adventure_pack_1/registrations/indoor_decor.lua

351 lines
13 KiB
Lua

--INDOOR_DECOR registrations
node_definition ={
description = "adventure_pack_1:armor",
drawtype = "mesh",
mesh = "armor.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"armor.jpg"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:armor","armor.box",node_definition,true)
adv_core.register_object("adventure_pack_1:armor", 1, 0, 1, 0)
node_definition ={
description = "adventure_pack_1:barrel_and_scrolls",
drawtype = "mesh",
mesh = "barrel_and_scrolls.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"barrel_and_scrolls.jpg"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:barrel_and_scrolls","barrel_and_scrolls.box",node_definition,true)
adv_core.register_object("adventure_pack_1:barrel_and_scrolls", 0, 0, 1, 1)
node_definition ={
description = "adventure_pack_1:bed",
drawtype = "mesh",
mesh = "bed.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"bunk_bed.png"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:bed","bed.box",node_definition,true)
adv_core.register_object("adventure_pack_1:bed", 0, 1, 2, 1)
node_definition ={
description = "adventure_pack_1:bed_cot",
drawtype = "mesh",
mesh = "bed_cot.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"bed_cot.png"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:bed_cot","bed_cot.box",node_definition,true)
adv_core.register_object("adventure_pack_1:bed_cot", 0, 0, 2, 1)
node_definition ={
description = "adventure_pack_1:big_stack_of_books",
drawtype = "mesh",
mesh = "big_stack_of_books.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"big_stack_of_books.jpg"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:big_stack_of_books","big_stack_of_books.box",node_definition,true)
adv_core.register_object("adventure_pack_1:big_stack_of_books", 1, 1, 1, 1)
node_definition ={
description = "adventure_pack_1:bucket",
drawtype = "mesh",
mesh = "bucket.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"bucket.jpg"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:bucket","bucket.box",node_definition,true)
adv_core.register_object("adventure_pack_1:bucket", 0, 2, 0, 1)
node_definition ={
description = "adventure_pack_1:bunk_bed",
drawtype = "mesh",
mesh = "bunk_bed.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"bunk_bed.png"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:bunk_bed","bunk_bed.box",node_definition,true)
adv_core.register_object("adventure_pack_1:bunk_bed", 0, 1, 4, 2)
node_definition ={
description = "adventure_pack_1:candlabra",
drawtype = "mesh",
mesh = "candlabra.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"candlabra.png"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:candlabra","candlabra.box",node_definition,true)
adv_core.register_object("adventure_pack_1:candlabra", 1, 0, 0, 0)
node_definition ={
description = "adventure_pack_1:case_of_barrels",
drawtype = "mesh",
mesh = "case_of_barrels.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"case_of_barrels.png"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:case_of_barrels","case_of_barrels.box",node_definition,true)
adv_core.register_object("adventure_pack_1:case_of_barrels", 2, 0, 7, 0)
node_definition ={
description = "adventure_pack_1:case_of_scrolls",
drawtype = "mesh",
mesh = "case_of_scrolls.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"case_of_scrolls.jpg"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:case_of_scrolls","case_of_scrolls.box",node_definition,true)
adv_core.register_object("adventure_pack_1:case_of_scrolls", 0, 1, 3, 2)
node_definition ={
description = "adventure_pack_1:chandelier",
drawtype = "mesh",
mesh = "chandelier.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"chandelier.jpg"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:chandelier","chandelier.box",node_definition,true)
adv_core.register_object("adventure_pack_1:chandelier", 4, 1, 2, 1)
node_definition ={
description = "adventure_pack_1:crates",
drawtype = "mesh",
mesh = "crates.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"crates.png"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:crates","crates.box",node_definition,true)
adv_core.register_object("adventure_pack_1:crates", 1, 1, 8, 2)
node_definition ={
description = "adventure_pack_1:drawing_table",
drawtype = "mesh",
mesh = "drawing_table.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"case_of_barrels.png"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:drawing_table","drawing_table.box",node_definition,true)
adv_core.register_object("adventure_pack_1:drawing_table", 2, 0, 2, 2)
node_definition ={
description = "adventure_pack_1:fish_barrel",
drawtype = "mesh",
mesh = "fish_barrel.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"fish_barrel.jpg"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:fish_barrel","fish_barrel.box",node_definition,true)
adv_core.register_object("adventure_pack_1:fish_barrel", 0, 3, 2, 0)
node_definition ={
description = "adventure_pack_1:food_plate",
drawtype = "mesh",
mesh = "food_plate.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"food_plate.jpg"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:food_plate","food_plate.box",node_definition,true)
adv_core.register_object("adventure_pack_1:food_plate", 1, 1, 0, 0)
node_definition ={
description = "adventure_pack_1:food_plate_2",
drawtype = "mesh",
mesh = "food_plate_2.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"food_plate.jpg"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:food_plate_2","food_plate.box",node_definition,true)
adv_core.register_object("adventure_pack_1:food_plate_2", 1, 1, 0, 0)
node_definition ={
description = "adventure_pack_1:food_plate_3",
drawtype = "mesh",
mesh = "food_plate_3.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"food_plate.jpg"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:food_plate_3","food_plate.box",node_definition,true)
adv_core.register_object("adventure_pack_1:food_plate_3", 1, 1, 0, 0)
node_definition ={
description = "adventure_pack_1:grandfather_clock",
drawtype = "mesh",
mesh = "grandfather_clock.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"grandfather_clock.jpg"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:grandfather_clock","grandfather_clock.box",node_definition,true)
adv_core.register_object("adventure_pack_1:grandfather_clock", 2, 0, 4, 0)
node_definition ={
description = "adventure_pack_1:lantern",
drawtype = "mesh",
mesh = "lantern.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"lantern.png"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:lantern","lantern.box",node_definition,true)
adv_core.register_object("adventure_pack_1:lantern", 2, 0, 0, 0)
node_definition ={
description = "adventure_pack_1:pen_and_quill",
drawtype = "mesh",
mesh = "pen_and_quill.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"pen_and_quill.png"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:pen_and_quill","pen_and_quill.box",node_definition,true)
adv_core.register_object("adventure_pack_1:pen_and_quill", 0, 0, 0, 1)
node_definition ={
description = "adventure_pack_1:plans_table",
drawtype = "mesh",
mesh = "plans_table.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"case_of_barrels.png"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:plans_table","plans_table.box",node_definition,true)
adv_core.register_object("adventure_pack_1:plans_table", 2, 0, 2, 2)
node_definition ={
description = "adventure_pack_1:scroll_case",
drawtype = "mesh",
mesh = "scroll_case.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"case_of_barrels.png"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:scroll_case","scroll_case.box",node_definition,true)
adv_core.register_object("adventure_pack_1:scroll_case", 0, 0, 2, 3)
node_definition ={
description = "adventure_pack_1:scrying_orb",
drawtype = "mesh",
mesh = "scrying_orb.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"scrying_orb.jpg"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:scrying_orb","scrying_orb.box",node_definition,true)
adv_core.register_object("adventure_pack_1:scrying_orb", 3, 1, 1, 1)
node_definition ={
description = "adventure_pack_1:small_bookcase",
drawtype = "mesh",
mesh = "small_bookcase.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"small_bookcase.jpg"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:small_bookcase","small_bookcase.box",node_definition,true)
adv_core.register_object("adventure_pack_1:small_bookcase", 0, 0, 3, 3)
node_definition ={
description = "adventure_pack_1:small_bookcase_2",
drawtype = "mesh",
mesh = "small_bookcase_2.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"small_bookcase.jpg"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:small_bookcase_2","small_bookcase_2.box",node_definition,true)
adv_core.register_object("adventure_pack_1:small_bookcase_2", 0, 0, 3, 3)
node_definition ={
description = "adventure_pack_1:sofa",
drawtype = "mesh",
mesh = "sofa.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"sofa.png"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:sofa","sofa.box",node_definition,true)
adv_core.register_object("adventure_pack_1:sofa", 1, 0, 1, 4)
node_definition ={
description = "adventure_pack_1:stack_of_books",
drawtype = "mesh",
mesh = "stack_of_books.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"stack_of_books.jpg"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:stack_of_books","stack_of_books.box",node_definition,true)
adv_core.register_object("adventure_pack_1:stack_of_books", 1, 1, 1, 1)
node_definition ={
description = "adventure_pack_1:weapons_case",
drawtype = "mesh",
mesh = "weapons_case.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"weapons_case.jpg"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:weapons_case","weapons_case.box",node_definition,true)
adv_core.register_object("adventure_pack_1:weapons_case", 4, 1, 4, 1)
node_definition ={
description = "adventure_pack_1:weapons_case_2",
drawtype = "mesh",
mesh = "weapons_case_2.obj",
sunlight_propagates = true,
paramtype2 = "facedir",
tiles = {"weapons_case.jpg"},
groups = { oddly_breakable_by_hand=2 },
}
autobox.register_node("adventure_pack_1:weapons_case_2","weapons_case.box",node_definition,true)
adv_core.register_object("adventure_pack_1:weapons_case_2", 4, 1, 4, 1)