Fix call to macro `MOZ_ASSERT_UNREACHABLE`.
parent
a72ebb5e73
commit
8c8a1485ff
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@ -495,7 +495,7 @@ UploadImageDataToTexture(GLContext* gl,
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surfaceFormat = SurfaceFormat::A8;
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break;
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default:
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MOZ_ASSERT_UNREACHABLE(false, "Unhandled image surface format!");
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MOZ_ASSERT_UNREACHABLE("Unhandled image surface format!");
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}
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if (aOutUploadSize) {
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