219 lines
5.0 KiB
Protocol Buffer
219 lines
5.0 KiB
Protocol Buffer
/* vim:set ts=2 sw=2 sts=2 et: */
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option optimize_for = LITE_RUNTIME;
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package mozilla.layers.layerscope;
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// ===============================
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// Server to Client messages
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// ===============================
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message FramePacket {
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optional uint64 value = 1;
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optional float scale = 2;
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}
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message ColorPacket {
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required uint64 layerref = 1;
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optional uint32 width = 2;
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optional uint32 height = 3;
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optional uint32 color = 4;
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}
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message TexturePacket {
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enum Filter {
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GOOD = 0;
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LINEAR = 1;
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POINT = 2;
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}
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message Rect {
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optional float x = 1;
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optional float y = 2;
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optional float w = 3;
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optional float h = 4;
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}
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message Size {
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optional int32 w = 1;
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optional int32 h = 2;
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}
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message Matrix {
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optional bool is2D = 1;
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optional bool isId = 2;
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repeated float m = 3;
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}
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message EffectMask {
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optional bool mIs3D = 1;
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optional Size mSize = 2;
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optional Matrix mMaskTransform = 3;
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}
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// Basic info
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required uint64 layerref = 1;
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optional uint32 width = 2;
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optional uint32 height = 3;
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optional uint32 stride = 4;
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optional uint32 name = 5;
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optional uint32 target = 6;
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optional uint32 dataformat = 7;
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optional uint64 glcontext = 8;
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optional bytes data = 9;
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// TextureEffect attributes
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optional Rect mTextureCoords = 10;
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optional bool mPremultiplied = 11;
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optional Filter mFilter = 12;
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// Mask attributes
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optional bool isMask = 20;
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optional EffectMask mask = 21;
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}
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message LayersPacket {
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message Layer {
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enum LayerType {
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UnknownLayer = 0;
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LayerManager = 1;
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ContainerLayer = 2;
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PaintedLayer = 3;
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CanvasLayer = 4;
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ImageLayer = 5;
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ColorLayer = 6;
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RefLayer = 7;
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ReadbackLayer = 8;
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}
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enum ScrollingDirect {
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VERTICAL = 1;
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HORIZONTAL = 2;
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}
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enum Filter {
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FILTER_FAST = 0; // deprecated
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FILTER_GOOD = 1;
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FILTER_BEST = 2; // deprecated
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FILTER_NEAREST = 3; //deprecated
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FILTER_BILINEAR = 4; //deprecated
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FILTER_GAUSSIAN = 5; //deprecated
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FILTER_SENTINEL = 6; //deprecated
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FILTER_LINEAR = 7;
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FILTER_POINT = 8;
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}
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message Size {
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optional int32 w = 1;
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optional int32 h = 2;
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}
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message Rect {
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optional int32 x = 1;
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optional int32 y = 2;
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optional int32 w = 3;
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optional int32 h = 4;
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}
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message Region {
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repeated Rect r = 1;
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}
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message Matrix {
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optional bool is2D = 1;
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optional bool isId = 2;
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repeated float m = 3;
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}
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message Shadow {
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optional Rect clip = 1;
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optional Matrix transform = 2;
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optional Region vRegion = 3;
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}
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// Basic info
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// Note: Parent's pointer is used to recontruct the layer tree
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required LayerType type = 1;
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required uint64 ptr = 2;
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required uint64 parentPtr = 3;
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// Common info (10 to 99)
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optional Rect clip = 10;
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optional Matrix transform = 11;
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optional Region vRegion = 12; // visible region
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optional Shadow shadow = 13; // shadow info
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optional float opacity = 14;
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optional bool cOpaque = 15; // content opaque
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optional bool cAlpha = 16; // component alpha
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optional ScrollingDirect direct = 17;
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optional uint64 barID = 18;
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optional uint64 mask = 19; // mask layer
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optional Region hitRegion = 20;
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optional Region dispatchRegion = 21;
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optional Region noActionRegion = 22;
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optional Region hPanRegion = 23;
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optional Region vPanRegion = 24;
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// Specific info (100 to max)
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// Painted Layer
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optional Region valid = 100;
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// Color Layer
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optional uint32 color = 101;
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// Canvas & Image Layer
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optional Filter filter = 102;
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// Ref Layer
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optional uint64 refID = 103;
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// Readback Layer
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optional Size size = 104;
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optional uint32 displayListLogLength = 105;
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optional bytes displayListLog = 106;
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}
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repeated Layer layer = 1;
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}
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message MetaPacket {
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optional bool composedByHwc = 1;
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}
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message DrawPacket {
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message Rect {
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required float x = 1;
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required float y = 2;
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required float w = 3;
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required float h = 4;
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}
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required float offsetX = 1;
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required float offsetY = 2;
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repeated float mvMatrix = 3;
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required uint32 totalRects = 4;
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repeated Rect layerRect = 5;
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required uint64 layerref = 6;
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repeated uint32 texIDs = 7;
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repeated Rect textureRect = 8;
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}
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// We only need to use this Packet.
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// Other packet definitions are just type defines
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message Packet {
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enum DataType {
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FRAMESTART = 1;
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FRAMEEND = 2;
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COLOR = 3;
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TEXTURE = 4;
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LAYERS = 5;
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META = 6;
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DRAW = 7;
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}
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required DataType type = 1;
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optional FramePacket frame = 2;
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optional ColorPacket color = 3;
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optional TexturePacket texture = 4;
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optional LayersPacket layers = 5;
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optional MetaPacket meta = 6;
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optional DrawPacket draw = 7;
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}
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// ===============================
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// Client to Server messages
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// ===============================
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message CommandPacket {
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enum CmdType {
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NO_OP = 0;
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LAYERS_TREE = 1;
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LAYERS_BUFFER = 2;
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}
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required CmdType type = 1;
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optional bool value = 2;
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}
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