Use httpfetch_async in serverlist announce code

master
Kahrl 2013-08-29 05:58:13 +02:00
parent 0a903e69fb
commit b03135548b
3 changed files with 17 additions and 26 deletions

View File

@ -206,6 +206,10 @@ struct HTTPFetchOngoing
request.timeout); request.timeout);
curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT_MS, curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT_MS,
request.connect_timeout); request.connect_timeout);
if (request.useragent != "")
curl_easy_setopt(curl, CURLOPT_USERAGENT, request.useragent.c_str());
// Set up a write callback that writes to the // Set up a write callback that writes to the
// ostringstream ongoing->oss, unless the data // ostringstream ongoing->oss, unless the data
// is to be discarded // is to be discarded

View File

@ -54,6 +54,9 @@ struct HTTPFetchRequest
// If not empty, should contain entries such as "Accept: text/html" // If not empty, should contain entries such as "Accept: text/html"
std::vector<std::string> extra_headers; std::vector<std::string> extra_headers;
//useragent to use
std::string useragent;
HTTPFetchRequest() HTTPFetchRequest()
{ {
url = ""; url = "";

View File

@ -30,9 +30,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "log.h" #include "log.h"
#include "json/json.h" #include "json/json.h"
#include "convert_json.h" #include "convert_json.h"
#if USE_CURL #include "httpfetch.h"
#include <curl/curl.h> #include "util/string.h"
#endif
namespace ServerList namespace ServerList
{ {
@ -189,11 +188,6 @@ std::string serializeJson(std::vector<ServerListSpec> serverlist)
#if USE_CURL #if USE_CURL
static size_t ServerAnnounceCallback(void *contents, size_t size, size_t nmemb, void *userp)
{
//((std::string*)userp)->append((char*)contents, size * nmemb);
return size * nmemb;
}
void sendAnnounce(std::string action, const std::vector<std::string> & clients_names, double uptime, u32 game_time, std::string gameid, std::vector<ModSpec> mods) { void sendAnnounce(std::string action, const std::vector<std::string> & clients_names, double uptime, u32 game_time, std::string gameid, std::vector<ModSpec> mods) {
Json::Value server; Json::Value server;
if (action.size()) if (action.size())
@ -235,24 +229,14 @@ void sendAnnounce(std::string action, const std::vector<std::string> & clients_n
} }
Json::StyledWriter writer; Json::StyledWriter writer;
CURL *curl; HTTPFetchRequest fetchrequest;
curl = curl_easy_init(); fetchrequest.url = g_settings->get("serverlist_url")
if (curl) + std::string("/announce?json=")
{ + urlencode(writer.write(server));
CURLcode res; fetchrequest.useragent = std::string("Minetest ")+minetest_version_hash;
curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1); fetchrequest.caller = HTTPFETCH_DISCARD;
curl_easy_setopt(curl, CURLOPT_URL, (g_settings->get("serverlist_url")+std::string("/announce?json=")+curl_easy_escape(curl, writer.write( server ).c_str(), 0)).c_str()); fetchrequest.timeout = g_settings->getS32("curl_timeout");
curl_easy_setopt(curl, CURLOPT_USERAGENT, (std::string("Minetest ")+minetest_version_hash).c_str()); httpfetch_async(fetchrequest);
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, ServerList::ServerAnnounceCallback);
//curl_easy_setopt(curl, CURLOPT_WRITEDATA, &liststring);
curl_easy_setopt(curl, CURLOPT_TIMEOUT, 1);
curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 1);
res = curl_easy_perform(curl);
if (res != CURLE_OK)
errorstream<<"Serverlist at url "<<g_settings->get("serverlist_url")<<" error ("<<curl_easy_strerror(res)<<")"<<std::endl;
curl_easy_cleanup(curl);
}
} }
#endif #endif