326 lines
8.8 KiB
Lua
326 lines
8.8 KiB
Lua
-- CaveRealms nodes.lua
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--NODES--
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local FALLING_ICICLES = caverealms.config.falling_icicles --true --toggle to turn on or off falling icicles in glaciated biome
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local FALLCHA = caverealms.config.fallcha --0.33 --chance of causing the structure to fall
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--glowing crystal
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minetest.register_node("caverealms:glow_crystal", {
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description = "Glow Crystal",
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tiles = {"caverealms_glow_crystal.png"},
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is_ground_content = true,
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groups = {cracky=3},
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sounds = default.node_sound_glass_defaults(),
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light_source = 13,
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paramtype = "light",
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use_texture_alpha = true,
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drawtype = "glasslike",
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sunlight_propagates = true,
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})
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--glowing emerald
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minetest.register_node("caverealms:glow_emerald", {
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description = "Glow Emerald",
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tiles = {"caverealms_glow_emerald.png"},
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is_ground_content = true,
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groups = {cracky=3},
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sounds = default.node_sound_glass_defaults(),
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light_source = 13,
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paramtype = "light",
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use_texture_alpha = true,
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drawtype = "glasslike",
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sunlight_propagates = true,
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})
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--glowing mese crystal blocks
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minetest.register_node("caverealms:glow_mese", {
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description = "Mese Crystal Block",
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tiles = {"caverealms_glow_mese.png"},
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is_ground_content = true,
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groups = {cracky=3},
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sounds = default.node_sound_glass_defaults(),
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light_source = 13,
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paramtype = "light",
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use_texture_alpha = true,
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drawtype = "glasslike",
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sunlight_propagates = true,
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})
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--embedded crystal
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minetest.register_node("caverealms:glow_ore", {
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description = "Glow Crystal Ore",
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tiles = {"caverealms_glow_ore.png"},
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is_ground_content = true,
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groups = {cracky=2},
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sounds = default.node_sound_glass_defaults(),
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light_source = 10,
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paramtype = "light",
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})
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--embedded emerald
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minetest.register_node("caverealms:glow_emerald_ore", {
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description = "Glow Emerald Ore",
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tiles = {"caverealms_glow_emerald_ore.png"},
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is_ground_content = true,
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groups = {cracky=2},
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sounds = default.node_sound_glass_defaults(),
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light_source = 10,
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paramtype = "light",
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})
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--thin (transparent) ice
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minetest.register_node("caverealms:thin_ice", {
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description = "Thin Ice",
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tiles = {"caverealms_thin_ice.png"},
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is_ground_content = true,
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groups = {cracky=3},
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sounds = default.node_sound_glass_defaults(),
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use_texture_alpha = true,
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drawtype = "glasslike",
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sunlight_propagates = true,
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freezemelt = "default:water_source",
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paramtype = "light",
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})
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--alternate version for stalactites
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minetest.register_node("caverealms:hanging_thin_ice", {
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description = "Thin Ice",
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tiles = {"caverealms_thin_ice.png"},
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is_ground_content = true,
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groups = {cracky=3},
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sounds = default.node_sound_glass_defaults(),
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use_texture_alpha = true,
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drawtype = "glasslike",
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sunlight_propagates = true,
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drop = "caverealms:thin_ice",
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freezemelt = "default:water_flowing",
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paramtype = "light",
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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if FALLING_ICICLES then
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if math.random() <= FALLCHA then
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obj = minetest.add_entity(pos, "caverealms:falling_ice")
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obj:get_luaentity():set_node(oldnode)
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for y = -13, 13 do
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for x = -3, 3 do
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for z = -3, 3 do
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local npos = {x=pos.x+x, y=pos.y+y, z=pos.z+z}
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if minetest.get_node(npos).name == "caverealms:hanging_thin_ice" then
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nobj = minetest.add_entity(npos, "caverealms:falling_ice")
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nobj:get_luaentity():set_node(oldnode)
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minetest.remove_node(npos)
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end
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end
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end
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end
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minetest.remove_node(pos)
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else
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return 1
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end
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else
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return 1
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end
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end,
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})
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--glowing crystal gem
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local glow_gem_size = { 1.0, 1.2, 1.4, 1.6, 1.7 }
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for i in ipairs(glow_gem_size) do
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if i == 1 then
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nodename = "caverealms:glow_gem"
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else
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nodename = "caverealms:glow_gem_"..i
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end
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vs = glow_gem_size[i]
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minetest.register_node(nodename, {
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description = "Glow Gem",
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tiles = {"caverealms_glow_gem.png"},
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inventory_image = "caverealms_glow_gem.png",
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wield_image = "caverealms_glow_gem.png",
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is_ground_content = true,
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groups = {cracky=3, oddly_breakable_by_hand=1},
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sounds = default.node_sound_glass_defaults(),
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light_source = 11,
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paramtype = "light",
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drawtype = "plantlike",
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walkable = false,
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buildable_to = true,
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visual_scale = vs,
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selection_box = {
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type = "fixed",
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fixed = {-0.5*vs, -0.5*vs, -0.5*vs, 0.5*vs, -5/16*vs, 0.5*vs},
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}
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})
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end
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--upward pointing icicle
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minetest.register_node("caverealms:icicle_up", {
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description = "Icicle",
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tiles = {"caverealms_icicle_up.png"},
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inventory_image = "caverealms_icicle_up.png",
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wield_image = "caverealms_icicle_up.png",
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is_ground_content = true,
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groups = {cracky=3, oddly_breakable_by_hand=1},
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sounds = default.node_sound_glass_defaults(),
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light_source = 8,
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paramtype = "light",
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drawtype = "plantlike",
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walkable = false,
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buildable_to = true,
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visual_scale = 1.0,
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
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},
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})
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--downward pointing icicle
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minetest.register_node("caverealms:icicle_down", {
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description = "Icicle",
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tiles = {"caverealms_icicle_down.png"},
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inventory_image = "caverealms_icicle_down.png",
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wield_image = "caverealms_icicle_down.png",
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is_ground_content = true,
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groups = {cracky=3, oddly_breakable_by_hand=1},
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sounds = default.node_sound_glass_defaults(),
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light_source = 8,
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paramtype = "light",
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drawtype = "plantlike",
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walkable = false,
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buildable_to = true,
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visual_scale = 1.0,
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
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},
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})
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--cave mossy cobble - bluish?
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minetest.register_node("caverealms:stone_with_moss", {
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description = "Cave Stone with Moss",
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tiles = {"default_cobble.png^caverealms_moss.png", "default_cobble.png", "default_cobble.png^caverealms_moss_side.png"},
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is_ground_content = true,
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groups = {crumbly=3},
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drop = 'default:cobble',
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.25},
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}),
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})
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--cave lichen-covered cobble - purple-ish
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minetest.register_node("caverealms:stone_with_lichen", {
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description = "Cave Stone with Lichen",
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tiles = {"default_cobble.png^caverealms_lichen.png", "default_cobble.png", "default_cobble.png^caverealms_lichen_side.png"},
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is_ground_content = true,
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groups = {crumbly=3},
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drop = 'default:cobble',
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.25},
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}),
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})
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--cave algae-covered cobble - yellow-ish
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minetest.register_node("caverealms:stone_with_algae", {
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description = "Cave Stone with Algae",
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tiles = {"default_cobble.png^caverealms_algae.png", "default_cobble.png", "default_cobble.png^caverealms_algae_side.png"},
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is_ground_content = true,
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groups = {crumbly=3},
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drop = 'default:cobble',
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.25},
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}),
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})
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--glow worms
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minetest.register_node("caverealms:glow_worm", {
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description = "Glow Worms",
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tiles = {"caverealms_glow_worm.png"},
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inventory_image = "caverealms_glow_worm.png",
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wield_image = "caverealms_glow_worm.png",
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is_ground_content = true,
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groups = {oddly_breakable_by_hand=3},
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light_source = 9,
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paramtype = "light",
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drawtype = "plantlike",
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walkable = false,
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buildable_to = true,
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visual_scale = 1.0,
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.5, 0.5},
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},
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})
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--cave plants go here
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--glowing fungi
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minetest.register_node("caverealms:fungus", {
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description = "Glowing Fungus",
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tiles = {"caverealms_fungi.png"},
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inventory_image = "caverealms_fungi.png",
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wield_image = "caverealms_fungi.png",
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is_ground_content = true,
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groups = {oddly_breakable_by_hand=3},
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light_source = 5,
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paramtype = "light",
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drawtype = "plantlike",
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walkable = false,
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buildable_to = true,
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visual_scale = 1.0,
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
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},
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})
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--mycena mushroom
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minetest.register_node("caverealms:mycena", {
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description = "Mycena Mushroom",
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tiles = {"caverealms_mycena.png"},
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inventory_image = "caverealms_mycena.png",
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wield_image = "caverealms_mycena.png",
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is_ground_content = true,
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groups = {oddly_breakable_by_hand=3},
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light_source = 6,
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paramtype = "light",
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drawtype = "plantlike",
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walkable = false,
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buildable_to = true,
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visual_scale = 1.0,
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
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},
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})
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--giant mushroom
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--stem
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minetest.register_node("caverealms:mushroom_stem", {
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description = "Giant Mushroom Stem",
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tiles = {"caverealms_mushroom_stem.png"},
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is_ground_content = true,
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groups = {oddly_breakable_by_hand=1},
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})
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--cap
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minetest.register_node("caverealms:mushroom_cap", {
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description = "Giant Mushroom Cap",
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tiles = {"caverealms_mushroom_cap.png"},
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is_ground_content = true,
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groups = {oddly_breakable_by_hand=1},
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})
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--gills
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minetest.register_node("caverealms:mushroom_gills", {
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description = "Giant Mushroom Gills",
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tiles = {"caverealms_mushroom_gills.png"},
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is_ground_content = true,
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groups = {oddly_breakable_by_hand=1},
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drawtype = "plantlike",
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paramtype = "light",
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})
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