2758 lines
80 KiB
C++
2758 lines
80 KiB
C++
//
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// Copyright(c) 2014 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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// entry_points_gles_3_0.cpp : Implements the GLES 3.0 entry points.
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#include "libGLESv2/entry_points_gles_3_0.h"
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#include "libGLESv2/entry_points_gles_2_0_ext.h"
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#include "libGLESv2/global_state.h"
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#include "libANGLE/formatutils.h"
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#include "libANGLE/Buffer.h"
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#include "libANGLE/Context.h"
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#include "libANGLE/Error.h"
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#include "libANGLE/Fence.h"
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#include "libANGLE/Framebuffer.h"
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#include "libANGLE/Query.h"
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#include "libANGLE/VertexArray.h"
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#include "libANGLE/validationES.h"
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#include "libANGLE/validationES3.h"
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#include "libANGLE/queryconversions.h"
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#include "common/debug.h"
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namespace gl
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{
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void GL_APIENTRY ReadBuffer(GLenum mode)
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{
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EVENT("(GLenum mode = 0x%X)", mode);
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Context *context = GetValidGlobalContext();
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if (context)
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{
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if (!context->skipValidation() && !ValidateReadBuffer(context, mode))
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{
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return;
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}
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context->readBuffer(mode);
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}
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}
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void GL_APIENTRY DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices)
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{
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EVENT("(GLenum mode = 0x%X, GLuint start = %u, GLuint end = %u, GLsizei count = %d, GLenum type = 0x%X, "
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"const GLvoid* indices = 0x%0.8p)", mode, start, end, count, type, indices);
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Context *context = GetValidGlobalContext();
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if (context)
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{
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IndexRange indexRange;
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if (!context->skipValidation() &&
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!ValidateDrawRangeElements(context, mode, start, end, count, type, indices,
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&indexRange))
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{
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return;
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}
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// As long as index validation is done, it doesn't matter whether the context receives a drawElements or
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// a drawRangeElements call - the GL back-end is free to choose to call drawRangeElements based on the
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// validated index range. If index validation is removed, adding drawRangeElements to the context interface
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// should be reconsidered.
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Error error =
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context->drawRangeElements(mode, start, end, count, type, indices, indexRange);
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if (error.isError())
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{
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context->handleError(error);
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return;
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}
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}
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}
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void GL_APIENTRY TexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
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{
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EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, "
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"GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLenum format = 0x%X, "
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"GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
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target, level, internalformat, width, height, depth, border, format, type, pixels);
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Context *context = GetValidGlobalContext();
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if (context)
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{
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if (!context->skipValidation() &&
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!ValidateTexImage3D(context, target, level, internalformat, width, height, depth,
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border, format, type, pixels))
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{
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return;
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}
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context->texImage3D(target, level, internalformat, width, height, depth, border, format,
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type, pixels);
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}
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}
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void GL_APIENTRY TexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels)
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{
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EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
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"GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
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"GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
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target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
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Context *context = GetValidGlobalContext();
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if (context)
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{
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if (!context->skipValidation() &&
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!ValidateTexSubImage3D(context, target, level, xoffset, yoffset, zoffset, width, height,
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depth, format, type, pixels))
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{
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return;
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}
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context->texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth,
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format, type, pixels);
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}
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}
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void GL_APIENTRY CopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
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{
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EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
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"GLint zoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
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target, level, xoffset, yoffset, zoffset, x, y, width, height);
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Context *context = GetValidGlobalContext();
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if (context)
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{
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if (!context->skipValidation() &&
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!ValidateCopyTexSubImage3D(context, target, level, xoffset, yoffset, zoffset, x, y,
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width, height))
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{
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return;
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}
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context->copyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height);
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}
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}
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void GL_APIENTRY CompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data)
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{
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EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
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"GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLsizei imageSize = %d, "
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"const GLvoid* data = 0x%0.8p)",
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target, level, internalformat, width, height, depth, border, imageSize, data);
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Context *context = GetValidGlobalContext();
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if (context)
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{
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if (!context->skipValidation() &&
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!ValidateCompressedTexImage3D(context, target, level, internalformat, width, height,
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depth, border, imageSize, data))
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{
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return;
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}
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context->compressedTexImage3D(target, level, internalformat, width, height, depth, border,
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imageSize, data);
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}
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}
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void GL_APIENTRY CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data)
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{
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EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
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"GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
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"GLenum format = 0x%X, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
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target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
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Context *context = GetValidGlobalContext();
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if (context)
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{
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if (!context->skipValidation() &&
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!ValidateCompressedTexSubImage3D(context, target, level, xoffset, yoffset, zoffset,
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width, height, depth, format, imageSize, data))
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{
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return;
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}
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context->compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height,
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depth, format, imageSize, data);
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}
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}
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void GL_APIENTRY GenQueries(GLsizei n, GLuint* ids)
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{
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EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
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Context *context = GetValidGlobalContext();
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if (context)
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{
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if (!context->skipValidation() && !ValidateGenQueries(context, n, ids))
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{
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return;
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}
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for (GLsizei i = 0; i < n; i++)
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{
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ids[i] = context->createQuery();
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}
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}
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}
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void GL_APIENTRY DeleteQueries(GLsizei n, const GLuint* ids)
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{
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EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
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Context *context = GetValidGlobalContext();
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if (context)
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{
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if (!context->skipValidation() && !ValidateDeleteQueries(context, n, ids))
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{
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return;
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}
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for (int i = 0; i < n; i++)
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{
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context->deleteQuery(ids[i]);
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}
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}
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}
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GLboolean GL_APIENTRY IsQuery(GLuint id)
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{
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EVENT("(GLuint id = %u)", id);
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Context *context = GetValidGlobalContext();
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if (context)
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{
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if (context->getClientMajorVersion() < 3)
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{
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context->handleError(Error(GL_INVALID_OPERATION));
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return GL_FALSE;
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}
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return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE;
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}
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return GL_FALSE;
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}
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void GL_APIENTRY BeginQuery(GLenum target, GLuint id)
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{
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EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id);
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Context *context = GetValidGlobalContext();
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if (context)
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{
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if (!ValidateBeginQuery(context, target, id))
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{
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return;
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}
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Error error = context->beginQuery(target, id);
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if (error.isError())
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{
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context->handleError(error);
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return;
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}
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}
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}
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void GL_APIENTRY EndQuery(GLenum target)
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{
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EVENT("(GLenum target = 0x%X)", target);
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Context *context = GetValidGlobalContext();
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if (context)
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{
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if (!ValidateEndQuery(context, target))
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{
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return;
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}
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Error error = context->endQuery(target);
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if (error.isError())
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{
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context->handleError(error);
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return;
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}
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}
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}
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void GL_APIENTRY GetQueryiv(GLenum target, GLenum pname, GLint* params)
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{
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EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
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Context *context = GetValidGlobalContext();
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if (context)
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{
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if (!ValidateGetQueryiv(context, target, pname, params))
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{
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return;
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}
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context->getQueryiv(target, pname, params);
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}
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}
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void GL_APIENTRY GetQueryObjectuiv(GLuint id, GLenum pname, GLuint* params)
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{
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EVENT("(GLuint id = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", id, pname, params);
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Context *context = GetValidGlobalContext();
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if (context)
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{
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if (!ValidateGetQueryObjectuiv(context, id, pname, params))
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{
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return;
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}
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Error error = context->getQueryObjectuiv(id, pname, params);
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if (error.isError())
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{
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context->handleError(error);
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return;
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}
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}
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}
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GLboolean GL_APIENTRY UnmapBuffer(GLenum target)
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{
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EVENT("(GLenum target = 0x%X)", target);
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Context *context = GetValidGlobalContext();
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if (context)
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{
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if (!context->skipValidation() && !ValidateUnmapBuffer(context, target))
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{
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return GL_FALSE;
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}
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return context->unmapBuffer(target);
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}
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return GL_FALSE;
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}
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void GL_APIENTRY GetBufferPointerv(GLenum target, GLenum pname, GLvoid** params)
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{
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EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLvoid** params = 0x%0.8p)", target, pname, params);
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Context *context = GetValidGlobalContext();
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if (context)
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{
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if (!context->skipValidation() &&
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!ValidateGetBufferPointerv(context, target, pname, params))
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{
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return;
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}
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context->getBufferPointerv(target, pname, params);
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}
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}
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void GL_APIENTRY DrawBuffers(GLsizei n, const GLenum* bufs)
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{
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Context *context = GetValidGlobalContext();
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if (context)
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{
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if (!context->skipValidation() && !ValidateDrawBuffers(context, n, bufs))
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{
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return;
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}
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context->drawBuffers(n, bufs);
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}
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}
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void GL_APIENTRY UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
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{
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EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
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location, count, transpose, value);
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Context *context = GetValidGlobalContext();
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if (context)
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{
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if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x3, location, count, transpose))
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{
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return;
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}
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Program *program = context->getGLState().getProgram();
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program->setUniformMatrix2x3fv(location, count, transpose, value);
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}
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}
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void GL_APIENTRY UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
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{
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EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
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location, count, transpose, value);
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Context *context = GetValidGlobalContext();
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if (context)
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{
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if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x2, location, count, transpose))
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{
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return;
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}
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Program *program = context->getGLState().getProgram();
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program->setUniformMatrix3x2fv(location, count, transpose, value);
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}
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}
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void GL_APIENTRY UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
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{
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EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
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location, count, transpose, value);
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Context *context = GetValidGlobalContext();
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if (context)
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{
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if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x4, location, count, transpose))
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{
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return;
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}
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Program *program = context->getGLState().getProgram();
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program->setUniformMatrix2x4fv(location, count, transpose, value);
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}
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}
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void GL_APIENTRY UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
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{
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EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
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location, count, transpose, value);
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Context *context = GetValidGlobalContext();
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if (context)
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{
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if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x2, location, count, transpose))
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{
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return;
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}
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Program *program = context->getGLState().getProgram();
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program->setUniformMatrix4x2fv(location, count, transpose, value);
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}
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}
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void GL_APIENTRY UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
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{
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EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
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location, count, transpose, value);
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Context *context = GetValidGlobalContext();
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if (context)
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{
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if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x4, location, count, transpose))
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{
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return;
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}
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Program *program = context->getGLState().getProgram();
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program->setUniformMatrix3x4fv(location, count, transpose, value);
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}
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}
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void GL_APIENTRY UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
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{
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EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
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location, count, transpose, value);
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Context *context = GetValidGlobalContext();
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if (context)
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{
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if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x3, location, count, transpose))
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{
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return;
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}
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Program *program = context->getGLState().getProgram();
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program->setUniformMatrix4x3fv(location, count, transpose, value);
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}
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}
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void GL_APIENTRY BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
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{
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EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, GLint dstX0 = %d, "
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"GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, GLbitfield mask = 0x%X, GLenum filter = 0x%X)",
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srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
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Context *context = GetValidGlobalContext();
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if (context)
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{
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if (!context->skipValidation() &&
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!ValidateBlitFramebuffer(context, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1,
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dstY1, mask, filter))
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{
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return;
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}
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context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask,
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filter);
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}
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}
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|
|
void GL_APIENTRY RenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
|
|
{
|
|
EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
|
|
target, samples, internalformat, width, height);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (!ValidateES3RenderbufferStorageParameters(context, target, samples, internalformat, width, height))
|
|
{
|
|
return;
|
|
}
|
|
|
|
Renderbuffer *renderbuffer = context->getGLState().getCurrentRenderbuffer();
|
|
renderbuffer->setStorageMultisample(samples, internalformat, width, height);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY FramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
|
|
{
|
|
EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d, GLint layer = %d)",
|
|
target, attachment, texture, level, layer);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!context->skipValidation() &&
|
|
!ValidateFramebufferTextureLayer(context, target, attachment, texture, level, layer))
|
|
{
|
|
return;
|
|
}
|
|
|
|
context->framebufferTextureLayer(target, attachment, texture, level, layer);
|
|
}
|
|
}
|
|
|
|
GLvoid *GL_APIENTRY MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
|
|
{
|
|
EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = 0x%X)",
|
|
target, offset, length, access);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!context->skipValidation() &&
|
|
!ValidateMapBufferRange(context, target, offset, length, access))
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
return context->mapBufferRange(target, offset, length, access);
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
void GL_APIENTRY FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
|
|
{
|
|
EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!context->skipValidation() &&
|
|
!ValidateFlushMappedBufferRange(context, target, offset, length))
|
|
{
|
|
return;
|
|
}
|
|
|
|
context->flushMappedBufferRange(target, offset, length);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY BindVertexArray(GLuint array)
|
|
{
|
|
EVENT("(GLuint array = %u)", array);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!ValidateBindVertexArray(context, array))
|
|
{
|
|
return;
|
|
}
|
|
|
|
context->bindVertexArray(array);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY DeleteVertexArrays(GLsizei n, const GLuint* arrays)
|
|
{
|
|
EVENT("(GLsizei n = %d, const GLuint* arrays = 0x%0.8p)", n, arrays);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!context->skipValidation() && !ValidateDeleteVertexArrays(context, n, arrays))
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (int arrayIndex = 0; arrayIndex < n; arrayIndex++)
|
|
{
|
|
if (arrays[arrayIndex] != 0)
|
|
{
|
|
context->deleteVertexArray(arrays[arrayIndex]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY GenVertexArrays(GLsizei n, GLuint* arrays)
|
|
{
|
|
EVENT("(GLsizei n = %d, GLuint* arrays = 0x%0.8p)", n, arrays);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!context->skipValidation() && !ValidateGenVertexArrays(context, n, arrays))
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (int arrayIndex = 0; arrayIndex < n; arrayIndex++)
|
|
{
|
|
arrays[arrayIndex] = context->createVertexArray();
|
|
}
|
|
}
|
|
}
|
|
|
|
GLboolean GL_APIENTRY IsVertexArray(GLuint array)
|
|
{
|
|
EVENT("(GLuint array = %u)", array);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!ValidateIsVertexArray(context))
|
|
{
|
|
return GL_FALSE;
|
|
}
|
|
|
|
if (array == 0)
|
|
{
|
|
return GL_FALSE;
|
|
}
|
|
|
|
VertexArray *vao = context->getVertexArray(array);
|
|
|
|
return (vao != NULL ? GL_TRUE : GL_FALSE);
|
|
}
|
|
|
|
return GL_FALSE;
|
|
}
|
|
|
|
void GL_APIENTRY GetIntegeri_v(GLenum target, GLuint index, GLint *data)
|
|
{
|
|
EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint* data = 0x%0.8p)",
|
|
target, index, data);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!context->skipValidation() && !ValidateGetIntegeri_v(context, target, index, data))
|
|
{
|
|
return;
|
|
}
|
|
context->getIntegeri_v(target, index, data);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY BeginTransformFeedback(GLenum primitiveMode)
|
|
{
|
|
EVENT("(GLenum primitiveMode = 0x%X)", primitiveMode);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!context->skipValidation() && !ValidateBeginTransformFeedback(context, primitiveMode))
|
|
{
|
|
return;
|
|
}
|
|
|
|
context->beginTransformFeedback(primitiveMode);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY EndTransformFeedback(void)
|
|
{
|
|
EVENT("(void)");
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
TransformFeedback *transformFeedback = context->getGLState().getCurrentTransformFeedback();
|
|
ASSERT(transformFeedback != NULL);
|
|
|
|
if (!transformFeedback->isActive())
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
transformFeedback->end();
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY BindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
|
|
{
|
|
EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u, GLintptr offset = %d, GLsizeiptr size = %d)",
|
|
target, index, buffer, offset, size);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
const Caps &caps = context->getCaps();
|
|
switch (target)
|
|
{
|
|
case GL_TRANSFORM_FEEDBACK_BUFFER:
|
|
if (index >= caps.maxTransformFeedbackSeparateAttributes)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
break;
|
|
|
|
case GL_UNIFORM_BUFFER:
|
|
if (index >= caps.maxUniformBufferBindings)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
context->handleError(Error(GL_INVALID_ENUM));
|
|
return;
|
|
}
|
|
|
|
if (buffer != 0 && size <= 0)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
switch (target)
|
|
{
|
|
case GL_TRANSFORM_FEEDBACK_BUFFER:
|
|
{
|
|
// size and offset must be a multiple of 4
|
|
if (buffer != 0 && ((offset % 4) != 0 || (size % 4) != 0))
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
// Cannot bind a transform feedback buffer if the current transform feedback is active (3.0.4 pg 91 section 2.15.2)
|
|
TransformFeedback *curTransformFeedback =
|
|
context->getGLState().getCurrentTransformFeedback();
|
|
if (curTransformFeedback && curTransformFeedback->isActive())
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
context->bindIndexedTransformFeedbackBuffer(buffer, index, offset, size);
|
|
context->bindGenericTransformFeedbackBuffer(buffer);
|
|
break;
|
|
}
|
|
|
|
case GL_UNIFORM_BUFFER:
|
|
|
|
// it is an error to bind an offset not a multiple of the alignment
|
|
if (buffer != 0 && (offset % caps.uniformBufferOffsetAlignment) != 0)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
context->bindIndexedUniformBuffer(buffer, index, offset, size);
|
|
context->bindGenericUniformBuffer(buffer);
|
|
break;
|
|
|
|
default:
|
|
UNREACHABLE();
|
|
}
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY BindBufferBase(GLenum target, GLuint index, GLuint buffer)
|
|
{
|
|
EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u)",
|
|
target, index, buffer);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
const Caps &caps = context->getCaps();
|
|
switch (target)
|
|
{
|
|
case GL_TRANSFORM_FEEDBACK_BUFFER:
|
|
if (index >= caps.maxTransformFeedbackSeparateAttributes)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
break;
|
|
|
|
case GL_UNIFORM_BUFFER:
|
|
if (index >= caps.maxUniformBufferBindings)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
context->handleError(Error(GL_INVALID_ENUM));
|
|
return;
|
|
}
|
|
|
|
switch (target)
|
|
{
|
|
case GL_TRANSFORM_FEEDBACK_BUFFER:
|
|
{
|
|
// Cannot bind a transform feedback buffer if the current transform feedback is active (3.0.4 pg 91 section 2.15.2)
|
|
TransformFeedback *curTransformFeedback =
|
|
context->getGLState().getCurrentTransformFeedback();
|
|
if (curTransformFeedback && curTransformFeedback->isActive())
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
context->bindIndexedTransformFeedbackBuffer(buffer, index, 0, 0);
|
|
context->bindGenericTransformFeedbackBuffer(buffer);
|
|
break;
|
|
}
|
|
case GL_UNIFORM_BUFFER:
|
|
context->bindIndexedUniformBuffer(buffer, index, 0, 0);
|
|
context->bindGenericUniformBuffer(buffer);
|
|
break;
|
|
|
|
default:
|
|
UNREACHABLE();
|
|
}
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY TransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode)
|
|
{
|
|
EVENT("(GLuint program = %u, GLsizei count = %d, const GLchar* const* varyings = 0x%0.8p, GLenum bufferMode = 0x%X)",
|
|
program, count, varyings, bufferMode);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (count < 0)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
const Caps &caps = context->getCaps();
|
|
switch (bufferMode)
|
|
{
|
|
case GL_INTERLEAVED_ATTRIBS:
|
|
break;
|
|
case GL_SEPARATE_ATTRIBS:
|
|
if (static_cast<GLuint>(count) > caps.maxTransformFeedbackSeparateAttributes)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
break;
|
|
default:
|
|
context->handleError(Error(GL_INVALID_ENUM));
|
|
return;
|
|
}
|
|
|
|
Program *programObject = GetValidProgram(context, program);
|
|
if (!programObject)
|
|
{
|
|
return;
|
|
}
|
|
|
|
programObject->setTransformFeedbackVaryings(count, varyings, bufferMode);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY GetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name)
|
|
{
|
|
EVENT("(GLuint program = %u, GLuint index = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, "
|
|
"GLsizei* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)",
|
|
program, index, bufSize, length, size, type, name);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (bufSize < 0)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
Program *programObject = GetValidProgram(context, program);
|
|
if (!programObject)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (index >= static_cast<GLuint>(programObject->getTransformFeedbackVaryingCount()))
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
programObject->getTransformFeedbackVarying(index, bufSize, length, size, type, name);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY VertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer)
|
|
{
|
|
EVENT("(GLuint index = %u, GLint size = %d, GLenum type = 0x%X, GLsizei stride = %d, const GLvoid* pointer = 0x%0.8p)",
|
|
index, size, type, stride, pointer);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (index >= MAX_VERTEX_ATTRIBS)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
if (size < 1 || size > 4)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
switch (type)
|
|
{
|
|
case GL_BYTE:
|
|
case GL_UNSIGNED_BYTE:
|
|
case GL_SHORT:
|
|
case GL_UNSIGNED_SHORT:
|
|
case GL_INT:
|
|
case GL_UNSIGNED_INT:
|
|
break;
|
|
|
|
default:
|
|
context->handleError(Error(GL_INVALID_ENUM));
|
|
return;
|
|
}
|
|
|
|
if (stride < 0)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
// [OpenGL ES 3.0.2] Section 2.8 page 24:
|
|
// An INVALID_OPERATION error is generated when a non-zero vertex array object
|
|
// is bound, zero is bound to the ARRAY_BUFFER buffer object binding point,
|
|
// and the pointer argument is not NULL.
|
|
if (context->getGLState().getVertexArray()->id() != 0 &&
|
|
context->getGLState().getArrayBufferId() == 0 && pointer != NULL)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
context->vertexAttribIPointer(index, size, type, stride, pointer);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY GetVertexAttribIiv(GLuint index, GLenum pname, GLint* params)
|
|
{
|
|
EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
|
|
index, pname, params);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (index >= MAX_VERTEX_ATTRIBS)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
if (!ValidateGetVertexAttribParameters(context, pname))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (pname == GL_CURRENT_VERTEX_ATTRIB)
|
|
{
|
|
const VertexAttribCurrentValueData ¤tValueData =
|
|
context->getGLState().getVertexAttribCurrentValue(index);
|
|
for (int i = 0; i < 4; ++i)
|
|
{
|
|
params[i] = currentValueData.IntValues[i];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
const VertexAttribute &attribState =
|
|
context->getGLState().getVertexArray()->getVertexAttribute(index);
|
|
*params = QuerySingleVertexAttributeParameter<GLint>(attribState, pname);
|
|
}
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params)
|
|
{
|
|
EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLuint* params = 0x%0.8p)",
|
|
index, pname, params);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (index >= MAX_VERTEX_ATTRIBS)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
if (!ValidateGetVertexAttribParameters(context, pname))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (pname == GL_CURRENT_VERTEX_ATTRIB)
|
|
{
|
|
const VertexAttribCurrentValueData ¤tValueData =
|
|
context->getGLState().getVertexAttribCurrentValue(index);
|
|
for (int i = 0; i < 4; ++i)
|
|
{
|
|
params[i] = currentValueData.UnsignedIntValues[i];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
const VertexAttribute &attribState =
|
|
context->getGLState().getVertexArray()->getVertexAttribute(index);
|
|
*params = QuerySingleVertexAttributeParameter<GLuint>(attribState, pname);
|
|
}
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY VertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)
|
|
{
|
|
EVENT("(GLuint index = %u, GLint x = %d, GLint y = %d, GLint z = %d, GLint w = %d)",
|
|
index, x, y, z, w);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (index >= MAX_VERTEX_ATTRIBS)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
context->vertexAttribI4i(index, x, y, z, w);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY VertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
|
|
{
|
|
EVENT("(GLuint index = %u, GLuint x = %u, GLuint y = %u, GLuint z = %u, GLuint w = %u)",
|
|
index, x, y, z, w);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (index >= MAX_VERTEX_ATTRIBS)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
context->vertexAttribI4ui(index, x, y, z, w);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY VertexAttribI4iv(GLuint index, const GLint* v)
|
|
{
|
|
EVENT("(GLuint index = %u, const GLint* v = 0x%0.8p)", index, v);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (index >= MAX_VERTEX_ATTRIBS)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
context->vertexAttribI4iv(index, v);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY VertexAttribI4uiv(GLuint index, const GLuint* v)
|
|
{
|
|
EVENT("(GLuint index = %u, const GLuint* v = 0x%0.8p)", index, v);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (index >= MAX_VERTEX_ATTRIBS)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
context->vertexAttribI4uiv(index, v);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY GetUniformuiv(GLuint program, GLint location, GLuint* params)
|
|
{
|
|
EVENT("(GLuint program = %u, GLint location = %d, GLuint* params = 0x%0.8p)",
|
|
program, location, params);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!ValidateGetUniformuiv(context, program, location, params))
|
|
{
|
|
return;
|
|
}
|
|
|
|
Program *programObject = context->getProgram(program);
|
|
ASSERT(programObject);
|
|
|
|
programObject->getUniformuiv(location, params);
|
|
}
|
|
}
|
|
|
|
GLint GL_APIENTRY GetFragDataLocation(GLuint program, const GLchar *name)
|
|
{
|
|
EVENT("(GLuint program = %u, const GLchar *name = 0x%0.8p)",
|
|
program, name);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return -1;
|
|
}
|
|
|
|
if (program == 0)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return -1;
|
|
}
|
|
|
|
Program *programObject = context->getProgram(program);
|
|
|
|
if (!programObject || !programObject->isLinked())
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return -1;
|
|
}
|
|
|
|
return programObject->getFragDataLocation(name);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void GL_APIENTRY Uniform1ui(GLint location, GLuint v0)
|
|
{
|
|
Uniform1uiv(location, 1, &v0);
|
|
}
|
|
|
|
void GL_APIENTRY Uniform2ui(GLint location, GLuint v0, GLuint v1)
|
|
{
|
|
const GLuint xy[] = { v0, v1 };
|
|
Uniform2uiv(location, 1, xy);
|
|
}
|
|
|
|
void GL_APIENTRY Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2)
|
|
{
|
|
const GLuint xyz[] = { v0, v1, v2 };
|
|
Uniform3uiv(location, 1, xyz);
|
|
}
|
|
|
|
void GL_APIENTRY Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
|
|
{
|
|
const GLuint xyzw[] = { v0, v1, v2, v3 };
|
|
Uniform4uiv(location, 1, xyzw);
|
|
}
|
|
|
|
void GL_APIENTRY Uniform1uiv(GLint location, GLsizei count, const GLuint* value)
|
|
{
|
|
EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
|
|
location, count, value);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!ValidateUniform(context, GL_UNSIGNED_INT, location, count))
|
|
{
|
|
return;
|
|
}
|
|
|
|
Program *program = context->getGLState().getProgram();
|
|
program->setUniform1uiv(location, count, value);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY Uniform2uiv(GLint location, GLsizei count, const GLuint* value)
|
|
{
|
|
EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
|
|
location, count, value);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC2, location, count))
|
|
{
|
|
return;
|
|
}
|
|
|
|
Program *program = context->getGLState().getProgram();
|
|
program->setUniform2uiv(location, count, value);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY Uniform3uiv(GLint location, GLsizei count, const GLuint* value)
|
|
{
|
|
EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value)",
|
|
location, count, value);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC3, location, count))
|
|
{
|
|
return;
|
|
}
|
|
|
|
Program *program = context->getGLState().getProgram();
|
|
program->setUniform3uiv(location, count, value);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY Uniform4uiv(GLint location, GLsizei count, const GLuint* value)
|
|
{
|
|
EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
|
|
location, count, value);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC4, location, count))
|
|
{
|
|
return;
|
|
}
|
|
|
|
Program *program = context->getGLState().getProgram();
|
|
program->setUniform4uiv(location, count, value);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint* value)
|
|
{
|
|
EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLint* value = 0x%0.8p)",
|
|
buffer, drawbuffer, value);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!context->skipValidation() &&
|
|
!ValidateClearBufferiv(context, buffer, drawbuffer, value))
|
|
{
|
|
return;
|
|
}
|
|
|
|
context->clearBufferiv(buffer, drawbuffer, value);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint* value)
|
|
{
|
|
EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLuint* value = 0x%0.8p)",
|
|
buffer, drawbuffer, value);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!context->skipValidation() &&
|
|
!ValidateClearBufferuiv(context, buffer, drawbuffer, value))
|
|
{
|
|
return;
|
|
}
|
|
|
|
context->clearBufferuiv(buffer, drawbuffer, value);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat* value)
|
|
{
|
|
EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLfloat* value = 0x%0.8p)",
|
|
buffer, drawbuffer, value);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!context->skipValidation() &&
|
|
!ValidateClearBufferfv(context, buffer, drawbuffer, value))
|
|
{
|
|
return;
|
|
}
|
|
|
|
context->clearBufferfv(buffer, drawbuffer, value);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
|
|
{
|
|
EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, GLfloat depth, GLint stencil = %d)",
|
|
buffer, drawbuffer, depth, stencil);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!context->skipValidation() &&
|
|
!ValidateClearBufferfi(context, buffer, drawbuffer, depth, stencil))
|
|
{
|
|
return;
|
|
}
|
|
|
|
context->clearBufferfi(buffer, drawbuffer, depth, stencil);
|
|
}
|
|
}
|
|
|
|
const GLubyte *GL_APIENTRY GetStringi(GLenum name, GLuint index)
|
|
{
|
|
EVENT("(GLenum name = 0x%X, GLuint index = %u)", name, index);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return NULL;
|
|
}
|
|
|
|
if (name != GL_EXTENSIONS)
|
|
{
|
|
context->handleError(Error(GL_INVALID_ENUM));
|
|
return NULL;
|
|
}
|
|
|
|
if (index >= context->getExtensionStringCount())
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return NULL;
|
|
}
|
|
|
|
return reinterpret_cast<const GLubyte*>(context->getExtensionString(index).c_str());
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void GL_APIENTRY CopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
|
|
{
|
|
EVENT("(GLenum readTarget = 0x%X, GLenum writeTarget = 0x%X, GLintptr readOffset = %d, GLintptr writeOffset = %d, GLsizeiptr size = %d)",
|
|
readTarget, writeTarget, readOffset, writeOffset, size);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (!ValidBufferTarget(context, readTarget) || !ValidBufferTarget(context, writeTarget))
|
|
{
|
|
context->handleError(Error(GL_INVALID_ENUM));
|
|
return;
|
|
}
|
|
|
|
Buffer *readBuffer = context->getGLState().getTargetBuffer(readTarget);
|
|
Buffer *writeBuffer = context->getGLState().getTargetBuffer(writeTarget);
|
|
|
|
if (!readBuffer || !writeBuffer)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
// Verify that readBuffer and writeBuffer are not currently mapped
|
|
if (readBuffer->isMapped() || writeBuffer->isMapped())
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (readOffset < 0 || writeOffset < 0 || size < 0 ||
|
|
static_cast<unsigned int>(readOffset + size) > readBuffer->getSize() ||
|
|
static_cast<unsigned int>(writeOffset + size) > writeBuffer->getSize())
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
if (readBuffer == writeBuffer && std::abs(readOffset - writeOffset) < size)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
// if size is zero, the copy is a successful no-op
|
|
if (size > 0)
|
|
{
|
|
Error error = writeBuffer->copyBufferSubData(readBuffer, readOffset, writeOffset, size);
|
|
if (error.isError())
|
|
{
|
|
context->handleError(error);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY GetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices)
|
|
{
|
|
EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLchar* const* uniformNames = 0x%0.8p, GLuint* uniformIndices = 0x%0.8p)",
|
|
program, uniformCount, uniformNames, uniformIndices);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (uniformCount < 0)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
Program *programObject = GetValidProgram(context, program);
|
|
|
|
if (!programObject)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (!programObject->isLinked())
|
|
{
|
|
for (int uniformId = 0; uniformId < uniformCount; uniformId++)
|
|
{
|
|
uniformIndices[uniformId] = GL_INVALID_INDEX;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (int uniformId = 0; uniformId < uniformCount; uniformId++)
|
|
{
|
|
uniformIndices[uniformId] = programObject->getUniformIndex(uniformNames[uniformId]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY GetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params)
|
|
{
|
|
EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLuint* uniformIndices = 0x%0.8p, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
|
|
program, uniformCount, uniformIndices, pname, params);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (uniformCount < 0)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
Program *programObject = GetValidProgram(context, program);
|
|
|
|
if (!programObject)
|
|
{
|
|
return;
|
|
}
|
|
|
|
switch (pname)
|
|
{
|
|
case GL_UNIFORM_TYPE:
|
|
case GL_UNIFORM_SIZE:
|
|
case GL_UNIFORM_NAME_LENGTH:
|
|
case GL_UNIFORM_BLOCK_INDEX:
|
|
case GL_UNIFORM_OFFSET:
|
|
case GL_UNIFORM_ARRAY_STRIDE:
|
|
case GL_UNIFORM_MATRIX_STRIDE:
|
|
case GL_UNIFORM_IS_ROW_MAJOR:
|
|
break;
|
|
|
|
default:
|
|
context->handleError(Error(GL_INVALID_ENUM));
|
|
return;
|
|
}
|
|
|
|
if (uniformCount > programObject->getActiveUniformCount())
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
for (int uniformId = 0; uniformId < uniformCount; uniformId++)
|
|
{
|
|
const GLuint index = uniformIndices[uniformId];
|
|
|
|
if (index >= static_cast<GLuint>(programObject->getActiveUniformCount()))
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
}
|
|
|
|
for (int uniformId = 0; uniformId < uniformCount; uniformId++)
|
|
{
|
|
const GLuint index = uniformIndices[uniformId];
|
|
params[uniformId] = programObject->getActiveUniformi(index, pname);
|
|
}
|
|
}
|
|
}
|
|
|
|
GLuint GL_APIENTRY GetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName)
|
|
{
|
|
EVENT("(GLuint program = %u, const GLchar* uniformBlockName = 0x%0.8p)", program, uniformBlockName);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return GL_INVALID_INDEX;
|
|
}
|
|
|
|
Program *programObject = GetValidProgram(context, program);
|
|
if (!programObject)
|
|
{
|
|
return GL_INVALID_INDEX;
|
|
}
|
|
|
|
return programObject->getUniformBlockIndex(uniformBlockName);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void GL_APIENTRY GetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params)
|
|
{
|
|
EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
|
|
program, uniformBlockIndex, pname, params);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
Program *programObject = GetValidProgram(context, program);
|
|
|
|
if (!programObject)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (uniformBlockIndex >= programObject->getActiveUniformBlockCount())
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
switch (pname)
|
|
{
|
|
case GL_UNIFORM_BLOCK_BINDING:
|
|
*params = static_cast<GLint>(programObject->getUniformBlockBinding(uniformBlockIndex));
|
|
break;
|
|
|
|
case GL_UNIFORM_BLOCK_DATA_SIZE:
|
|
case GL_UNIFORM_BLOCK_NAME_LENGTH:
|
|
case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
|
|
case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
|
|
case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
|
|
case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
|
|
programObject->getActiveUniformBlockiv(uniformBlockIndex, pname, params);
|
|
break;
|
|
|
|
default:
|
|
context->handleError(Error(GL_INVALID_ENUM));
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY GetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName)
|
|
{
|
|
EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLchar* uniformBlockName = 0x%0.8p)",
|
|
program, uniformBlockIndex, bufSize, length, uniformBlockName);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
Program *programObject = GetValidProgram(context, program);
|
|
|
|
if (!programObject)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (uniformBlockIndex >= programObject->getActiveUniformBlockCount())
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
programObject->getActiveUniformBlockName(uniformBlockIndex, bufSize, length, uniformBlockName);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY UniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
|
|
{
|
|
EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLuint uniformBlockBinding = %u)",
|
|
program, uniformBlockIndex, uniformBlockBinding);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (uniformBlockBinding >= context->getCaps().maxUniformBufferBindings)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
Program *programObject = GetValidProgram(context, program);
|
|
|
|
if (!programObject)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// if never linked, there won't be any uniform blocks
|
|
if (uniformBlockIndex >= programObject->getActiveUniformBlockCount())
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
programObject->bindUniformBlock(uniformBlockIndex, uniformBlockBinding);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY DrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount)
|
|
{
|
|
EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei instanceCount = %d)",
|
|
mode, first, count, instanceCount);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (!ValidateDrawArraysInstanced(context, mode, first, count, instanceCount))
|
|
{
|
|
return;
|
|
}
|
|
|
|
Error error = context->drawArraysInstanced(mode, first, count, instanceCount);
|
|
if (error.isError())
|
|
{
|
|
context->handleError(error);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY DrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount)
|
|
{
|
|
EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei instanceCount = %d)",
|
|
mode, count, type, indices, instanceCount);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
IndexRange indexRange;
|
|
if (!ValidateDrawElementsInstanced(context, mode, count, type, indices, instanceCount, &indexRange))
|
|
{
|
|
return;
|
|
}
|
|
|
|
Error error =
|
|
context->drawElementsInstanced(mode, count, type, indices, instanceCount, indexRange);
|
|
if (error.isError())
|
|
{
|
|
context->handleError(error);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
GLsync GL_APIENTRY FenceSync_(GLenum condition, GLbitfield flags)
|
|
{
|
|
EVENT("(GLenum condition = 0x%X, GLbitfield flags = 0x%X)", condition, flags);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return 0;
|
|
}
|
|
|
|
if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE)
|
|
{
|
|
context->handleError(Error(GL_INVALID_ENUM));
|
|
return 0;
|
|
}
|
|
|
|
if (flags != 0)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return 0;
|
|
}
|
|
|
|
GLsync fenceSync = context->createFenceSync();
|
|
|
|
FenceSync *fenceSyncObject = context->getFenceSync(fenceSync);
|
|
Error error = fenceSyncObject->set(condition, flags);
|
|
if (error.isError())
|
|
{
|
|
context->deleteFenceSync(fenceSync);
|
|
context->handleError(error);
|
|
return NULL;
|
|
}
|
|
|
|
return fenceSync;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
GLboolean GL_APIENTRY IsSync(GLsync sync)
|
|
{
|
|
EVENT("(GLsync sync = 0x%0.8p)", sync);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return GL_FALSE;
|
|
}
|
|
|
|
return (context->getFenceSync(sync) != NULL);
|
|
}
|
|
|
|
return GL_FALSE;
|
|
}
|
|
|
|
void GL_APIENTRY DeleteSync(GLsync sync)
|
|
{
|
|
EVENT("(GLsync sync = 0x%0.8p)", sync);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (sync != static_cast<GLsync>(0) && !context->getFenceSync(sync))
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
context->deleteFenceSync(sync);
|
|
}
|
|
}
|
|
|
|
GLenum GL_APIENTRY ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
|
|
{
|
|
EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
|
|
sync, flags, timeout);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return GL_WAIT_FAILED;
|
|
}
|
|
|
|
if ((flags & ~(GL_SYNC_FLUSH_COMMANDS_BIT)) != 0)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return GL_WAIT_FAILED;
|
|
}
|
|
|
|
FenceSync *fenceSync = context->getFenceSync(sync);
|
|
|
|
if (!fenceSync)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return GL_WAIT_FAILED;
|
|
}
|
|
|
|
GLenum result = GL_WAIT_FAILED;
|
|
Error error = fenceSync->clientWait(flags, timeout, &result);
|
|
if (error.isError())
|
|
{
|
|
context->handleError(error);
|
|
return GL_WAIT_FAILED;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
return GL_FALSE;
|
|
}
|
|
|
|
void GL_APIENTRY WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
|
|
{
|
|
EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
|
|
sync, flags, timeout);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (flags != 0)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
if (timeout != GL_TIMEOUT_IGNORED)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
FenceSync *fenceSync = context->getFenceSync(sync);
|
|
|
|
if (!fenceSync)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
Error error = fenceSync->serverWait(flags, timeout);
|
|
if (error.isError())
|
|
{
|
|
context->handleError(error);
|
|
}
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY GetInteger64v(GLenum pname, GLint64* params)
|
|
{
|
|
EVENT("(GLenum pname = 0x%X, GLint64* params = 0x%0.8p)",
|
|
pname, params);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
GLenum nativeType;
|
|
unsigned int numParams = 0;
|
|
if (!ValidateStateQuery(context, pname, &nativeType, &numParams))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (nativeType == GL_INT_64_ANGLEX)
|
|
{
|
|
context->getInteger64v(pname, params);
|
|
}
|
|
else
|
|
{
|
|
CastStateValues(context, nativeType, pname, numParams, params);
|
|
}
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values)
|
|
{
|
|
EVENT("(GLsync sync = 0x%0.8p, GLenum pname = 0x%X, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLint* values = 0x%0.8p)",
|
|
sync, pname, bufSize, length, values);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (bufSize < 0)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
FenceSync *fenceSync = context->getFenceSync(sync);
|
|
|
|
if (!fenceSync)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
switch (pname)
|
|
{
|
|
case GL_OBJECT_TYPE: values[0] = static_cast<GLint>(GL_SYNC_FENCE); break;
|
|
case GL_SYNC_CONDITION: values[0] = static_cast<GLint>(fenceSync->getCondition()); break;
|
|
case GL_SYNC_FLAGS: values[0] = static_cast<GLint>(fenceSync->getFlags()); break;
|
|
|
|
case GL_SYNC_STATUS:
|
|
{
|
|
Error error = fenceSync->getStatus(values);
|
|
if (error.isError())
|
|
{
|
|
context->handleError(error);
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
context->handleError(Error(GL_INVALID_ENUM));
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY GetInteger64i_v(GLenum target, GLuint index, GLint64* data)
|
|
{
|
|
EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint64* data = 0x%0.8p)",
|
|
target, index, data);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!context->skipValidation() && !ValidateGetInteger64i_v(context, target, index, data))
|
|
{
|
|
return;
|
|
}
|
|
context->getInteger64i_v(target, index, data);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY GetBufferParameteri64v(GLenum target, GLenum pname, GLint64* params)
|
|
{
|
|
EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint64* params = 0x%0.8p)",
|
|
target, pname, params);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (!ValidBufferTarget(context, target))
|
|
{
|
|
context->handleError(Error(GL_INVALID_ENUM));
|
|
return;
|
|
}
|
|
|
|
if (!ValidBufferParameter(context, pname))
|
|
{
|
|
context->handleError(Error(GL_INVALID_ENUM));
|
|
return;
|
|
}
|
|
|
|
Buffer *buffer = context->getGLState().getTargetBuffer(target);
|
|
|
|
if (!buffer)
|
|
{
|
|
// A null buffer means that "0" is bound to the requested buffer target
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
switch (pname)
|
|
{
|
|
case GL_BUFFER_USAGE:
|
|
*params = static_cast<GLint64>(buffer->getUsage());
|
|
break;
|
|
case GL_BUFFER_SIZE:
|
|
*params = buffer->getSize();
|
|
break;
|
|
case GL_BUFFER_ACCESS_FLAGS:
|
|
*params = static_cast<GLint64>(buffer->getAccessFlags());
|
|
break;
|
|
case GL_BUFFER_MAPPED:
|
|
*params = static_cast<GLint64>(buffer->isMapped());
|
|
break;
|
|
case GL_BUFFER_MAP_OFFSET:
|
|
*params = buffer->getMapOffset();
|
|
break;
|
|
case GL_BUFFER_MAP_LENGTH:
|
|
*params = buffer->getMapLength();
|
|
break;
|
|
default: UNREACHABLE(); break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY GenSamplers(GLsizei count, GLuint* samplers)
|
|
{
|
|
EVENT("(GLsizei count = %d, GLuint* samplers = 0x%0.8p)", count, samplers);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!context->skipValidation() && !ValidateGenSamplers(context, count, samplers))
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
samplers[i] = context->createSampler();
|
|
}
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY DeleteSamplers(GLsizei count, const GLuint* samplers)
|
|
{
|
|
EVENT("(GLsizei count = %d, const GLuint* samplers = 0x%0.8p)", count, samplers);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!context->skipValidation() && !ValidateDeleteSamplers(context, count, samplers))
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
context->deleteSampler(samplers[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
GLboolean GL_APIENTRY IsSampler(GLuint sampler)
|
|
{
|
|
EVENT("(GLuint sampler = %u)", sampler);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return GL_FALSE;
|
|
}
|
|
|
|
return context->isSampler(sampler);
|
|
}
|
|
|
|
return GL_FALSE;
|
|
}
|
|
|
|
void GL_APIENTRY BindSampler(GLuint unit, GLuint sampler)
|
|
{
|
|
EVENT("(GLuint unit = %u, GLuint sampler = %u)", unit, sampler);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (sampler != 0 && !context->isSampler(sampler))
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (unit >= context->getCaps().maxCombinedTextureImageUnits)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
context->bindSampler(unit, sampler);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY SamplerParameteri(GLuint sampler, GLenum pname, GLint param)
|
|
{
|
|
EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint param = %d)", sampler, pname, param);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!context->skipValidation() &&
|
|
!ValidateSamplerParameteri(context, sampler, pname, param))
|
|
{
|
|
return;
|
|
}
|
|
|
|
context->samplerParameteri(sampler, pname, param);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY SamplerParameteriv(GLuint sampler, GLenum pname, const GLint* param)
|
|
{
|
|
SamplerParameteri(sampler, pname, *param);
|
|
}
|
|
|
|
void GL_APIENTRY SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
|
|
{
|
|
EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLfloat param = %g)", sampler, pname, param);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!context->skipValidation() &&
|
|
!ValidateSamplerParameterf(context, sampler, pname, param))
|
|
{
|
|
return;
|
|
}
|
|
|
|
context->samplerParameterf(sampler, pname, param);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat* param)
|
|
{
|
|
SamplerParameterf(sampler, pname, *param);
|
|
}
|
|
|
|
void GL_APIENTRY GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint* params)
|
|
{
|
|
EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", sampler, pname, params);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (!ValidateSamplerObjectParameter(context, pname))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (!context->isSampler(sampler))
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
*params = context->getSamplerParameteri(sampler, pname);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY GetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params)
|
|
{
|
|
EVENT("(GLuint sample = %ur, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", sampler, pname, params);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (!ValidateSamplerObjectParameter(context, pname))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (!context->isSampler(sampler))
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
*params = context->getSamplerParameterf(sampler, pname);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY VertexAttribDivisor(GLuint index, GLuint divisor)
|
|
{
|
|
EVENT("(GLuint index = %u, GLuint divisor = %u)", index, divisor);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (index >= MAX_VERTEX_ATTRIBS)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
context->setVertexAttribDivisor(index, divisor);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY BindTransformFeedback(GLenum target, GLuint id)
|
|
{
|
|
EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
switch (target)
|
|
{
|
|
case GL_TRANSFORM_FEEDBACK:
|
|
{
|
|
// Cannot bind a transform feedback object if the current one is started and not paused (3.0.2 pg 85 section 2.14.1)
|
|
TransformFeedback *curTransformFeedback =
|
|
context->getGLState().getCurrentTransformFeedback();
|
|
if (curTransformFeedback && curTransformFeedback->isActive() && !curTransformFeedback->isPaused())
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
// Cannot bind a transform feedback object that does not exist (3.0.2 pg 85 section 2.14.1)
|
|
if (!context->isTransformFeedbackGenerated(id))
|
|
{
|
|
context->handleError(
|
|
Error(GL_INVALID_OPERATION,
|
|
"Cannot bind a transform feedback object that does not exist."));
|
|
return;
|
|
}
|
|
|
|
context->bindTransformFeedback(id);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
context->handleError(Error(GL_INVALID_ENUM));
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY DeleteTransformFeedbacks(GLsizei n, const GLuint* ids)
|
|
{
|
|
EVENT("(GLsizei n = %d, const GLuint* ids = 0x%0.8p)", n, ids);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!context->skipValidation() && !ValidateDeleteTransformFeedbacks(context, n, ids))
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (int i = 0; i < n; i++)
|
|
{
|
|
context->deleteTransformFeedback(ids[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY GenTransformFeedbacks(GLsizei n, GLuint* ids)
|
|
{
|
|
EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!context->skipValidation() && !ValidateGenTransformFeedbacks(context, n, ids))
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (int i = 0; i < n; i++)
|
|
{
|
|
ids[i] = context->createTransformFeedback();
|
|
}
|
|
}
|
|
}
|
|
|
|
GLboolean GL_APIENTRY IsTransformFeedback(GLuint id)
|
|
{
|
|
EVENT("(GLuint id = %u)", id);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return GL_FALSE;
|
|
}
|
|
|
|
if (id == 0)
|
|
{
|
|
// The 3.0.4 spec [section 6.1.11] states that if ID is zero, IsTransformFeedback
|
|
// returns FALSE
|
|
return GL_FALSE;
|
|
}
|
|
|
|
const TransformFeedback *transformFeedback = context->getTransformFeedback(id);
|
|
return ((transformFeedback != nullptr) ? GL_TRUE : GL_FALSE);
|
|
}
|
|
|
|
return GL_FALSE;
|
|
}
|
|
|
|
void GL_APIENTRY PauseTransformFeedback(void)
|
|
{
|
|
EVENT("(void)");
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
TransformFeedback *transformFeedback = context->getGLState().getCurrentTransformFeedback();
|
|
ASSERT(transformFeedback != NULL);
|
|
|
|
// Current transform feedback must be active and not paused in order to pause (3.0.2 pg 86)
|
|
if (!transformFeedback->isActive() || transformFeedback->isPaused())
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
transformFeedback->pause();
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY ResumeTransformFeedback(void)
|
|
{
|
|
EVENT("(void)");
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
TransformFeedback *transformFeedback = context->getGLState().getCurrentTransformFeedback();
|
|
ASSERT(transformFeedback != NULL);
|
|
|
|
// Current transform feedback must be active and paused in order to resume (3.0.2 pg 86)
|
|
if (!transformFeedback->isActive() || !transformFeedback->isPaused())
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
transformFeedback->resume();
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY GetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary)
|
|
{
|
|
EVENT("(GLuint program = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLenum* binaryFormat = 0x%0.8p, GLvoid* binary = 0x%0.8p)",
|
|
program, bufSize, length, binaryFormat, binary);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!ValidateGetProgramBinary(context, program, bufSize, length, binaryFormat, binary))
|
|
{
|
|
return;
|
|
}
|
|
|
|
Program *programObject = context->getProgram(program);
|
|
ASSERT(programObject != nullptr);
|
|
|
|
Error error = programObject->saveBinary(binaryFormat, binary, bufSize, length);
|
|
if (error.isError())
|
|
{
|
|
context->handleError(error);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY ProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length)
|
|
{
|
|
EVENT("(GLuint program = %u, GLenum binaryFormat = 0x%X, const GLvoid* binary = 0x%0.8p, GLsizei length = %d)",
|
|
program, binaryFormat, binary, length);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!ValidateProgramBinary(context, program, binaryFormat, binary, length))
|
|
{
|
|
return;
|
|
}
|
|
|
|
Program *programObject = context->getProgram(program);
|
|
ASSERT(programObject != nullptr);
|
|
|
|
Error error = programObject->loadBinary(binaryFormat, binary, length);
|
|
if (error.isError())
|
|
{
|
|
context->handleError(error);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY ProgramParameteri(GLuint program, GLenum pname, GLint value)
|
|
{
|
|
EVENT("(GLuint program = %u, GLenum pname = 0x%X, GLint value = %d)",
|
|
program, pname, value);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!context->skipValidation() &&
|
|
!ValidateProgramParameteri(context, program, pname, value))
|
|
{
|
|
return;
|
|
}
|
|
|
|
context->programParameteri(program, pname, value);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY InvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments)
|
|
{
|
|
EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p)",
|
|
target, numAttachments, attachments);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!context->skipValidation() &&
|
|
!ValidateInvalidateFramebuffer(context, target, numAttachments, attachments))
|
|
{
|
|
return;
|
|
}
|
|
|
|
context->invalidateFramebuffer(target, numAttachments, attachments);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height)
|
|
{
|
|
EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p, GLint x = %d, "
|
|
"GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
|
|
target, numAttachments, attachments, x, y, width, height);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (!context->skipValidation() &&
|
|
!ValidateInvalidateFramebuffer(context, target, numAttachments, attachments))
|
|
{
|
|
return;
|
|
}
|
|
|
|
context->invalidateSubFramebuffer(target, numAttachments, attachments, x, y, width, height);
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
|
|
{
|
|
EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
|
|
target, levels, internalformat, width, height);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (!ValidateES3TexStorage2DParameters(context, target, levels, internalformat, width,
|
|
height, 1))
|
|
{
|
|
return;
|
|
}
|
|
|
|
Extents size(width, height, 1);
|
|
Texture *texture = context->getTargetTexture(target);
|
|
Error error = texture->setStorage(target, levels, internalformat, size);
|
|
if (error.isError())
|
|
{
|
|
context->handleError(error);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
|
|
{
|
|
EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
|
|
"GLsizei height = %d, GLsizei depth = %d)",
|
|
target, levels, internalformat, width, height, depth);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
if (!ValidateES3TexStorage3DParameters(context, target, levels, internalformat, width,
|
|
height, depth))
|
|
{
|
|
return;
|
|
}
|
|
|
|
Extents size(width, height, depth);
|
|
Texture *texture = context->getTargetTexture(target);
|
|
Error error = texture->setStorage(target, levels, internalformat, size);
|
|
if (error.isError())
|
|
{
|
|
context->handleError(error);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void GL_APIENTRY GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params)
|
|
{
|
|
EVENT("(GLenum target = 0x%X, GLenum internalformat = 0x%X, GLenum pname = 0x%X, GLsizei bufSize = %d, "
|
|
"GLint* params = 0x%0.8p)",
|
|
target, internalformat, pname, bufSize, params);
|
|
|
|
Context *context = GetValidGlobalContext();
|
|
if (context)
|
|
{
|
|
if (context->getClientMajorVersion() < 3)
|
|
{
|
|
context->handleError(Error(GL_INVALID_OPERATION));
|
|
return;
|
|
}
|
|
|
|
const TextureCaps &formatCaps = context->getTextureCaps().get(internalformat);
|
|
if (!formatCaps.renderable)
|
|
{
|
|
context->handleError(Error(GL_INVALID_ENUM));
|
|
return;
|
|
}
|
|
|
|
if (target != GL_RENDERBUFFER)
|
|
{
|
|
context->handleError(Error(GL_INVALID_ENUM));
|
|
return;
|
|
}
|
|
|
|
if (bufSize < 0)
|
|
{
|
|
context->handleError(Error(GL_INVALID_VALUE));
|
|
return;
|
|
}
|
|
|
|
switch (pname)
|
|
{
|
|
case GL_NUM_SAMPLE_COUNTS:
|
|
if (bufSize != 0)
|
|
{
|
|
*params = static_cast<GLint>(formatCaps.sampleCounts.size());
|
|
}
|
|
break;
|
|
|
|
case GL_SAMPLES:
|
|
{
|
|
size_t returnCount = std::min<size_t>(bufSize, formatCaps.sampleCounts.size());
|
|
auto sampleReverseIt = formatCaps.sampleCounts.rbegin();
|
|
for (size_t sampleIndex = 0; sampleIndex < returnCount; ++sampleIndex)
|
|
{
|
|
params[sampleIndex] = *sampleReverseIt++;;
|
|
}
|
|
}
|
|
break;
|
|
|
|
default:
|
|
context->handleError(Error(GL_INVALID_ENUM));
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|