Fixed objects being sometimes not able to be stored statically in a block when block has been unloaded
parent
282912caa0
commit
71f5d4b344
|
@ -1177,7 +1177,7 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
|
|||
block->setChangedFlag();
|
||||
}
|
||||
else{
|
||||
dstream<<"WARNING: Server: Could not find a block for "
|
||||
dstream<<"WARNING: ServerEnv: Could not find a block for "
|
||||
<<"storing newly added static active object"<<std::endl;
|
||||
}
|
||||
|
||||
|
@ -1349,7 +1349,20 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
|
|||
StaticObject s_obj(obj->getType(), objectpos, staticdata);
|
||||
// Add to the block where the object is located in
|
||||
v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
|
||||
MapBlock *block = m_map->getBlockNoCreateNoEx(blockpos);
|
||||
// Get or generate the block
|
||||
MapBlock *block = m_map->emergeBlock(blockpos);
|
||||
|
||||
/*MapBlock *block = m_map->getBlockNoCreateNoEx(blockpos);
|
||||
if(block == NULL)
|
||||
{
|
||||
// Block not found. Is the old block still ok?
|
||||
if(oldblock)
|
||||
block = oldblock;
|
||||
// Load from disk or generate
|
||||
else
|
||||
block = m_map->emergeBlock(blockpos);
|
||||
}*/
|
||||
|
||||
if(block)
|
||||
{
|
||||
block->m_static_objects.insert(0, s_obj);
|
||||
|
@ -1357,17 +1370,9 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
|
|||
obj->m_static_exists = true;
|
||||
obj->m_static_block = block->getPos();
|
||||
}
|
||||
// If not possible, add back to previous block
|
||||
else if(oldblock)
|
||||
{
|
||||
oldblock->m_static_objects.insert(0, s_obj);
|
||||
oldblock->setChangedFlag();
|
||||
obj->m_static_exists = true;
|
||||
obj->m_static_block = oldblock->getPos();
|
||||
}
|
||||
else{
|
||||
dstream<<"WARNING: Server: Could not find a block for "
|
||||
<<"storing static object"<<std::endl;
|
||||
dstream<<"WARNING: ServerEnv: Could not find or generate "
|
||||
<<"a block for storing static object"<<std::endl;
|
||||
obj->m_static_exists = false;
|
||||
continue;
|
||||
}
|
||||
|
|
24
src/main.cpp
24
src/main.cpp
|
@ -126,6 +126,16 @@ SUGG: Erosion simulation at map generation time
|
|||
- Simulate rock falling from cliffs when water has removed
|
||||
enough solid rock from the bottom
|
||||
|
||||
SUGG: For non-mapgen FarMesh: Add a per-sector database to store surface
|
||||
stuff as simple flags/values
|
||||
- Light?
|
||||
- A building?
|
||||
And at some point make the server send this data to the client too,
|
||||
instead of referring to the noise functions
|
||||
- Ground height
|
||||
- Surface ground type
|
||||
- Trees?
|
||||
|
||||
Gaming ideas:
|
||||
-------------
|
||||
|
||||
|
@ -199,12 +209,13 @@ SUGG: Make fetching sector's blocks more efficient when rendering
|
|||
sectors that have very large amounts of blocks (on client)
|
||||
- Is this necessary at all?
|
||||
|
||||
TODO: Flowing water animation
|
||||
|
||||
SUGG: Draw cubes in inventory directly with 3D drawing commands, so that
|
||||
animating them is easier.
|
||||
|
||||
SUGG: Option for enabling proper alpha channel for textures
|
||||
|
||||
TODO: Flowing water animation
|
||||
|
||||
TODO: A setting for enabling bilinear filtering for textures
|
||||
|
||||
TODO: Better control of draw_control.wanted_max_blocks
|
||||
|
@ -321,15 +332,6 @@ TODO: Think about using same bits for material for fences and doors, for
|
|||
TODO: Move mineral to param2, increment map serialization version, add
|
||||
conversion
|
||||
|
||||
TODO: Add a per-sector database to store surface stuff as simple flags/values
|
||||
- Light?
|
||||
- A building?
|
||||
And at some point make the server send this data to the client too,
|
||||
instead of referring to the noise functions
|
||||
- Ground height
|
||||
- Surface ground type
|
||||
- Trees?
|
||||
|
||||
TODO: Restart irrlicht completely when coming back to main menu from game.
|
||||
- This gets rid of everything that is stored in irrlicht's caches.
|
||||
|
||||
|
|
52
src/map.cpp
52
src/map.cpp
|
@ -2442,23 +2442,51 @@ MapBlock * ServerMap::createBlock(v3s16 p)
|
|||
return block;
|
||||
}
|
||||
|
||||
#if 0
|
||||
MapBlock * ServerMap::emergeBlock(
|
||||
v3s16 p,
|
||||
bool only_from_disk,
|
||||
core::map<v3s16, MapBlock*> &changed_blocks,
|
||||
core::map<v3s16, MapBlock*> &lighting_invalidated_blocks
|
||||
)
|
||||
MapBlock * ServerMap::emergeBlock(v3s16 p, bool allow_generate)
|
||||
{
|
||||
DSTACKF("%s: p=(%d,%d,%d), only_from_disk=%d",
|
||||
DSTACKF("%s: p=(%d,%d,%d), allow_generate=%d",
|
||||
__FUNCTION_NAME,
|
||||
p.X, p.Y, p.Z, only_from_disk);
|
||||
p.X, p.Y, p.Z, allow_generate);
|
||||
|
||||
{
|
||||
MapBlock *block = getBlockNoCreateNoEx(p);
|
||||
if(block)
|
||||
return block;
|
||||
}
|
||||
|
||||
{
|
||||
MapBlock *block = loadBlock(p);
|
||||
if(block)
|
||||
return block;
|
||||
}
|
||||
|
||||
if(allow_generate)
|
||||
{
|
||||
core::map<v3s16, MapBlock*> modified_blocks;
|
||||
MapBlock *block = generateBlock(p, modified_blocks);
|
||||
if(block)
|
||||
{
|
||||
MapEditEvent event;
|
||||
event.type = MEET_OTHER;
|
||||
event.p = p;
|
||||
|
||||
// Copy modified_blocks to event
|
||||
for(core::map<v3s16, MapBlock*>::Iterator
|
||||
i = modified_blocks.getIterator();
|
||||
i.atEnd()==false; i++)
|
||||
{
|
||||
event.modified_blocks.insert(i.getNode()->getKey(), false);
|
||||
}
|
||||
|
||||
// Queue event
|
||||
dispatchEvent(&event);
|
||||
|
||||
return block;
|
||||
}
|
||||
}
|
||||
|
||||
// This has to be redone or removed
|
||||
assert(0);
|
||||
return NULL;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
/*
|
||||
|
|
21
src/map.h
21
src/map.h
|
@ -57,7 +57,7 @@ enum MapEditEventType{
|
|||
// Node metadata of block changed (not knowing which node exactly)
|
||||
// p stores block coordinate
|
||||
MEET_BLOCK_NODE_METADATA_CHANGED,
|
||||
// Anything else
|
||||
// Anything else (modified_blocks are set unsent)
|
||||
MEET_OTHER
|
||||
};
|
||||
|
||||
|
@ -338,24 +338,13 @@ public:
|
|||
*/
|
||||
MapBlock * createBlock(v3s16 p);
|
||||
|
||||
#if 0
|
||||
/*
|
||||
NOTE: This comment might be outdated
|
||||
|
||||
Forcefully get a block from somewhere.
|
||||
|
||||
InvalidPositionException possible if only_from_disk==true
|
||||
|
||||
Parameters:
|
||||
changed_blocks: Blocks that have been modified
|
||||
- Memory
|
||||
- Load from disk
|
||||
- Generate
|
||||
*/
|
||||
MapBlock * emergeBlock(
|
||||
v3s16 p,
|
||||
bool only_from_disk,
|
||||
core::map<v3s16, MapBlock*> &changed_blocks,
|
||||
core::map<v3s16, MapBlock*> &lighting_invalidated_blocks
|
||||
);
|
||||
#endif
|
||||
MapBlock * emergeBlock(v3s16 p, bool allow_generate=true);
|
||||
|
||||
// Helper for placing objects on ground level
|
||||
s16 findGroundLevel(v2s16 p2d);
|
||||
|
|
|
@ -1739,6 +1739,7 @@ void Server::AsyncRunStep()
|
|||
*/
|
||||
if(far_players.size() > 0)
|
||||
{
|
||||
// Convert list format to that wanted by SetBlocksNotSent
|
||||
core::map<v3s16, MapBlock*> modified_blocks2;
|
||||
for(core::map<v3s16, bool>::Iterator
|
||||
i = event->modified_blocks.getIterator();
|
||||
|
@ -1748,6 +1749,7 @@ void Server::AsyncRunStep()
|
|||
modified_blocks2.insert(p,
|
||||
m_env.getMap().getBlockNoCreateNoEx(p));
|
||||
}
|
||||
// Set blocks not sent
|
||||
for(core::list<u16>::Iterator
|
||||
i = far_players.begin();
|
||||
i != far_players.end(); i++)
|
||||
|
|
Loading…
Reference in New Issue