Make Hidden System WIP in master
parent
1f95dadddd
commit
4667c51ddb
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@ -27,11 +27,9 @@ game_doc.add_folder_entries(category_name, folder_location, hide_category, hide_
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-- hide_**** is always optional, defaults to false
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-- Will parse the provided folder for any `.md` files that are present, turn them into hypertext elements,
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-- use their filename as <entry_name> and add them to the provided category.
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```
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## Hidden Entries
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## Hidden Entries WIP, CURRENTLY DISABLED
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This mod also supports hidden and unhidden entries, all categories and entries are shown by default to all players. To hide or unhide entries use the following, if player_name is nil, this change occurs for all future joining players. If player_name is a boolean of "true", this change will occur
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for all known players, and all future joining players. If player_name is a boolean of "false", this change will occur for all currently connected players only.
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4
init.lua
4
init.lua
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@ -56,8 +56,8 @@ game_doc.mods_loaded = false
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dofile(game_doc.path .. "/code/settings.lua")
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dofile(game_doc.path .. "/code/add_entries.lua")
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dofile(game_doc.path .. "/code/direct_access.lua")
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dofile(game_doc.path .. "/code/player_management.lua")
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dofile(game_doc.path .. "/code/hidden_modifications.lua")
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--dofile(game_doc.path .. "/code/player_management.lua")
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--dofile(game_doc.path .. "/code/hidden_modifications.lua")
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dofile(game_doc.path .. "/code/formspecs.lua")
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dofile(game_doc.path .. "/code/integration.lua")
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