Remove useless and incorrect comments
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@ -1,4 +1,3 @@
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local CONFIG_FILE_PREFIX = "caverealms."
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caverealms.config = {}
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@ -52,4 +51,3 @@ setting("bool", "dm_spawn", true)
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--Deep cave settings
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setting("number", "deep_cave", -7000) -- upper limit
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@ -1,7 +1,3 @@
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--CaveRealms crafting.lua
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--CRAFT RECIPES--
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--thin ice to water
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minetest.register_craft({
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output = "default:water_source",
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@ -1,4 +1,3 @@
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mobs:spawn({
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name = "mobs_monster:dungeon_master",
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nodes = {"caverealms:hot_cobble"},
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@ -15,5 +14,3 @@ mobs:spawn({
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self.dogshoot_switch = 0
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end
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})
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@ -1,7 +1,3 @@
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--CaveRealms functions.lua
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--FUNCTIONS--
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local H_LAG = caverealms.config.h_lag --15 --max height for stalagmites
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local H_LAC = caverealms.config.h_lac --20 --...stalactites
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local H_CRY = caverealms.config.h_cry --9 --max height of glow crystals
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7
init.lua
7
init.lua
@ -1,10 +1,3 @@
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-- caverealms v.0.8 by HeroOfTheWinds
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-- original cave code modified from paramat's subterrain
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-- For Minetest 0.4.8 stable
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-- Depends default
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-- License: code WTFPL
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caverealms = {} --create a container for functions and constants
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--grab a shorthand for the filepath of the mod
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@ -1,7 +1,3 @@
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-- CaveRealms nodes.lua
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--NODES--
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--glowing crystal
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minetest.register_node("caverealms:glow_crystal", {
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description = "Glow Sapphire",
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@ -1,5 +1,3 @@
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-- Cavrealms plants and trees for lichen, moss and algae biomes
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-- Lichen biome
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-- glowing fungi
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