160 lines
4.6 KiB
Lua
160 lines
4.6 KiB
Lua
-- Storage buffer. Builder nodes draw from this inventory and digger nodes deposit into it.
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-- Note that inventories are digtron group 2.
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minetest.register_node("digtron:inventory",
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{
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description = "Digtron Inventory Hopper",
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groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 2},
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drop = "digtron:inventory",
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sounds = digtron.metal_sounds,
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paramtype2= "facedir",
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is_ground_content = false,
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tiles = {"digtron_inventory.png"},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec",
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"size[8,9.3]" ..
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default.gui_bg ..
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default.gui_bg_img ..
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default.gui_slots ..
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"label[0,0;Inventory items]" ..
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"list[current_name;main;0,0.6;8,4;]" ..
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"list[current_player;main;0,5.15;8,1;]" ..
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"list[current_player;main;0,6.38;8,3;8]" ..
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"listring[current_name;main]" ..
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"listring[current_player;main]" ..
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default.get_hotbar_bg(0,5.15)
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)
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local inv = meta:get_inventory()
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inv:set_size("main", 8*4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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})
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-- Fuel storage. Controller node draws fuel from here.
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-- Note that fuel stores are digtron group 5.
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minetest.register_node("digtron:fuelstore",
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{
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description = "Digtron Fuel Hopper",
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groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 5},
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drop = "digtron:fuelstore",
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sounds = digtron.metal_sounds,
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paramtype2= "facedir",
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is_ground_content = false,
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tiles = {"digtron_fuelstore.png"},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec",
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"size[8,9.3]" ..
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default.gui_bg ..
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default.gui_bg_img ..
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default.gui_slots ..
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"label[0,0;Fuel items]" ..
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"list[current_name;fuel;0,0.6;8,4;]" ..
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"list[current_player;main;0,5.15;8,1;]" ..
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"list[current_player;main;0,6.38;8,3;8]" ..
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"listring[current_name;fuel]" ..
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"listring[current_player;main]" ..
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default.get_hotbar_bg(0,5.15)
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)
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local inv = meta:get_inventory()
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inv:set_size("fuel", 8*4)
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end,
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-- Only allow fuel items to be placed in fuel
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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if listname == "fuel" then
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if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
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return stack:get_count()
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else
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return 0
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end
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end
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return 0
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:is_empty("fuel")
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end,
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})
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-- Combined storage. Group 6 has both an inventory and a fuel store
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minetest.register_node("digtron:combined_storage",
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{
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description = "Digtron Combined Storage",
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groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 6},
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drop = "digtron:combined_storage",
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sounds = digtron.metal_sounds,
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paramtype2= "facedir",
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is_ground_content = false,
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tiles = {"digtron_combined_storage.png"},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec",
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"size[8,9.9]" ..
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default.gui_bg ..
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default.gui_bg_img ..
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default.gui_slots ..
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"label[0,0;Inventory items]" ..
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"list[current_name;main;0,0.6;8,3;]" ..
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"label[0,3.5;Fuel items]" ..
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"list[current_name;fuel;0,4.1;8,1;]" ..
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"list[current_player;main;0,5.75;8,1;]" ..
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"list[current_player;main;0,6.98;8,3;8]" ..
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"listring[current_name;fuel]" ..
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"listring[current_player;main]" ..
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default.get_hotbar_bg(0,5.75)
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)
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local inv = meta:get_inventory()
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inv:set_size("main", 8*3)
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inv:set_size("fuel", 8*1)
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end,
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-- Only allow fuel items to be placed in fuel
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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if listname == "fuel" then
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if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
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return stack:get_count()
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else
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return 0
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end
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end
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return stack:get_count() -- otherwise, allow all drops
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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if to_list == "main" then
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return count
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
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return stack:get_count()
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end
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return 0
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:is_empty("fuel") and inv:is_empty("main")
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end,
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})
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