen();
SurfaceCaps caps;
if (mGLFrontbuffer) {
// The screen caps are irrelevant if we're using a separate frontbuffer.
caps = mGLFrontbuffer->mHasAlpha ? SurfaceCaps::ForRGBA()
: SurfaceCaps::ForRGB();
} else {
MOZ_ASSERT(screen);
caps = screen->mCaps;
}
MOZ_ASSERT(caps.alpha == aData.mHasAlpha);
auto forwarder = ClientManager()->AsShadowForwarder();
mFlags = TextureFlags::ORIGIN_BOTTOM_LEFT;
if (!aData.mIsGLAlphaPremult) {
mFlags |= TextureFlags::NON_PREMULTIPLIED;
}
UniquePtr<SurfaceFactory> factory = GLScreenBuffer::CreateFactory(mGLContext, caps, forwarder, mFlags);
if (mGLFrontbuffer || aData.mIsMirror) {
// We're using a source other than the one in the default screen.
// (SkiaGL)
mFactory = Move(factory);
if (!mFactory) {
// Absolutely must have a factory here, so create a basic one
mFactory = MakeUnique<SurfaceFactory_Basic>(mGLContext, caps, mFlags);
}
} else {
if (factory)
screen->Morph(Move(factory));
}
}
void
ClientCanvasLayer::RenderLayer()
{
PROFILER_LABEL("ClientCanvasLayer", "RenderLayer",
js::ProfileEntry::Category::GRAPHICS);
RenderMaskLayers(this);
if (!mCanvasClient) {
TextureFlags flags = TextureFlags::DEFAULT;
if (mOriginPos == gl::OriginPos::BottomLeft) {
flags |= TextureFlags::ORIGIN_BOTTOM_LEFT;
}
if (!mIsAlphaPremultiplied) {
flags |= TextureFlags::NON_PREMULTIPLIED;
}
mCanvasClient = CanvasClient::CreateCanvasClient(GetCanvasClientType(),
ClientManager()->AsShadowForwarder(),
flags);
if (!mCanvasClient) {
return;
}
if (HasShadow()) {
if (mAsyncRenderer) {
static_cast<CanvasClientBridge*>(mCanvasClient.get())->SetLayer(this);
} else {
mCanvasClient->Connect();
ClientManager()->AsShadowForwarder()->Attach(mCanvasClient, this);
}
}
}
if (mCanvasClient && mAsyncRenderer) {
mCanvasClient->UpdateAsync(mAsyncRenderer);
}
if (!IsDirty()) {
return;
}
Painted();
FirePreTransactionCallback();
if (mBufferProvider && mBufferProvider->GetTextureClient()) {
if (!mBufferProvider->SetForwarder(ClientManager()->AsShadowForwarder())) {
gfxCriticalNote << "BufferProvider::SetForwarder failed";
return;
}
mCanvasClient->UpdateFromTexture(mBufferProvider->GetTextureClient());
} else {
mCanvasClient->Update(gfx::IntSize(mBounds.width, mBounds.height), this);
}
FireDidTransactionCallback();
ClientManager()->Hold(this);
mCanvasClient->Updated();
}
bool
ClientCanvasLayer::UpdateTarget(DrawTarget* aDestTarget)
{
MOZ_ASSERT(aDestTarget);
if (!aDestTarget) {
return false;
}
RefPtr<SourceSurface> surface;
if (!mGLContext) {
AutoReturnSnapshot autoReturn;
if (mAsyncRenderer) {
surface = mAsyncRenderer->GetSurface();
} else if (mBufferProvider) {
surface = mBufferProvider->BorrowSnapshot();
autoReturn.mSnapshot = &surface;
autoReturn.mBufferProvider = mBufferProvider;
}
MOZ_ASSERT(surface);
if (!surface) {
return false;
}
aDestTarget->CopySurface(surface,
IntRect(0, 0, mBounds.width, mBounds.height),
IntPoint(0, 0));
return true;
}
SharedSurface* frontbuffer = nullptr;
if (mGLFrontbuffer) {
frontbuffer = mGLFrontbuffer.get();
} else {
GLScreenBuffer* screen = mGLContext->Screen();
const auto& front = screen->Front();
if (front) {
frontbuffer = front->Surf();
}
}
if (!frontbuffer) {
NS_WARNING("Null frame received.");
return false;
}
IntSize readSize(frontbuffer->mSize);
SurfaceFormat format = (GetContentFlags() & CONTENT_OPAQUE)
? SurfaceFormat::B8G8R8X8
: SurfaceFormat::B8G8R8A8;
bool needsPremult = frontbuffer->mHasAlpha && !mIsAlphaPremultiplied;
// Try to read back directly into aDestTarget's output buffer
uint8_t* destData;
IntSize destSize;
int32_t destStride;
SurfaceFormat destFormat;
if (aDestTarget->LockBits(&destData, &destSize, &destStride, &destFormat)) {
if (destSize == readSize && destFormat == format) {
RefPtr<DataSourceSurface> data =
Factory::CreateWrappingDataSourceSurface(destData, destStride, destSize, destFormat);
mGLContext->Readback(frontbuffer, data);
if (needsPremult) {
gfxUtils::PremultiplyDataSurface(data, data);
}
aDestTarget->ReleaseBits(destData);
return true;
}
aDestTarget->ReleaseBits(destData);
}
RefPtr<DataSourceSurface> resultSurf = GetTempSurface(readSize, format);
// There will already be a warning from inside of GetTempSurface, but
// it doesn't hurt to complain:
if (NS_WARN_IF(!resultSurf)) {
return false;
}
// Readback handles Flush/MarkDirty.
mGLContext->Readback(frontbuffer, resultSurf);
if (needsPremult) {
gfxUtils::PremultiplyDataSurface(resultSurf, resultSurf);
}
aDestTarget->CopySurface(resultSurf,
IntRect(0, 0, readSize.width, readSize.height),
IntPoint(0, 0));
return true;
}
CanvasClient::CanvasClientType
ClientCanvasLayer::GetCanvasClientType()
{
if (mAsyncRenderer) {
return CanvasClient::CanvasClientAsync;
}
if (mGLContext) {
return CanvasClient::CanvasClientTypeShSurf;
}
return CanvasClient::CanvasClientSurface;
}
already_AddRefed<CanvasLayer>
ClientLayerManager::CreateCanvasLayer()
{
NS_ASSERTION(InConstruction(), "Only allowed in construction phase");
RefPtr<ClientCanvasLayer> layer =
new ClientCanvasLayer(this);
CREATE_SHADOW(Canvas);
return layer.forget();
}
} // namespace layers
} // namespace mozilla