Improve dll loading on Windows.
parent
c7cfc244e1
commit
5ca94b9b0b
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@ -14,6 +14,7 @@
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#include "FilterNodeD2D1.h"
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#include "ExtendInputEffectD2D1.h"
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#include "Tools.h"
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#include "nsWindowsHelpers.h"
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using namespace std;
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@ -1177,7 +1178,7 @@ DrawTargetD2D1::GetDWriteFactory()
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}
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decltype(DWriteCreateFactory)* createDWriteFactory;
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HMODULE dwriteModule = LoadLibraryW(L"dwrite.dll");
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HMODULE dwriteModule = LoadLibrarySystem32(L"dwrite.dll");
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createDWriteFactory = (decltype(DWriteCreateFactory)*)
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GetProcAddress(dwriteModule, "DWriteCreateFactory");
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@ -2652,6 +2652,7 @@ NS_VISIBILITY_DEFAULT PRBool nspr_use_zone_allocator = PR_FALSE;
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#ifdef CAIRO_HAS_DWRITE_FONT
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#include <dwrite.h>
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#include "nsWindowsHelpers.h"
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#ifdef DEBUG_DWRITE_STARTUP
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@ -2680,7 +2681,7 @@ static DWORD WINAPI InitDwriteBG(LPVOID lpdwThreadParam)
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{
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SetThreadPriority(GetCurrentThread(), THREAD_MODE_BACKGROUND_BEGIN);
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LOGREGISTRY(L"loading dwrite.dll");
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HMODULE dwdll = LoadLibraryW(L"dwrite.dll");
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HMODULE dwdll = LoadLibrarySystem32(L"dwrite.dll");
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if (dwdll) {
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decltype(DWriteCreateFactory)* createDWriteFactory = (decltype(DWriteCreateFactory)*)
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GetProcAddress(dwdll, "DWriteCreateFactory");
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