Mypal/image/test/gtest/TestDecoders.cpp

670 lines
21 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "gtest/gtest.h"
#include "Common.h"
#include "Decoder.h"
#include "DecoderFactory.h"
#include "decoders/nsBMPDecoder.h"
#include "IDecodingTask.h"
#include "imgIContainer.h"
#include "imgITools.h"
#include "ImageFactory.h"
#include "mozilla/gfx/2D.h"
#include "nsComponentManagerUtils.h"
#include "nsCOMPtr.h"
#include "nsIInputStream.h"
#include "nsIRunnable.h"
#include "nsIThread.h"
#include "mozilla/RefPtr.h"
#include "nsStreamUtils.h"
#include "nsString.h"
#include "nsThreadUtils.h"
#include "ProgressTracker.h"
#include "SourceBuffer.h"
using namespace mozilla;
using namespace mozilla::gfx;
using namespace mozilla::image;
static already_AddRefed<SourceSurface>
CheckDecoderState(const ImageTestCase& aTestCase, Decoder* aDecoder)
{
EXPECT_TRUE(aDecoder->GetDecodeDone());
EXPECT_EQ(bool(aTestCase.mFlags & TEST_CASE_HAS_ERROR),
aDecoder->HasError());
// Verify that the decoder made the expected progress.
Progress progress = aDecoder->TakeProgress();
EXPECT_EQ(bool(aTestCase.mFlags & TEST_CASE_HAS_ERROR),
bool(progress & FLAG_HAS_ERROR));
if (aTestCase.mFlags & TEST_CASE_HAS_ERROR) {
return nullptr; // That's all we can check for bad images.
}
EXPECT_TRUE(bool(progress & FLAG_SIZE_AVAILABLE));
EXPECT_TRUE(bool(progress & FLAG_DECODE_COMPLETE));
EXPECT_TRUE(bool(progress & FLAG_FRAME_COMPLETE));
EXPECT_EQ(bool(aTestCase.mFlags & TEST_CASE_IS_TRANSPARENT),
bool(progress & FLAG_HAS_TRANSPARENCY));
EXPECT_EQ(bool(aTestCase.mFlags & TEST_CASE_IS_ANIMATED),
bool(progress & FLAG_IS_ANIMATED));
// The decoder should get the correct size.
IntSize size = aDecoder->Size();
EXPECT_EQ(aTestCase.mSize.width, size.width);
EXPECT_EQ(aTestCase.mSize.height, size.height);
// Get the current frame, which is always the first frame of the image
// because CreateAnonymousDecoder() forces a first-frame-only decode.
RawAccessFrameRef currentFrame = aDecoder->GetCurrentFrameRef();
RefPtr<SourceSurface> surface = currentFrame->GetSourceSurface();
// Verify that the resulting surfaces matches our expectations.
EXPECT_EQ(SurfaceType::DATA, surface->GetType());
EXPECT_TRUE(surface->GetFormat() == SurfaceFormat::B8G8R8X8 ||
surface->GetFormat() == SurfaceFormat::B8G8R8A8);
EXPECT_EQ(aTestCase.mOutputSize, surface->GetSize());
return surface.forget();
}
static void
CheckDecoderResults(const ImageTestCase& aTestCase, Decoder* aDecoder)
{
RefPtr<SourceSurface> surface = CheckDecoderState(aTestCase, aDecoder);
if (!surface) {
return;
}
if (aTestCase.mFlags & TEST_CASE_IGNORE_OUTPUT) {
return;
}
// Check the output.
EXPECT_TRUE(IsSolidColor(surface, BGRAColor::Green(),
aTestCase.mFlags & TEST_CASE_IS_FUZZY ? 1 : 0));
}
template <typename Func>
void WithSingleChunkDecode(const ImageTestCase& aTestCase,
const Maybe<IntSize>& aOutputSize,
Func aResultChecker)
{
nsCOMPtr<nsIInputStream> inputStream = LoadFile(aTestCase.mPath);
ASSERT_TRUE(inputStream != nullptr);
// Figure out how much data we have.
uint64_t length;
nsresult rv = inputStream->Available(&length);
ASSERT_TRUE(NS_SUCCEEDED(rv));
// Write the data into a SourceBuffer.
NotNull<RefPtr<SourceBuffer>> sourceBuffer = WrapNotNull(new SourceBuffer());
sourceBuffer->ExpectLength(length);
rv = sourceBuffer->AppendFromInputStream(inputStream, length);
ASSERT_TRUE(NS_SUCCEEDED(rv));
sourceBuffer->Complete(NS_OK);
// Create a decoder.
DecoderType decoderType =
DecoderFactory::GetDecoderType(aTestCase.mMimeType);
RefPtr<Decoder> decoder =
DecoderFactory::CreateAnonymousDecoder(decoderType, sourceBuffer, aOutputSize,
DefaultSurfaceFlags());
ASSERT_TRUE(decoder != nullptr);
RefPtr<IDecodingTask> task = new AnonymousDecodingTask(WrapNotNull(decoder));
// Run the full decoder synchronously.
task->Run();
// Call the lambda to verify the expected results.
aResultChecker(decoder);
}
static void
CheckDecoderSingleChunk(const ImageTestCase& aTestCase)
{
WithSingleChunkDecode(aTestCase, Nothing(), [&](Decoder* aDecoder) {
CheckDecoderResults(aTestCase, aDecoder);
});
}
static void
CheckDecoderMultiChunk(const ImageTestCase& aTestCase)
{
nsCOMPtr<nsIInputStream> inputStream = LoadFile(aTestCase.mPath);
ASSERT_TRUE(inputStream != nullptr);
// Figure out how much data we have.
uint64_t length;
nsresult rv = inputStream->Available(&length);
ASSERT_TRUE(NS_SUCCEEDED(rv));
// Create a SourceBuffer and a decoder.
NotNull<RefPtr<SourceBuffer>> sourceBuffer = WrapNotNull(new SourceBuffer());
sourceBuffer->ExpectLength(length);
DecoderType decoderType =
DecoderFactory::GetDecoderType(aTestCase.mMimeType);
RefPtr<Decoder> decoder =
DecoderFactory::CreateAnonymousDecoder(decoderType, sourceBuffer, Nothing(),
DefaultSurfaceFlags());
ASSERT_TRUE(decoder != nullptr);
RefPtr<IDecodingTask> task = new AnonymousDecodingTask(WrapNotNull(decoder));
for (uint64_t read = 0; read < length ; ++read) {
uint64_t available = 0;
rv = inputStream->Available(&available);
ASSERT_TRUE(available > 0);
ASSERT_TRUE(NS_SUCCEEDED(rv));
rv = sourceBuffer->AppendFromInputStream(inputStream, 1);
ASSERT_TRUE(NS_SUCCEEDED(rv));
task->Run();
}
sourceBuffer->Complete(NS_OK);
task->Run();
CheckDecoderResults(aTestCase, decoder);
}
static void
CheckDownscaleDuringDecode(const ImageTestCase& aTestCase)
{
// This function expects that |aTestCase| consists of 25 lines of green,
// followed by 25 lines of red, followed by 25 lines of green, followed by 25
// more lines of red. We'll downscale it from 100x100 to 20x20.
IntSize outputSize(20, 20);
WithSingleChunkDecode(aTestCase, Some(outputSize), [&](Decoder* aDecoder) {
RefPtr<SourceSurface> surface = CheckDecoderState(aTestCase, aDecoder);
// There are no downscale-during-decode tests that have TEST_CASE_HAS_ERROR
// set, so we expect to always get a surface here.
EXPECT_TRUE(surface != nullptr);
if (aTestCase.mFlags & TEST_CASE_IGNORE_OUTPUT) {
return;
}
// Check that the downscaled image is correct. Note that we skip rows near
// the transitions between colors, since the downscaler does not produce a
// sharp boundary at these points. Even some of the rows we test need a
// small amount of fuzz; this is just the nature of Lanczos downscaling.
EXPECT_TRUE(RowsAreSolidColor(surface, 0, 4, BGRAColor::Green(), /* aFuzz = */ 47));
EXPECT_TRUE(RowsAreSolidColor(surface, 6, 3, BGRAColor::Red(), /* aFuzz = */ 27));
EXPECT_TRUE(RowsAreSolidColor(surface, 11, 3, BGRAColor::Green(), /* aFuzz = */ 47));
EXPECT_TRUE(RowsAreSolidColor(surface, 16, 4, BGRAColor::Red(), /* aFuzz = */ 27));
});
}
class ImageDecoders : public ::testing::Test
{
protected:
AutoInitializeImageLib mInit;
};
TEST_F(ImageDecoders, PNGSingleChunk)
{
CheckDecoderSingleChunk(GreenPNGTestCase());
}
TEST_F(ImageDecoders, PNGMultiChunk)
{
CheckDecoderMultiChunk(GreenPNGTestCase());
}
TEST_F(ImageDecoders, PNGDownscaleDuringDecode)
{
CheckDownscaleDuringDecode(DownscaledPNGTestCase());
}
TEST_F(ImageDecoders, GIFSingleChunk)
{
CheckDecoderSingleChunk(GreenGIFTestCase());
}
TEST_F(ImageDecoders, GIFMultiChunk)
{
CheckDecoderMultiChunk(GreenGIFTestCase());
}
TEST_F(ImageDecoders, GIFDownscaleDuringDecode)
{
CheckDownscaleDuringDecode(DownscaledGIFTestCase());
}
TEST_F(ImageDecoders, JPGSingleChunk)
{
CheckDecoderSingleChunk(GreenJPGTestCase());
}
TEST_F(ImageDecoders, JPGMultiChunk)
{
CheckDecoderMultiChunk(GreenJPGTestCase());
}
TEST_F(ImageDecoders, JPGDownscaleDuringDecode)
{
CheckDownscaleDuringDecode(DownscaledJPGTestCase());
}
TEST_F(ImageDecoders, BMPSingleChunk)
{
CheckDecoderSingleChunk(GreenBMPTestCase());
}
TEST_F(ImageDecoders, BMPMultiChunk)
{
CheckDecoderMultiChunk(GreenBMPTestCase());
}
TEST_F(ImageDecoders, BMPDownscaleDuringDecode)
{
CheckDownscaleDuringDecode(DownscaledBMPTestCase());
}
TEST_F(ImageDecoders, ICOSingleChunk)
{
CheckDecoderSingleChunk(GreenICOTestCase());
}
TEST_F(ImageDecoders, ICOMultiChunk)
{
CheckDecoderMultiChunk(GreenICOTestCase());
}
TEST_F(ImageDecoders, ICODownscaleDuringDecode)
{
CheckDownscaleDuringDecode(DownscaledICOTestCase());
}
TEST_F(ImageDecoders, ICOWithANDMaskDownscaleDuringDecode)
{
CheckDownscaleDuringDecode(DownscaledTransparentICOWithANDMaskTestCase());
}
TEST_F(ImageDecoders, IconSingleChunk)
{
CheckDecoderSingleChunk(GreenIconTestCase());
}
TEST_F(ImageDecoders, IconMultiChunk)
{
CheckDecoderMultiChunk(GreenIconTestCase());
}
TEST_F(ImageDecoders, IconDownscaleDuringDecode)
{
CheckDownscaleDuringDecode(DownscaledIconTestCase());
}
TEST_F(ImageDecoders, AnimatedGIFSingleChunk)
{
CheckDecoderSingleChunk(GreenFirstFrameAnimatedGIFTestCase());
}
TEST_F(ImageDecoders, AnimatedGIFMultiChunk)
{
CheckDecoderMultiChunk(GreenFirstFrameAnimatedGIFTestCase());
}
TEST_F(ImageDecoders, AnimatedPNGSingleChunk)
{
CheckDecoderSingleChunk(GreenFirstFrameAnimatedPNGTestCase());
}
TEST_F(ImageDecoders, AnimatedPNGMultiChunk)
{
CheckDecoderMultiChunk(GreenFirstFrameAnimatedPNGTestCase());
}
TEST_F(ImageDecoders, CorruptSingleChunk)
{
CheckDecoderSingleChunk(CorruptTestCase());
}
TEST_F(ImageDecoders, CorruptMultiChunk)
{
CheckDecoderMultiChunk(CorruptTestCase());
}
TEST_F(ImageDecoders, CorruptBMPWithTruncatedHeaderSingleChunk)
{
CheckDecoderSingleChunk(CorruptBMPWithTruncatedHeader());
}
TEST_F(ImageDecoders, CorruptBMPWithTruncatedHeaderMultiChunk)
{
CheckDecoderMultiChunk(CorruptBMPWithTruncatedHeader());
}
TEST_F(ImageDecoders, CorruptICOWithBadBMPWidthSingleChunk)
{
CheckDecoderSingleChunk(CorruptICOWithBadBMPWidthTestCase());
}
TEST_F(ImageDecoders, CorruptICOWithBadBMPWidthMultiChunk)
{
CheckDecoderMultiChunk(CorruptICOWithBadBMPWidthTestCase());
}
TEST_F(ImageDecoders, CorruptICOWithBadBMPHeightSingleChunk)
{
CheckDecoderSingleChunk(CorruptICOWithBadBMPHeightTestCase());
}
TEST_F(ImageDecoders, CorruptICOWithBadBMPHeightMultiChunk)
{
CheckDecoderMultiChunk(CorruptICOWithBadBMPHeightTestCase());
}
TEST_F(ImageDecoders, AnimatedGIFWithFRAME_FIRST)
{
ImageTestCase testCase = GreenFirstFrameAnimatedGIFTestCase();
// Verify that we can decode this test case and retrieve the first frame using
// imgIContainer::FRAME_FIRST. This ensures that we correctly trigger a
// single-frame decode rather than an animated decode when
// imgIContainer::FRAME_FIRST is requested.
// Create an image.
RefPtr<Image> image =
ImageFactory::CreateAnonymousImage(nsDependentCString(testCase.mMimeType));
ASSERT_TRUE(!image->HasError());
nsCOMPtr<nsIInputStream> inputStream = LoadFile(testCase.mPath);
ASSERT_TRUE(inputStream);
// Figure out how much data we have.
uint64_t length;
nsresult rv = inputStream->Available(&length);
ASSERT_TRUE(NS_SUCCEEDED(rv));
// Write the data into the image.
rv = image->OnImageDataAvailable(nullptr, nullptr, inputStream, 0,
static_cast<uint32_t>(length));
ASSERT_TRUE(NS_SUCCEEDED(rv));
// Let the image know we've sent all the data.
rv = image->OnImageDataComplete(nullptr, nullptr, NS_OK, true);
ASSERT_TRUE(NS_SUCCEEDED(rv));
RefPtr<ProgressTracker> tracker = image->GetProgressTracker();
tracker->SyncNotifyProgress(FLAG_LOAD_COMPLETE);
// Lock the image so its surfaces don't disappear during the test.
image->LockImage();
// Use GetFrame() to force a sync decode of the image, specifying FRAME_FIRST
// to ensure that we don't get an animated decode.
RefPtr<SourceSurface> surface =
image->GetFrame(imgIContainer::FRAME_FIRST,
imgIContainer::FLAG_SYNC_DECODE);
// Ensure that the image's metadata meets our expectations.
IntSize imageSize(0, 0);
rv = image->GetWidth(&imageSize.width);
EXPECT_TRUE(NS_SUCCEEDED(rv));
rv = image->GetHeight(&imageSize.height);
EXPECT_TRUE(NS_SUCCEEDED(rv));
EXPECT_EQ(testCase.mSize.width, imageSize.width);
EXPECT_EQ(testCase.mSize.height, imageSize.height);
Progress imageProgress = tracker->GetProgress();
EXPECT_TRUE(bool(imageProgress & FLAG_HAS_TRANSPARENCY) == false);
EXPECT_TRUE(bool(imageProgress & FLAG_IS_ANIMATED) == true);
// Ensure that we decoded the static version of the image.
{
LookupResult result =
SurfaceCache::Lookup(ImageKey(image.get()),
RasterSurfaceKey(imageSize,
DefaultSurfaceFlags(),
PlaybackType::eStatic));
ASSERT_EQ(MatchType::EXACT, result.Type());
EXPECT_TRUE(bool(result.Surface()));
}
// Ensure that we didn't decode the animated version of the image.
{
LookupResult result =
SurfaceCache::Lookup(ImageKey(image.get()),
RasterSurfaceKey(imageSize,
DefaultSurfaceFlags(),
PlaybackType::eAnimated));
ASSERT_EQ(MatchType::NOT_FOUND, result.Type());
}
// Use GetFrame() to force a sync decode of the image, this time specifying
// FRAME_CURRENT to ensure that we get an animated decode.
RefPtr<SourceSurface> animatedSurface =
image->GetFrame(imgIContainer::FRAME_CURRENT,
imgIContainer::FLAG_SYNC_DECODE);
// Ensure that we decoded both frames of the animated version of the image.
{
LookupResult result =
SurfaceCache::Lookup(ImageKey(image.get()),
RasterSurfaceKey(imageSize,
DefaultSurfaceFlags(),
PlaybackType::eAnimated));
ASSERT_EQ(MatchType::EXACT, result.Type());
EXPECT_TRUE(NS_SUCCEEDED(result.Surface().Seek(0)));
EXPECT_TRUE(bool(result.Surface()));
EXPECT_TRUE(NS_SUCCEEDED(result.Surface().Seek(1)));
EXPECT_TRUE(bool(result.Surface()));
}
// Ensure that the static version is still around.
{
LookupResult result =
SurfaceCache::Lookup(ImageKey(image.get()),
RasterSurfaceKey(imageSize,
DefaultSurfaceFlags(),
PlaybackType::eStatic));
ASSERT_EQ(MatchType::EXACT, result.Type());
EXPECT_TRUE(bool(result.Surface()));
}
}
TEST_F(ImageDecoders, AnimatedGIFWithFRAME_CURRENT)
{
ImageTestCase testCase = GreenFirstFrameAnimatedGIFTestCase();
// Verify that we can decode this test case and retrieve the entire sequence
// of frames using imgIContainer::FRAME_CURRENT. This ensures that we
// correctly trigger an animated decode rather than a single-frame decode when
// imgIContainer::FRAME_CURRENT is requested.
// Create an image.
RefPtr<Image> image =
ImageFactory::CreateAnonymousImage(nsDependentCString(testCase.mMimeType));
ASSERT_TRUE(!image->HasError());
nsCOMPtr<nsIInputStream> inputStream = LoadFile(testCase.mPath);
ASSERT_TRUE(inputStream);
// Figure out how much data we have.
uint64_t length;
nsresult rv = inputStream->Available(&length);
ASSERT_TRUE(NS_SUCCEEDED(rv));
// Write the data into the image.
rv = image->OnImageDataAvailable(nullptr, nullptr, inputStream, 0,
static_cast<uint32_t>(length));
ASSERT_TRUE(NS_SUCCEEDED(rv));
// Let the image know we've sent all the data.
rv = image->OnImageDataComplete(nullptr, nullptr, NS_OK, true);
ASSERT_TRUE(NS_SUCCEEDED(rv));
RefPtr<ProgressTracker> tracker = image->GetProgressTracker();
tracker->SyncNotifyProgress(FLAG_LOAD_COMPLETE);
// Lock the image so its surfaces don't disappear during the test.
image->LockImage();
// Use GetFrame() to force a sync decode of the image, specifying
// FRAME_CURRENT to ensure we get an animated decode.
RefPtr<SourceSurface> surface =
image->GetFrame(imgIContainer::FRAME_CURRENT,
imgIContainer::FLAG_SYNC_DECODE);
// Ensure that the image's metadata meets our expectations.
IntSize imageSize(0, 0);
rv = image->GetWidth(&imageSize.width);
EXPECT_TRUE(NS_SUCCEEDED(rv));
rv = image->GetHeight(&imageSize.height);
EXPECT_TRUE(NS_SUCCEEDED(rv));
EXPECT_EQ(testCase.mSize.width, imageSize.width);
EXPECT_EQ(testCase.mSize.height, imageSize.height);
Progress imageProgress = tracker->GetProgress();
EXPECT_TRUE(bool(imageProgress & FLAG_HAS_TRANSPARENCY) == false);
EXPECT_TRUE(bool(imageProgress & FLAG_IS_ANIMATED) == true);
// Ensure that we decoded both frames of the animated version of the image.
{
LookupResult result =
SurfaceCache::Lookup(ImageKey(image.get()),
RasterSurfaceKey(imageSize,
DefaultSurfaceFlags(),
PlaybackType::eAnimated));
ASSERT_EQ(MatchType::EXACT, result.Type());
EXPECT_TRUE(NS_SUCCEEDED(result.Surface().Seek(0)));
EXPECT_TRUE(bool(result.Surface()));
EXPECT_TRUE(NS_SUCCEEDED(result.Surface().Seek(1)));
EXPECT_TRUE(bool(result.Surface()));
}
// Ensure that we didn't decode the static version of the image.
{
LookupResult result =
SurfaceCache::Lookup(ImageKey(image.get()),
RasterSurfaceKey(imageSize,
DefaultSurfaceFlags(),
PlaybackType::eStatic));
ASSERT_EQ(MatchType::NOT_FOUND, result.Type());
}
// Use GetFrame() to force a sync decode of the image, this time specifying
// FRAME_FIRST to ensure that we get a single-frame decode.
RefPtr<SourceSurface> animatedSurface =
image->GetFrame(imgIContainer::FRAME_FIRST,
imgIContainer::FLAG_SYNC_DECODE);
// Ensure that we decoded the static version of the image.
{
LookupResult result =
SurfaceCache::Lookup(ImageKey(image.get()),
RasterSurfaceKey(imageSize,
DefaultSurfaceFlags(),
PlaybackType::eStatic));
ASSERT_EQ(MatchType::EXACT, result.Type());
EXPECT_TRUE(bool(result.Surface()));
}
// Ensure that both frames of the animated version are still around.
{
LookupResult result =
SurfaceCache::Lookup(ImageKey(image.get()),
RasterSurfaceKey(imageSize,
DefaultSurfaceFlags(),
PlaybackType::eAnimated));
ASSERT_EQ(MatchType::EXACT, result.Type());
EXPECT_TRUE(NS_SUCCEEDED(result.Surface().Seek(0)));
EXPECT_TRUE(bool(result.Surface()));
EXPECT_TRUE(NS_SUCCEEDED(result.Surface().Seek(1)));
EXPECT_TRUE(bool(result.Surface()));
}
}
TEST_F(ImageDecoders, AnimatedGIFWithExtraImageSubBlocks)
{
ImageTestCase testCase = ExtraImageSubBlocksAnimatedGIFTestCase();
// Verify that we can decode this test case and get two frames, even though
// there are extra image sub blocks between the first and second frame. The
// extra data shouldn't confuse the decoder or cause the decode to fail.
// Create an image.
RefPtr<Image> image =
ImageFactory::CreateAnonymousImage(nsDependentCString(testCase.mMimeType));
ASSERT_TRUE(!image->HasError());
nsCOMPtr<nsIInputStream> inputStream = LoadFile(testCase.mPath);
ASSERT_TRUE(inputStream);
// Figure out how much data we have.
uint64_t length;
nsresult rv = inputStream->Available(&length);
ASSERT_TRUE(NS_SUCCEEDED(rv));
// Write the data into the image.
rv = image->OnImageDataAvailable(nullptr, nullptr, inputStream, 0,
static_cast<uint32_t>(length));
ASSERT_TRUE(NS_SUCCEEDED(rv));
// Let the image know we've sent all the data.
rv = image->OnImageDataComplete(nullptr, nullptr, NS_OK, true);
ASSERT_TRUE(NS_SUCCEEDED(rv));
RefPtr<ProgressTracker> tracker = image->GetProgressTracker();
tracker->SyncNotifyProgress(FLAG_LOAD_COMPLETE);
// Use GetFrame() to force a sync decode of the image.
RefPtr<SourceSurface> surface =
image->GetFrame(imgIContainer::FRAME_CURRENT,
imgIContainer::FLAG_SYNC_DECODE);
// Ensure that the image's metadata meets our expectations.
IntSize imageSize(0, 0);
rv = image->GetWidth(&imageSize.width);
EXPECT_TRUE(NS_SUCCEEDED(rv));
rv = image->GetHeight(&imageSize.height);
EXPECT_TRUE(NS_SUCCEEDED(rv));
EXPECT_EQ(testCase.mSize.width, imageSize.width);
EXPECT_EQ(testCase.mSize.height, imageSize.height);
Progress imageProgress = tracker->GetProgress();
EXPECT_TRUE(bool(imageProgress & FLAG_HAS_TRANSPARENCY) == false);
EXPECT_TRUE(bool(imageProgress & FLAG_IS_ANIMATED) == true);
// Ensure that we decoded both frames of the image.
LookupResult result =
SurfaceCache::Lookup(ImageKey(image.get()),
RasterSurfaceKey(imageSize,
DefaultSurfaceFlags(),
PlaybackType::eAnimated));
ASSERT_EQ(MatchType::EXACT, result.Type());
EXPECT_TRUE(NS_SUCCEEDED(result.Surface().Seek(0)));
EXPECT_TRUE(bool(result.Surface()));
EXPECT_TRUE(NS_SUCCEEDED(result.Surface().Seek(1)));
EXPECT_TRUE(bool(result.Surface()));
}
TEST_F(ImageDecoders, TruncatedSmallGIFSingleChunk)
{
CheckDecoderSingleChunk(TruncatedSmallGIFTestCase());
}