Updated settings for TBP
This commit is contained in:
parent
122171a849
commit
a724b3e32a
@ -2,7 +2,7 @@
|
||||
|
||||
#[mgv7 Mapgen Scale Factor (Integer. Recommended Values between 1 and 8) - Defines the scale factor for mgv7 based maps.]
|
||||
#Scales mgv7 Terrain_Base and Terrain_Alt spread values.
|
||||
lib_materials_mgv7_mapgen_scale_factor (Defines the scale factor for mgv7 based maps) int 8
|
||||
lib_materials_mgv7_mapgen_scale_factor (Defines the scale factor for mgv7 based maps) int 2
|
||||
|
||||
#[Biome Altitude Range (Integer. Recommended Value greater than +10) - Defines the height range for biomes based on altitude.]
|
||||
#Each Temperature/Humidy range is subdivided by altitude, (height), to further refine biome definitions. This value is used to determine
|
||||
@ -10,13 +10,13 @@ lib_materials_mgv7_mapgen_scale_factor (Defines the scale factor for mgv7 based
|
||||
lib_materials_biome_altitude_range (Defines the height range for biomes based on altitude) int 40
|
||||
|
||||
#If enabled, will clear all registered biomes.
|
||||
lib_materials_clear_biomes (Enable to clear registered biomes. true / false) bool true
|
||||
lib_materials_clear_biomes (Enable to clear registered biomes. true / false) bool false
|
||||
|
||||
#If enabled, will clear all registered decorations.
|
||||
lib_materials_clear_decos (Enable to clear registered decorations. true / false) bool true
|
||||
lib_materials_clear_decos (Enable to clear registered decorations. true / false) bool false
|
||||
|
||||
#If enabled, will clear all registered ores.
|
||||
lib_materials_clear_ores (Enable to clear registered ores. true / false) bool true
|
||||
lib_materials_clear_ores (Enable to clear registered ores. true / false) bool false
|
||||
|
||||
#If enabled, will use colored grass base for all registered grass types.
|
||||
lib_materials_color_grass_use (Enable to use colored grass nodes. true / false) bool false
|
||||
@ -25,10 +25,10 @@ lib_materials_color_grass_use (Enable to use colored grass nodes. true / false)
|
||||
lib_materials_color_grass_reg (Enable to register colored grass nodes. true / false) bool false
|
||||
|
||||
#If enabled, will fill terrain depressions with liquids.
|
||||
lib_materials_enable_lakes (Enable to fill terrain depressions with liquids. true / false) bool false
|
||||
lib_materials_enable_lakes (Enable to fill terrain depressions with liquids. true / false) bool true
|
||||
|
||||
#If enabled, will draw rivers on the map.
|
||||
lib_materials_enable_rivers (Enable to draw rivers on the map. true / false) bool false
|
||||
lib_materials_enable_rivers (Enable to draw rivers on the map. true / false) bool true
|
||||
|
||||
#If enabled, will use water dynamics functionality for rushing water.
|
||||
lib_materials_enable_waterdynamics (Enable to use water dynamics functionality for rushing water. true / false) bool false
|
||||
|
Loading…
x
Reference in New Issue
Block a user