mark flowstone as ground content

This commit is contained in:
FaceDeer 2017-03-22 13:50:56 -06:00
parent 5b714d79d5
commit 3bf0f6047a

View File

@ -70,6 +70,7 @@ minetest.register_node("subterrane:dry_stal_1", {
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
node_box = {
type = "fixed",
fixed = {
@ -91,6 +92,7 @@ minetest.register_node("subterrane:dry_stal_2", {
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
node_box = {
type = "fixed",
fixed = {
@ -112,6 +114,7 @@ minetest.register_node("subterrane:dry_stal_3", {
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
node_box = {
type = "fixed",
fixed = {
@ -133,6 +136,7 @@ minetest.register_node("subterrane:dry_stal_4", {
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
node_box = {
type = "fixed",
fixed = {
@ -148,6 +152,7 @@ minetest.register_node("subterrane:dry_flowstone", {
description = S("Dry Flowstone"),
tiles = {"default_stone.png^[brighten"},
groups = {cracky = 3, stone = 1},
is_ground_content = true,
drop = 'default:cobble',
sounds = default.node_sound_stone_defaults(),
})
@ -166,6 +171,7 @@ minetest.register_node("subterrane:wet_stal_1", {
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
node_box = {
type = "fixed",
fixed = {
@ -187,6 +193,7 @@ minetest.register_node("subterrane:wet_stal_2", {
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
node_box = {
type = "fixed",
fixed = {
@ -208,6 +215,7 @@ minetest.register_node("subterrane:wet_stal_3", {
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
node_box = {
type = "fixed",
fixed = {
@ -229,6 +237,7 @@ minetest.register_node("subterrane:wet_stal_4", {
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
node_box = {
type = "fixed",
fixed = {
@ -244,6 +253,7 @@ minetest.register_node("subterrane:wet_flowstone", {
description = S("Wet Flowstone"),
tiles = {"default_stone.png^[brighten^subterrane_dripstone_streaks.png"},
groups = {cracky = 3, stone = 1, subterrane_wet_dripstone = 1},
is_ground_content = true,
drop = 'default:cobble',
sounds = default.node_sound_stone_defaults(),
})