Fix biomes not shifting correctly
Cubes may be symmetrical... but I'm not stressing.
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4
init.lua
4
init.lua
@ -273,9 +273,9 @@ minetest.register_on_generated(function(minp, maxp, seed)
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nixz = nixz + 1
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nixz = nixz + 1
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vi = vi + 1
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vi = vi + 1
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end
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end
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nixz = nixz - sidelen
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nixz = nixz - sidelen --shift the 2D index back
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end
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end
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nixz = nixz + sidelen --shift the 2D index up a layer
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end
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end
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--send data back to voxelmanip
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--send data back to voxelmanip
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