Mypal/netwerk/base/nsSocketTransportService2.h

300 lines
11 KiB
C++

/* vim:set ts=4 sw=4 sts=4 ci et: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef nsSocketTransportService2_h__
#define nsSocketTransportService2_h__
#include "nsPISocketTransportService.h"
#include "nsIThreadInternal.h"
#include "nsIRunnable.h"
#include "nsEventQueue.h"
#include "nsCOMPtr.h"
#include "prinrval.h"
#include "mozilla/Logging.h"
#include "prinit.h"
#include "nsIObserver.h"
#include "mozilla/LinkedList.h"
#include "mozilla/Mutex.h"
#include "mozilla/net/DashboardTypes.h"
#include "mozilla/Atomics.h"
#include "nsITimer.h"
#include "mozilla/UniquePtr.h"
#include "PollableEvent.h"
class nsASocketHandler;
struct PRPollDesc;
class nsIPrefBranch;
//-----------------------------------------------------------------------------
namespace mozilla {
namespace net {
//
// set MOZ_LOG=nsSocketTransport:5
//
extern LazyLogModule gSocketTransportLog;
#define SOCKET_LOG(args) MOZ_LOG(gSocketTransportLog, LogLevel::Debug, args)
#define SOCKET_LOG_ENABLED() MOZ_LOG_TEST(gSocketTransportLog, LogLevel::Debug)
//
// set MOZ_LOG=UDPSocket:5
//
extern LazyLogModule gUDPSocketLog;
#define UDPSOCKET_LOG(args) MOZ_LOG(gUDPSocketLog, LogLevel::Debug, args)
#define UDPSOCKET_LOG_ENABLED() MOZ_LOG_TEST(gUDPSocketLog, LogLevel::Debug)
//-----------------------------------------------------------------------------
#define NS_SOCKET_POLL_TIMEOUT PR_INTERVAL_NO_TIMEOUT
//-----------------------------------------------------------------------------
// These maximums are borrowed from the linux kernel.
static const int32_t kMaxTCPKeepIdle = 32767; // ~9 hours.
static const int32_t kMaxTCPKeepIntvl = 32767;
static const int32_t kMaxTCPKeepCount = 127;
static const int32_t kDefaultTCPKeepCount =
#if defined (XP_WIN)
10; // Hardcoded in Windows.
#elif defined (XP_MACOSX)
8; // Hardcoded in OSX.
#else
4; // Specifiable in Linux.
#endif
class LinkedRunnableEvent final : public LinkedListElement<LinkedRunnableEvent>
{
public:
explicit LinkedRunnableEvent(nsIRunnable *event) : mEvent(event) {}
~LinkedRunnableEvent() {}
already_AddRefed<nsIRunnable> TakeEvent()
{
return mEvent.forget();
}
private:
nsCOMPtr<nsIRunnable> mEvent;
};
//-----------------------------------------------------------------------------
class nsSocketTransportService final : public nsPISocketTransportService
, public nsIEventTarget
, public nsIThreadObserver
, public nsIRunnable
, public nsIObserver
{
public:
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSPISOCKETTRANSPORTSERVICE
NS_DECL_NSISOCKETTRANSPORTSERVICE
NS_DECL_NSIROUTEDSOCKETTRANSPORTSERVICE
NS_DECL_NSIEVENTTARGET
NS_DECL_NSITHREADOBSERVER
NS_DECL_NSIRUNNABLE
NS_DECL_NSIOBSERVER
using nsIEventTarget::Dispatch;
nsSocketTransportService();
// Max Socket count may need to get initialized/used by nsHttpHandler
// before this class is initialized.
static uint32_t gMaxCount;
static PRCallOnceType gMaxCountInitOnce;
static PRStatus DiscoverMaxCount();
bool CanAttachSocket();
// Called by the networking dashboard on the socket thread only
// Fills the passed array with socket information
void GetSocketConnections(nsTArray<SocketInfo> *);
uint64_t GetSentBytes() { return mSentBytesCount; }
uint64_t GetReceivedBytes() { return mReceivedBytesCount; }
// Returns true if keepalives are enabled in prefs.
bool IsKeepaliveEnabled() { return mKeepaliveEnabledPref; }
PRIntervalTime MaxTimeForPrClosePref() {return mMaxTimeForPrClosePref; }
protected:
virtual ~nsSocketTransportService();
private:
//-------------------------------------------------------------------------
// misc (any thread)
//-------------------------------------------------------------------------
nsCOMPtr<nsIThread> mThread; // protected by mLock
UniquePtr<PollableEvent> mPollableEvent;
// Returns mThread, protecting the get-and-addref with mLock
already_AddRefed<nsIThread> GetThreadSafely();
//-------------------------------------------------------------------------
// initialization and shutdown (any thread)
//-------------------------------------------------------------------------
Mutex mLock;
bool mInitialized;
bool mShuttingDown;
// indicates whether we are currently in the
// process of shutting down
bool mOffline;
bool mGoingOffline;
// Detaches all sockets.
void Reset(bool aGuardLocals);
nsresult ShutdownThread();
//-------------------------------------------------------------------------
// socket lists (socket thread only)
//
// only "active" sockets are on the poll list. the active list is kept
// in sync with the poll list such that:
//
// mActiveList[k].mFD == mPollList[k+1].fd
//
// where k=0,1,2,...
//-------------------------------------------------------------------------
struct SocketContext
{
PRFileDesc *mFD;
nsASocketHandler *mHandler;
PRIntervalTime mPollStartEpoch; // Epoch timestamp when we started to poll this socket
public:
// Helper functions implementing a timeout mechanism.
// Returns true if the socket has not been signalled in more than the desired
// timeout for this socket (mHandler->mPollTimeout).
bool IsTimedOut(PRIntervalTime now) const;
// Records the epoch timestamp we started polling this socket. If the epoch is already
// recorded, then it does nothing (i.e. does not re-arm) so it's safe to call whenever
// this socket is put into the active polling list.
void StartTimeout(PRIntervalTime now);
// Turns off the timout calculation.
void StopTimeout();
// Returns the number of intervals from "now" after which this socket will timeout,
// or 0 (zero) when it has already timed out. Returns NS_SOCKET_POLL_TIMEOUT
// when there is no timeout set on the socket.
PRIntervalTime TimeoutIn(PRIntervalTime now) const;
// When a socket timeout is set to not time out and later set again to time out, it
// is possible that mPollStartEpoch is not reset in-between. We have to manually
// call this on every iteration over sockets to ensure the epoch timestamp is reset
// and our socket bookkeeping remains accurate.
void ResetTimeout();
};
SocketContext *mActiveList; /* mListSize entries */
SocketContext *mIdleList; /* mListSize entries */
nsIThread *mRawThread;
uint32_t mActiveListSize;
uint32_t mIdleListSize;
uint32_t mActiveCount;
uint32_t mIdleCount;
nsresult DetachSocket(SocketContext *, SocketContext *);
nsresult AddToIdleList(SocketContext *);
nsresult AddToPollList(SocketContext *);
void RemoveFromIdleList(SocketContext *);
void RemoveFromPollList(SocketContext *);
void MoveToIdleList(SocketContext *sock);
void MoveToPollList(SocketContext *sock);
bool GrowActiveList();
bool GrowIdleList();
void InitMaxCount();
// Total bytes number transfered through all the sockets except active ones
uint64_t mSentBytesCount;
uint64_t mReceivedBytesCount;
//-------------------------------------------------------------------------
// poll list (socket thread only)
//
// first element of the poll list is mPollableEvent (or null if the pollable
// event cannot be created).
//-------------------------------------------------------------------------
PRPollDesc *mPollList; /* mListSize + 1 entries */
PRIntervalTime PollTimeout(PRIntervalTime now); // computes ideal poll timeout
nsresult DoPollIteration();
// perfoms a single poll iteration
int32_t Poll(PRIntervalTime now);
// calls PR_Poll. the out param
// interval indicates the poll
// duration in seconds.
//-------------------------------------------------------------------------
// pending socket queue - see NotifyWhenCanAttachSocket
//-------------------------------------------------------------------------
AutoCleanLinkedList<LinkedRunnableEvent> mPendingSocketQueue;
// Preference Monitor for SendBufferSize and Keepalive prefs.
nsresult UpdatePrefs();
void UpdateSendBufferPref(nsIPrefBranch *);
int32_t mSendBufferSize;
// Number of seconds of connection is idle before first keepalive ping.
int32_t mKeepaliveIdleTimeS;
// Number of seconds between retries should keepalive pings fail.
int32_t mKeepaliveRetryIntervalS;
// Number of keepalive probes to send.
int32_t mKeepaliveProbeCount;
// True if TCP keepalive is enabled globally.
bool mKeepaliveEnabledPref;
Atomic<bool> mServingPendingQueue;
Atomic<int32_t, Relaxed> mMaxTimePerPollIter;
Atomic<PRIntervalTime, Relaxed> mMaxTimeForPrClosePref;
Atomic<bool, Relaxed> mSleepPhase;
nsCOMPtr<nsITimer> mAfterWakeUpTimer;
void OnKeepaliveEnabledPrefChange();
void NotifyKeepaliveEnabledPrefChange(SocketContext *sock);
// Socket thread only for dynamically adjusting max socket size
#if defined(XP_WIN)
void ProbeMaxCount();
#endif
bool mProbedMaxCount;
void AnalyzeConnection(nsTArray<SocketInfo> *data,
SocketContext *context, bool aActive);
void ClosePrivateConnections();
void DetachSocketWithGuard(bool aGuardLocals,
SocketContext *socketList,
int32_t index);
void MarkTheLastElementOfPendingQueue();
#if defined(XP_WIN)
Atomic<bool> mPolling;
nsCOMPtr<nsITimer> mPollRepairTimer;
void StartPollWatchdog();
void DoPollRepair();
void StartPolling();
void EndPolling();
#endif
};
extern nsSocketTransportService *gSocketTransportService;
extern Atomic<PRThread*, Relaxed> gSocketThread;
} // namespace net
} // namespace mozilla
#endif // !nsSocketTransportService_h__