35 lines
1.1 KiB
C++
35 lines
1.1 KiB
C++
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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_TEXTUREHOSTBASIC_H_
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#define MOZILLA_GFX_TEXTUREHOSTBASIC_H_
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#include "CompositableHost.h"
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#include "mozilla/layers/LayersSurfaces.h"
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#include "mozilla/layers/TextureHost.h"
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#include "mozilla/gfx/2D.h"
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namespace mozilla {
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namespace layers {
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/**
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* A texture source interface that can be used by the software Compositor.
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*/
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class TextureSourceBasic
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{
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public:
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TextureSourceBasic() : mFromYCBCR(false) {}
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virtual ~TextureSourceBasic() {}
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virtual gfx::SourceSurface* GetSurface(gfx::DrawTarget* aTarget) = 0;
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virtual void SetBufferTextureHost(BufferTextureHost* aTexture) {}
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bool mFromYCBCR; // we to track sources from YCBCR so we can use a less accurate fast path for video
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};
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} // namespace layers
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} // namespace mozilla
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#endif // MOZILLA_GFX_TEXTUREHOSTBASIC_H_
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