Reinstate GPU Accelerated Windows entry.
parent
85906a8fa5
commit
6e90a0ec52
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@ -278,6 +278,18 @@ var snapshotFormatters = {
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? data.windowLayerManagerType
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: "BasicLayers (" + strings.GetStringFromName("mainThreadNoOMTC") + ")";
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addRow("features", "compositing", compositor);
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let acceleratedWindows = data.numAcceleratedWindows + "/" + data.numTotalWindows;
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if (data.windowLayerManagerType) {
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acceleratedWindows += " " + data.windowLayerManagerType;
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}
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if (data.windowLayerManagerRemote) {
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acceleratedWindows += " (OMTC)";
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}
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if (data.numAcceleratedWindowsMessage) {
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acceleratedWindows += " " + localizedMsg(data.numAcceleratedWindowsMessage);
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}
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addRow("features", "acceleratedWindows", acceleratedWindows);
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delete data.windowLayerManagerRemote;
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delete data.windowLayerManagerType;
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delete data.numTotalWindows;
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@ -27,6 +27,16 @@ crashesTimeDays=#1 day ago;#1 days ago
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# #1 number of pending crash reports
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pendingReports=All Crash Reports (including #1 pending crash in the given time range);All Crash Reports (including #1 pending crashes in the given time range)
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# LOCALIZATION NOTE In the following strings, "Direct2D", "DirectWrite" and "ClearType"
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# are proper nouns and should not be translated. Feel free to leave english strings if
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# there are no good translations, these are only used in about:support
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# LOCALIZATION NOTE: This can be localized with a more generic term, like
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# "Graphics-accelerated Windows". It describes a number of windows, e.g.:
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# "GPU Accelerated Windows: 2/2 (Direct3D 9)"
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# "GPU Accelerated Windows: 0/2"
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acceleratedWindows = GPU Accelerated Windows
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# LOCALIZATION NOTE (rawDataCopied) Text displayed in a mobile "Toast" to user when the
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# raw data is successfully copied to the clipboard via button press.
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rawDataCopied=Raw data copied to clipboard
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