Slow and Steady Progress
parent
b91e8dd128
commit
8447817d23
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@ -0,0 +1 @@
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return {["numNodes"] = 1, ["nodes"] = {{["boxList"] = "{{0.275, -0.525, -0.125, -0.125, -0.275, 0.075},{0.275, 0.275, -0.225, -0.375, 0.875, 0.225},{0.225, 0.875, -0.075, 0.075, 0.925, 0.075},{0.075, -0.525, -0.275, -0.075, -0.375, -0.125},{0.075, -0.475, 0.075, -0.075, -0.325, 0.225},{0.075, -0.275, -0.075, -0.075, 0.275, 0.075},{-0.125, -0.525, -0.075, -0.275, -0.425, 0.075},{-0.125, 0.875, -0.225, -0.225, 1.125, 0.175},{-0.225, 0.875, -0.175, -0.425, 0.975, 0.125},{-0.375, 0.625, -0.175, -0.475, 0.775, 0.125},{-0.375, 0.775, -0.125, -0.425, 0.875, 0.075},}", ["position"] = {["y"] = 0, ["x"] = 0, ["z"] = 0}, ["boxTable"] = {{0.27499999999999991, -0.52499999999999991, -0.125, -0.125, -0.27499999999999991, 0.075000000000000178}, {0.27499999999999991, 0.27500000000000013, -0.22499999999999987, -0.375, 0.875, 0.22500000000000009}, {0.22499999999999987, 0.875, -0.074999999999999956, 0.074999999999999956, 0.92500000000000027, 0.075000000000000178}, {0.074999999999999956, -0.52499999999999991, -0.27499999999999991, -0.075000000000000178, -0.375, -0.125}, {0.074999999999999956, -0.47499999999999987, 0.075000000000000178, -0.075000000000000178, -0.32499999999999996, 0.22500000000000009}, {0.074999999999999956, -0.27499999999999991, -0.074999999999999956, -0.075000000000000178, 0.27500000000000013, 0.075000000000000178}, {-0.125, -0.52499999999999991, -0.074999999999999956, -0.27500000000000013, -0.42500000000000004, 0.075000000000000178}, {-0.125, 0.875, -0.22499999999999987, -0.22500000000000009, 1.125, 0.17500000000000004}, {-0.22500000000000009, 0.875, -0.17499999999999982, -0.42500000000000004, 0.97500000000000009, 0.125}, {-0.375, 0.625, -0.17499999999999982, -0.47500000000000009, 0.77499999999999991, 0.125}, {-0.375, 0.77499999999999991, -0.125, -0.42500000000000004, 0.875, 0.075000000000000178}}}}}
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return {["numNodes"] = 1, ["nodes"] = {{["boxList"] = "{{1.23, -0.45, -0.39, 0.93, -0.09, 0.03},{1.11, -0.45, 0.03, 0.87, 1.11, 0.27},{1.11, -0.09, -0.39, 0.69, 1.11, -0.15},{1.05, 0.57, 0.21, 0.21, 0.93, 0.33},{0.99, -0.03, -0.15, 0.57, 1.17, 0.03},{0.87, -0.15, 0.03, 0.39, 0.15, 0.27},{0.87, 0.21, -0.03, -0.63, 0.99, 0.21},{0.87, 0.15, 0.21, -1.11, 0.57, 0.27},{0.75, 0.63, 0.33, -0.69, 0.81, 0.51},{0.69, -0.09, -0.39, -0.69, 0.93, -0.03},{0.57, -0.03, -0.03, -1.11, 0.21, 0.21},{0.57, 0.21, 0.27, -0.75, 0.63, 0.33},{0.51, 0.15, -0.45, -0.45, 0.87, -0.39},{0.45, 0.27, 0.33, -0.39, 0.63, 0.45},{0.27, 0.27, 0.45, -0.27, 0.63, 0.63},{0.21, 0.57, 0.21, -1.11, 0.93, 0.33},{-0.33, 0.93, -0.39, -1.05, 1.05, -0.03},{-0.39, 0.93, 0.03, -1.11, 1.11, 0.27},{-0.63, 0.21, 0.03, -1.11, 0.93, 0.21},{-0.63, 0.45, -0.33, -1.11, 0.93, 0.03},{-0.69, -0.15, -0.33, -1.17, 0.21, -0.03},{-0.93, -0.45, -0.27, -1.23, -0.15, 0.27},}", ["position"] = {["y"] = 0, ["x"] = 0, ["z"] = 0}, ["boxTable"] = {{1.23, -0.44999999999999996, -0.39000000000000012, 0.93000000000000005, -0.09000000000000008, 0.030000000000000027}, {1.1099999999999999, -0.44999999999999996, 0.030000000000000027, 0.87, 1.1099999999999999, 0.27000000000000002}, {1.1099999999999999, -0.09000000000000008, -0.39000000000000012, 0.69000000000000006, 1.1099999999999999, -0.15000000000000013}, {1.05, 0.56999999999999984, 0.20999999999999996, 0.20999999999999996, 0.92999999999999972, 0.32999999999999985}, {0.98999999999999999, -0.030000000000000027, -0.15000000000000013, 0.57000000000000006, 1.1699999999999999, 0.030000000000000027}, {0.87, -0.15000000000000013, 0.030000000000000027, 0.39000000000000012, 0.14999999999999991, 0.27000000000000002}, {0.87, 0.20999999999999996, -0.030000000000000027, -0.62999999999999989, 0.98999999999999977, 0.20999999999999996}, {0.87, 0.14999999999999991, 0.20999999999999996, -1.1099999999999999, 0.56999999999999984, 0.27000000000000002}, {0.75, 0.62999999999999989, 0.32999999999999985, -0.68999999999999995, 0.81000000000000005, 0.50999999999999979}, {0.69000000000000006, -0.09000000000000008, -0.39000000000000012, -0.68999999999999995, 0.92999999999999972, -0.030000000000000027}, {0.57000000000000006, -0.030000000000000027, -0.030000000000000027, -1.1099999999999999, 0.20999999999999996, 0.20999999999999996}, {0.57000000000000006, 0.20999999999999996, 0.27000000000000002, -0.75, 0.62999999999999989, 0.32999999999999985}, {0.51000000000000001, 0.14999999999999991, -0.44999999999999996, -0.44999999999999996, 0.87000000000000011, -0.39000000000000012}, {0.44999999999999996, 0.27000000000000002, 0.32999999999999985, -0.3899999999999999, 0.62999999999999989, 0.44999999999999996}, {0.27000000000000002, 0.27000000000000002, 0.44999999999999996, -0.27000000000000002, 0.62999999999999989, 0.62999999999999989}, {0.20999999999999996, 0.56999999999999984, 0.20999999999999996, -1.1099999999999999, 0.92999999999999972, 0.32999999999999985}, {-0.32999999999999985, 0.92999999999999972, -0.39000000000000012, -1.0499999999999998, 1.0499999999999998, -0.030000000000000027}, {-0.3899999999999999, 0.92999999999999972, 0.030000000000000027, -1.1099999999999999, 1.1099999999999999, 0.27000000000000002}, {-0.62999999999999989, 0.20999999999999996, 0.030000000000000027, -1.1099999999999999, 0.92999999999999972, 0.20999999999999996}, {-0.62999999999999989, 0.44999999999999996, -0.33000000000000007, -1.1099999999999999, 0.92999999999999972, 0.030000000000000027}, {-0.68999999999999995, -0.15000000000000013, -0.33000000000000007, -1.1699999999999999, 0.20999999999999996, -0.030000000000000027}, {-0.92999999999999972, -0.44999999999999996, -0.27000000000000002, -1.23, -0.15000000000000013, 0.27000000000000002}}}}}
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3391
models/armor.obj
3391
models/armor.obj
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
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@ -8,10 +8,21 @@ node_definition ={
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sunlight_propagates = true,
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sunlight_propagates = true,
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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tiles = {"armor.png"},
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tiles = {"armor.png"},
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groups = { cracky=2 },
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groups = { oddly_breakable_by_hand=2 },
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}
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}
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autobox.register_node("adventure_pack_1:armor","armor.box",node_definition,true)
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autobox.register_node("adventure_pack_1:armor","armor.box",node_definition,true)
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node_definition ={
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description = "adventure_pack_1:barrel_and_scrolls",
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drawtype = "mesh",
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mesh = "barrel_and_scrolls.obj",
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sunlight_propagates = true,
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paramtype2 = "facedir",
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tiles = {"barrel_and_scrolls.png"},
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groups = { oddly_breakable_by_hand=2 },
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}
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autobox.register_node("adventure_pack_1:barrel_and_scrolls","barrel_and_scrolls.box",node_definition,true)
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-- barrel_and_scrolls
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-- barrel_and_scrolls
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-- bed
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-- bed
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@ -1,9 +1,9 @@
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haystack
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-- haystack
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hedge
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-- hedge
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metal_ingots
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-- metal_ingots
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planted_bush
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-- planted_bush
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rope_bridge
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-- rope_bridge
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stone_curb
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-- stone_curb
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stone_curb_2
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-- stone_curb_2
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stone_curb_3
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-- stone_curb_3
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tall_bush
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-- tall_bush
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ballista
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-- ballista
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bench
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-- bench
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bleachers
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-- bleachers
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bonfire
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-- bonfire
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bonfire_2
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-- bonfire_2
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braizer
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-- braizer
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broken_minecart
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-- broken_minecart
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cannon
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-- cannon
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cart_empty
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-- cart_empty
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cart_goods
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-- cart_goods
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city_gibbet
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-- city_gibbet
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city_gibbet_filled
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-- city_gibbet_filled
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covered_cart
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-- covered_cart
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crane
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-- crane
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crane_2
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-- crane_2
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food_cart
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-- food_cart
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forge
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-- forge
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forge_2
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-- forge_2
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fruit_cart
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-- fruit_cart
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gallows
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-- gallows
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gibbet
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-- gibbet
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gibbet_with_skelly
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-- gibbet_with_skelly
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guillotine
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-- guillotine
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hay_cart
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-- hay_cart
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haybale
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-- haybale
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lamp_post
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-- lamp_post
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marble_decoration
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-- marble_decoration
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marble_decoration_2
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-- marble_decoration_2
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marble_pillar
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-- marble_pillar
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marble_pillar_2
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-- marble_pillar_2
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mine_cart_full
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-- mine_cart_full
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scarecrow
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-- scarecrow
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scarecrow_2
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-- scarecrow_2
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ship_cannon
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-- ship_cannon
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stone_pillar
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-- stone_pillar
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stone_tomb
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-- stone_tomb
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wanted_sign
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-- wanted_sign
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wooden_lamppost
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-- wooden_lamppost
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abbey
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-- abbey
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abbey_stone (abbey.obj)
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-- abbey_stone (abbey.obj)
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barn
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-- barn
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broken_fountain
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-- broken_fountain
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cage
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-- cage
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chicken_coup
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-- chicken_coup
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fountain
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-- fountain
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gazeebo
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-- gazeebo
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grain_silo
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-- grain_silo
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house_1 (2,3)
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-- house_1 (2,3)
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house_wood
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-- house_wood
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old_house
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-- old_house
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old_spooky_house
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-- old_spooky_house
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stone_house
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-- stone_house
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water_tower
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-- water_tower
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well
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-- well
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windmill
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-- windmill
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Reference in New Issue