changed node metadata format to better accomodate future needs and problems
parent
042834b09d
commit
389fe31ace
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@ -81,6 +81,7 @@ set(common_SRCS
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set(minetest_SRCS
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${common_SRCS}
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clientobject.cpp
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guiFurnaceMenu.cpp
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guiMainMenu.cpp
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guiMessageMenu.cpp
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guiTextInputMenu.cpp
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@ -80,15 +80,13 @@ GUIInventoryMenu::GUIInventoryMenu(gui::IGUIEnvironment* env,
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gui::IGUIElement* parent, s32 id,
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IMenuManager *menumgr,
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v2s16 menu_size,
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core::array<DrawSpec> &init_draw_spec,
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InventoryContext *c,
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InventoryManager *invmgr
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):
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GUIModalMenu(env, parent, id, menumgr),
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m_menu_size(menu_size),
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m_c(c),
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m_invmgr(invmgr),
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m_init_draw_spec(init_draw_spec)
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m_invmgr(invmgr)
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{
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m_selected_item = NULL;
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}
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@ -103,7 +101,7 @@ GUIInventoryMenu::~GUIInventoryMenu()
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void GUIInventoryMenu::removeChildren()
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{
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/*const core::list<gui::IGUIElement*> &children = getChildren();
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const core::list<gui::IGUIElement*> &children = getChildren();
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core::list<gui::IGUIElement*> children_copy;
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for(core::list<gui::IGUIElement*>::ConstIterator
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i = children.begin(); i != children.end(); i++)
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@ -115,12 +113,12 @@ void GUIInventoryMenu::removeChildren()
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i != children_copy.end(); i++)
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{
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(*i)->remove();
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}*/
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{
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}
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/*{
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gui::IGUIElement *e = getElementFromId(256);
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if(e != NULL)
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e->remove();
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}
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}*/
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}
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void GUIInventoryMenu::regenerateGui(v2u32 screensize)
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@ -326,6 +324,10 @@ bool GUIInventoryMenu::OnEvent(const SEvent& event)
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inv_from->getList(m_selected_item->listname);
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InventoryList *list_to =
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inv_to->getList(s.listname);
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if(list_from == NULL)
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dstream<<"from list doesn't exist"<<std::endl;
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if(list_to == NULL)
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dstream<<"to list doesn't exist"<<std::endl;
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// Indicates whether source slot completely empties
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bool source_empties = false;
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if(list_from && list_to
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@ -107,12 +107,16 @@ public:
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gui::IGUIElement* parent, s32 id,
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IMenuManager *menumgr,
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v2s16 menu_size,
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core::array<DrawSpec> &init_draw_spec,
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InventoryContext *c,
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InventoryManager *invmgr
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);
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~GUIInventoryMenu();
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void setDrawSpec(core::array<DrawSpec> &init_draw_spec)
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{
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m_init_draw_spec = init_draw_spec;
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}
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void removeChildren();
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/*
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Remove and re-add (or reposition) stuff
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@ -125,7 +129,7 @@ public:
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bool OnEvent(const SEvent& event);
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private:
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protected:
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v2s32 getBasePos() const
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{
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return padding + AbsoluteRect.UpperLeftCorner;
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44
src/main.cpp
44
src/main.cpp
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@ -180,6 +180,10 @@ SUGG: Don't update all meshes always on single node changes, but
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TODO: Remove IrrlichtWrapper
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SUGG: Add a "description" field to InventoryList and show it in
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GUIInventoryMenu
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- If separate menus are made for everything, this is not needed
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Server:
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-------
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@ -332,6 +336,7 @@ Making it more portable:
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#include "mineral.h"
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#include "noise.h"
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#include "tile.h"
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#include "guiFurnaceMenu.h"
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// TODO: Remove this
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IrrlichtWrapper *g_irrlicht = NULL;
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@ -626,6 +631,12 @@ public:
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dstream<<DTIME<<"MyEventReceiver: "
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<<"Launching inventory"<<std::endl;
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GUIInventoryMenu *menu =
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new GUIInventoryMenu(guienv, guiroot, -1,
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&g_menumgr, v2s16(8,7),
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g_client->getInventoryContext(),
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g_client);
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core::array<GUIInventoryMenu::DrawSpec> draw_spec;
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draw_spec.push_back(GUIInventoryMenu::DrawSpec(
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"list", "current_player", "main",
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@ -637,11 +648,7 @@ public:
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"list", "current_player", "craftresult",
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v2s32(7, 1), v2s32(1, 1)));
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GUIInventoryMenu *menu =
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new GUIInventoryMenu(guienv, guiroot, -1,
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&g_menumgr, v2s16(8,7), draw_spec,
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g_client->getInventoryContext(),
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g_client);
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menu->setDrawSpec(draw_spec);
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menu->drop();
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@ -2994,8 +3001,6 @@ int main(int argc, char *argv[])
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//ChestNodeMetadata *chestmeta = (ChestNodeMetadata*)meta;
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core::array<GUIInventoryMenu::DrawSpec> draw_spec;
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std::string chest_inv_id;
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chest_inv_id += "nodemeta:";
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chest_inv_id += itos(nodepos.X);
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@ -3004,6 +3009,14 @@ int main(int argc, char *argv[])
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chest_inv_id += ",";
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chest_inv_id += itos(nodepos.Z);
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GUIInventoryMenu *menu =
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new GUIInventoryMenu(guienv, guiroot, -1,
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&g_menumgr, v2s16(8,9),
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g_client->getInventoryContext(),
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g_client);
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core::array<GUIInventoryMenu::DrawSpec> draw_spec;
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draw_spec.push_back(GUIInventoryMenu::DrawSpec(
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"list", chest_inv_id, "0",
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v2s32(0, 0), v2s32(8, 4)));
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@ -3011,11 +3024,18 @@ int main(int argc, char *argv[])
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"list", "current_player", "main",
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v2s32(0, 5), v2s32(8, 4)));
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GUIInventoryMenu *menu =
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new GUIInventoryMenu(guienv, guiroot, -1,
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&g_menumgr, v2s16(8,9), draw_spec,
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g_client->getInventoryContext(),
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g_client);
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menu->setDrawSpec(draw_spec);
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menu->drop();
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}
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else if(meta && meta->typeId() == CONTENT_FURNACE && !random_input)
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{
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dstream<<"Furnace node right-clicked"<<std::endl;
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GUIFurnaceMenu *menu =
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new GUIFurnaceMenu(guienv, guiroot, -1,
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&g_menumgr, nodepos, g_client);
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menu->drop();
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@ -5192,14 +5192,14 @@ void ServerMap::loadBlock(std::string sectordir, std::string blockfile, MapSecto
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{
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DSTACK(__FUNCTION_NAME);
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// Block file is map/sectors/xxxxxxxx/xxxx
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std::string fullpath = m_savedir+"/sectors/"+sectordir+"/"+blockfile;
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try{
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// Block file is map/sectors/xxxxxxxx/xxxx
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std::string fullpath = m_savedir+"/sectors/"+sectordir+"/"+blockfile;
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std::ifstream is(fullpath.c_str(), std::ios_base::binary);
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if(is.good() == false)
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throw FileNotGoodException("Cannot open block file");
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v3s16 p3d = getBlockPos(sectordir, blockfile);
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v2s16 p2d(p3d.X, p3d.Z);
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@ -5264,6 +5264,8 @@ void ServerMap::loadBlock(std::string sectordir, std::string blockfile, MapSecto
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"(SerializationError). Ignoring. "
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"A new one will be generated."
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<<std::endl;
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// TODO: Backup file; name is in fullpath.
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}
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}
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@ -1922,7 +1922,9 @@ void MapBlock::serialize(std::ostream &os, u8 version)
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*/
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if(version >= 14)
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{
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m_node_metadata.serialize(os);
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std::ostringstream oss(std::ios_base::binary);
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m_node_metadata.serialize(oss);
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os<<serializeString(oss.str());
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}
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}
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}
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@ -2043,7 +2045,17 @@ void MapBlock::deSerialize(std::istream &is, u8 version)
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*/
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if(version >= 14)
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{
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m_node_metadata.deSerialize(is);
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// Ignore errors
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try{
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std::string data = deSerializeString(is);
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std::istringstream iss(data, std::ios_base::binary);
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m_node_metadata.deSerialize(iss);
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}
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catch(SerializationError &e)
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{
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dstream<<"WARNING: MapBlock::deSerialize(): Ignoring an error"
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<<" while deserializing node metadata"<<std::endl;
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}
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}
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}
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@ -321,6 +321,8 @@ void init_mapnode()
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f->setTexture(5, "furnace_front.png"); // Z-
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f->setInventoryTexture("furnace_front.png");
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f->dug_item = std::string("MaterialItem ")+itos(i)+" 1";
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if(f->initial_metadata == NULL)
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f->initial_metadata = new FurnaceNodeMetadata();
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}
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@ -98,6 +98,7 @@ void init_content_inventory_texture_paths();
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#define CONTENT_SIGN_WALL 14
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#define CONTENT_CHEST 15
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#define CONTENT_FURNACE 16
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//#define CONTENT_WORKBENCH 17
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/*
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Content feature list
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@ -46,6 +46,8 @@ public:
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IGUIElement(gui::EGUIET_ELEMENT, env, parent, id,
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core::rect<s32>(0,0,100,100))
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{
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//m_force_regenerate_gui = false;
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m_menumgr = menumgr;
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m_allow_focus_removal = false;
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m_screensize_old = v2u32(0,0);
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video::IVideoDriver* driver = Environment->getVideoDriver();
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v2u32 screensize = driver->getScreenSize();
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if(screensize != m_screensize_old)
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if(screensize != m_screensize_old /*|| m_force_regenerate_gui*/)
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{
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m_screensize_old = screensize;
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regenerateGui(screensize);
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//m_force_regenerate_gui = false;
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}
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drawMenu();
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@ -119,7 +122,9 @@ public:
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virtual void regenerateGui(v2u32 screensize) = 0;
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virtual void drawMenu() = 0;
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virtual bool OnEvent(const SEvent& event) { return false; };
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protected:
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//bool m_force_regenerate_gui;
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private:
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IMenuManager *m_menumgr;
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// This might be necessary to expose to the implementation if it
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@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "mapnode.h"
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#include "exceptions.h"
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#include "inventory.h"
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#include <sstream>
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/*
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NodeMetadata
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@ -39,21 +40,39 @@ NodeMetadata::~NodeMetadata()
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NodeMetadata* NodeMetadata::deSerialize(std::istream &is)
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{
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// Read id
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u8 buf[2];
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is.read((char*)buf, 2);
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s16 id = readS16(buf);
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// Read data
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std::string data = deSerializeString(is);
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// Find factory function
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core::map<u16, Factory>::Node *n;
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n = m_types.find(id);
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if(n == NULL)
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{
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dstream<<"NodeMetadata(): No factory for typeId="<<id<<std::endl;
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throw SerializationError("Unknown metadata id");
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// If factory is not found, just return.
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dstream<<"WARNING: NodeMetadata: No factory for typeId="
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<<id<<std::endl;
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return NULL;
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}
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Factory f = n->getValue();
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NodeMetadata *meta = (*f)(is);
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return meta;
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// Try to load the metadata. If it fails, just return.
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try
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{
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std::istringstream iss(data, std::ios_base::binary);
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Factory f = n->getValue();
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NodeMetadata *meta = (*f)(iss);
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return meta;
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}
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catch(SerializationError &e)
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{
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dstream<<"WARNING: NodeMetadata: ignoring SerializationError"<<std::endl;
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return NULL;
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}
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}
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void NodeMetadata::serialize(std::ostream &os)
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@ -61,8 +80,10 @@ void NodeMetadata::serialize(std::ostream &os)
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u8 buf[2];
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writeU16(buf, typeId());
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os.write((char*)buf, 2);
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serializeBody(os);
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std::ostringstream oss(std::ios_base::binary);
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serializeBody(oss);
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os<<serializeString(oss.str());
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}
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void NodeMetadata::registerType(u16 id, Factory f)
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@ -144,10 +165,56 @@ std::string ChestNodeMetadata::infoText()
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{
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return "Chest";
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}
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/*Inventory* ChestNodeMetadata::getInventory()
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/*
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FurnaceNodeMetadata
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*/
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FurnaceNodeMetadata::FurnaceNodeMetadata()
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{
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return m_inventory;
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}*/
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NodeMetadata::registerType(typeId(), create);
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m_inventory = new Inventory();
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m_inventory->addList("fuel", 1);
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m_inventory->addList("src", 1);
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m_inventory->addList("dst", 1);
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}
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FurnaceNodeMetadata::~FurnaceNodeMetadata()
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{
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delete m_inventory;
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}
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u16 FurnaceNodeMetadata::typeId() const
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{
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return CONTENT_FURNACE;
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}
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NodeMetadata* FurnaceNodeMetadata::clone()
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{
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FurnaceNodeMetadata *d = new FurnaceNodeMetadata();
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*d->m_inventory = *m_inventory;
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return d;
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}
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NodeMetadata* FurnaceNodeMetadata::create(std::istream &is)
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{
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FurnaceNodeMetadata *d = new FurnaceNodeMetadata();
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d->m_inventory->deSerialize(is);
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/*std::string params;
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std::getline(is, params, '\n');*/
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return d;
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}
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void FurnaceNodeMetadata::serializeBody(std::ostream &os)
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{
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m_inventory->serialize(os);
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// This line will contain the other parameters
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//os<<"\n";
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}
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std::string FurnaceNodeMetadata::infoText()
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{
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return "Furnace";
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}
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void FurnaceNodeMetadata::inventoryModified()
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{
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dstream<<"Furnace inventory modification callback"<<std::endl;
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}
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/*
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NodeMetadatalist
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@ -197,17 +264,21 @@ void NodeMetadataList::deSerialize(std::istream &is)
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p16 -= p.Y * MAP_BLOCKSIZE;
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p.X += p16;
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NodeMetadata *data = NodeMetadata::deSerialize(is);
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if(data == NULL)
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continue;
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if(m_data.find(p))
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{
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dstream<<"ERROR: NodeMetadataList::deSerialize(): "
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dstream<<"WARNING: NodeMetadataList::deSerialize(): "
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<<"already set data at position"
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<<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
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<<"("<<p.X<<","<<p.Y<<","<<p.Z<<"): Ignoring."
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<<std::endl;
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throw SerializationError("NodeMetadataList::deSerialize()");
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delete data;
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continue;
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}
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NodeMetadata *data = NodeMetadata::deSerialize(is);
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m_data.insert(p, data);
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}
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}
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@ -56,6 +56,9 @@ public:
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virtual void serializeBody(std::ostream &os) = 0;
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virtual std::string infoText() {return "<todo: remove this text>";}
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virtual Inventory* getInventory() {return NULL;}
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// This is called always after the inventory is modified, before
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// the changes are copied elsewhere
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virtual void inventoryModified(){}
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protected:
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static void registerType(u16 id, Factory f);
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|
@ -99,6 +102,28 @@ private:
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Inventory *m_inventory;
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};
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class FurnaceNodeMetadata : public NodeMetadata
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{
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public:
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FurnaceNodeMetadata();
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~FurnaceNodeMetadata();
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virtual u16 typeId() const;
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virtual NodeMetadata* clone();
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static NodeMetadata* create(std::istream &is);
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virtual void serializeBody(std::ostream &os);
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virtual std::string infoText();
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virtual Inventory* getInventory() {return m_inventory;}
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virtual void inventoryModified();
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private:
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Inventory *m_inventory;
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};
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/*
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List of metadata of all the nodes of a block
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*/
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class NodeMetadataList
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{
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public:
|
||||
|
|
|
@ -2743,8 +2743,9 @@ void Server::inventoryModified(InventoryContext *c, std::string id)
|
|||
assert(c->current_player);
|
||||
v3s16 blockpos = getNodeBlockPos(p);
|
||||
|
||||
/*RemoteClient *client = getClient(c->current_player->peer_id);
|
||||
client->SetBlockNotSent(blockpos);*/
|
||||
NodeMetadata *meta = m_env.getMap().getNodeMetadata(p);
|
||||
if(meta)
|
||||
meta->inventoryModified();
|
||||
|
||||
for(core::map<u16, RemoteClient*>::Iterator
|
||||
i = m_clients.getIterator();
|
||||
|
|
Loading…
Reference in New Issue