468 lines
13 KiB
Plaintext
468 lines
13 KiB
Plaintext
=========
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Build: 1.12.2-14.23.5.2846 - Tue Sep 03 21:22:46 GMT 2019
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ichttt:
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Fix CME when removing ticket managers (#5861)
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=========
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Build: 1.12.2-14.23.5.2844 - Thu Aug 29 02:33:00 GMT 2019
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Barteks2x:
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Fix client sometimes generating biomes, causing incorrect biome
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generation on integrated server (#5720)
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bs2609:
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Add checks for tile entities in now-unloaded chunks (#5724)
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=========
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Build: 1.12.2-14.23.5.2843 - Thu Aug 29 02:23:04 GMT 2019
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bs2609:
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Fix invalid placeholder entity attributes (MC-150405) (#5718)
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=========
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Build: 1.12.2-14.23.5.2842 - Thu Aug 29 02:08:57 GMT 2019
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bs2609:
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Allow conditional loading of advancements (#5255)
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=========
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Build: 1.12.2-14.23.5.2841 - Thu Aug 29 01:58:50 GMT 2019
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bs2609:
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Improve performance of persistent chunk checks (#5706)
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jensen.derik:
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Fix lightning not triggering EntityJoinWorldEvent (#5290)
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=========
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Build: 1.12.2-14.23.5.2840 - Thu Aug 29 01:19:55 GMT 2019
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lex:
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Fix copy paste derp
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Build 2838:
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bs2609: Fix vanilla handling of options file (MC-117449, MC-151173) (#5725)
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Build 2837:
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clienthax: Update EnumHelper to be compatible with Eclipse's OpenJ9 JVM. (#5712)
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Build 2836:
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tterrag:
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Revert "Invalidate tile entities that are queued for removal (#5512)"
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This reverts commit 75788f63eea6c33ccef7e5cbcab27ad9ad2c2a04.
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This solution is invalid as TEs are free to modify the world
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tileEntities list, usually indirectly via chunkloading, from inside
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invalidate().
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This happens in vanilla, in TileEntityChest#invalidate, where it calls
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checkForAdjacentChests(), which has the potential to load neighboring
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chunks and cause a CME.
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A more sophisticated solution is needed.
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Build 2835:
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bs2609: Fix some vertex format changes not being handled correctly (#5368)
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Build 2834:
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bs2609:
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Transform vertex normals as well as positions when generating quads
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(#5242)
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Build 2833:
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rseifert.phone: Fix for SidedInvWrapper isItemValid using wrong slot (#5642)
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Build 2832:
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bs2609: Invalidate tile entities that are queued for removal (#5512)
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Build 2831:
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lclc98: Added Wool to OreDictionary (#5414)
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Build 2830:
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CreativeMD: Fixed boat not taking care of block-liquid hooks (#5086)
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Build 2829:
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bs2609: Add Forge dimension-changing hooks to spectator handling code (#5212)
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Build 2828:
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ichttt:
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Minor performace improvement when building chunks and rendering blocks
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(#5286)
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Build 2827:
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bs2609: Catch json parsing errors from constants/factories files (#5258)
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Build 2826:
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bs2609: Allow custom DataSerializers to be registered safely (#5245)
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Build 2825:
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cpw:
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Try and make 1.13 mods more obviously wrong in 1.12..
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
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Build 2824:
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tterrag: Fix #5651 Re-add canPlaceBlockOnSide check in World#mayPlace
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Build 2823:
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Pokechu022:
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Fail fast when null is used with setTag instead of crashing in
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writeEntry (#5257)
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Build 2822:
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tterrag: Fix block placement not checking for player collision
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Build 2821:
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wynprice999: Added more Constants (#5323)
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Build 2820:
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python0429: [1.12.2] Add a few events pertaining to villages (#5302)
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Build 2819:
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Tyler Hancock: [1.12] Fix special spawn event not firing in many cases. (#5389)
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Build 2818:
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bs2609: Only prompt for missing registries on local worlds (#5348)
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Build 2817:
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ckrier.3000: Add EntityPlaceEvent (#5057)
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Build 2816:
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bs2609: Generalise EnumRarity to an interface (#5182)
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Build 2815:
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bs2609: Apply access-level changes to inner class attributes (#5468)
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Build 2814:
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bs2609: Fix small logic error in ItemTextureQuadConverter (#5463)
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Build 2813:
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bs2609: Better support for custom bows (#5209)
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Build 2812:
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CovertJaguar: Remove FluidStack amount from hashcode calculation (#5272)
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molecularphylo:
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Fixed incorrect string representation of string list config property
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default values in their comments.
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bs2609:
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Improve tracking of used dimension IDs (#5249)
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Closes #5378 Large dimension IDs bloat level.data
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Build 2811:
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bs2609:
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Fix up torch placement logic to handle more vanilla special-casing
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(#5426)
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Build 2810:
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LexManos: Written size does not include int bytes.
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Build 2809:
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LexManos:
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Extend Region files to support >1MB per chunk. If the 'sector count' is
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255, ask the compressed data header for the proper length.
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Build 2808:
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tterrag1098: Add default impl to IConfigElement#getValidValuesDisplay
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Build 2807:
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tterrag: Simplify custom item rendering by removing GL emissivity hacks
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Build 2806:
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tterrag: Support diffuse lighting flag in item rendering
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Build 2805:
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bs2609:
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Add a hook to allow continuously using items through stack changes
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(#4834)
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* Add a hook to allow continuously using items through stack changes
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* Update licences
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Build 2804:
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oOMitchOo:
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Added an additional constructor to every implementation of IFluidBlock.
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It is now possible to create a fluid block with a Fluid, Material and
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MapColor, so that the Material's MapColor isn't used for the blocks
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MapColor. (#5293)
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Build 2803:
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bs2609: Add redirects to PotionEffect to respect registry replacement (#5213)
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Build 2802:
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alexiy.ov:
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Add an annotation for @Config elements which will automatically create a
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slider control (#5026)
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Build 2801:
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bs2609: Fix small logic error in emissive item rendering code (#5320)
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Build 2800:
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molecularphylo:
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Allow config GUI cycling button elements generated from enums to display
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toString return values, rather than actual values. (#5125)
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Build 2799:
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bs2609: Fix incorrect indexing in mipmap generation code (#5201)
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Build 2798:
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bs2609:
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Ensure slave maps are cleaned up when handling registry overrides
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(#5250)
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Build 2797:
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d_scalzi: Fix issue with --modListFile. (#5316)
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Build 2796:
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LexManos:
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Fix potential issues with the Minecraft FakePlayer lingering around
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after world unloads.
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Build 2795:
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tterrag: Fix potion remove event not always firing, add expiry event
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Build 2794:
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tterrag: Clean up CraftingHelper constants loading API
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Build 2793:
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tterrag: Fix crash from CraftingHelper due to FileSystem being closed early
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Build 2792:
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tterrag:
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added PotionHooks, closes #3867, #4375 (#4614)
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* solved merge confilct
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* improved var names & removed tabs
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* Added spaces around !=
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* fixed typo
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Build 2791:
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tterrag:
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Add a hook for farmland watering (#4891)
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* Add a FarmlandWaterCheckEvent to allow mods to override when Farmland
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is watered or not
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* revert 1.12.2 json
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* Move the farmland patch to a ticket based instead of a event based
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system
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* Minor changes
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* Faster isValid checks, faster validation/invalidation if the state did
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not change, expand test mod to include a test for the validation system
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* remove isValid boolean flag, we can express it with the tick counter
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* Fix test mod resource warnings
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* Remove tick timeout, add a javadoc note to invalidate on chunk unload,
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cleaned up test mod
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* Allow mods to provide custom handling to determine if a pos is valid
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or not
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* Make SimpleTicket more simple, make register public so custom tickets
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can be registered
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* Fixes for review
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* Add missing license headers
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* Use a weak hash set
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* Split up the map into smaller chunk based maps
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* Add missing license headers
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* Make MultiTicketManager more universal for custom implementations,
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cleanup imports
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Build 2790:
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tterrag:
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Add methods to allow loading json constants outside of _constants
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(#4975)
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* add interface methods for loading json constants from an arbitary file
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* use try-with-resources
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* don't make modders create jsoncontext, clean up resource use
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* very minor cleanup
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Build 2789:
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tterrag:
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Compute ASMDataTable submaps parallel, speeds up contructing mods
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(#5246)
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* Compute submaps parallel, speeds up contructing mods by a lot
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* Use stream API better
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Build 2788:
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mezz: Add logging for data manager key registration errors (#5129)
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Build 2787:
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mezz: Improve support for custom block path types (#5203)
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Build 2786:
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mezz: Fix missing comments in configs created with annotations (#5189)
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Build 2785:
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mezz: Allow items to control the rate of repair from mending (#5102)
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Build 2784:
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mezz: Improve exception handling from server starting events (#5226)
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Build 2783:
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mezz: Improve context provided by potion icon rendering hooks (#5111)
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Build 2782:
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mezz: Fix an ObjectHolderRef internal error message (#5214)
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Build 2781:
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mezz: Implement rendering for item models with emissive quads (#5047)
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Build 2780:
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mezz: Clean up logged mod states (#5227)
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mezz: Fix minor issue in getFilledPercentage for Fluid rendering (#5206)
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Build 2779:
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mezz: Improve reflection helper methods (#4853)
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mezz: Fix inaccurate main thread name shown in client log (#5078)
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Build 2778:
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mezz: Fix Baked Item models with transformations (#5241)
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Build 2777:
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mezz:
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Re-add some missing villager profession patches (#5200)
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* Fix zombie villagers only spawning with vanilla professions
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* Fix spawning modded villagers that do not have their own building
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mezz: Fix missing string parameters in some log messages (#5210)
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mezz: Stop firing LivingSetAttackTargetEvent for setRevengeTarget (#5217)
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mezz: Prevent RecipeBook from crashing on empty modded ingredients (#5234)
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Build 2776:
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mezz: Fix the bed position given to the SleepingTimeCheck event (#5107)
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Build 2775:
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LexManos: Fix some null returns from defaulted registries (#5235)
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Build 2774:
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LexManos:
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Only remove synthetic lambda methods referenced in body of SideOnly
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methods (#5127)
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Build 2773:
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LexManos:
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A different approach to my changes in
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https://github.com/MinecraftForge/MinecraftForge/commit/8ace535995522bec0557d4217e0d98b3dc76cf1e
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to fix #5207
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LexManos: Fix patches from #5160 setting rotation as well as position (#5233)
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LexManos: Use HTTPS for files website.
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Build 2772:
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tterrag: Make Forge-provided default transforms accessible to custom models
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tterrag:
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Make Forge blockstate variants correctly inherit AO setting from vanilla
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models (#5190)
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* Make Forge blockstate variants correctly inherit AO setting
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* Move variant format checks into variant, check for added properties
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* Small code cleanup
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tterrag: fixed visual bug with guislider
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tterrag:
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Allow IModel to express itself as a vanilla parent (#5195)
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* Fix errors caused by fancy missing model being non-vanilla parent
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* Switch instanceof checks to a default IModel method
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* Small code tweaks
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Build 2771:
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tterrag: Add CreativeTabs#getLabelColor
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Build 2770:
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tterrag:
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Allow providing a BufferedImage for banner render generation (#5041)
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* Adds an Event to allow providing a BufferedImage for the banner render
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generation (cached)
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textures, since banners don't use an atlas.
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implementation.
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* Missed some copyright; might as well absolut text match, I guess
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* Remove unneeded patch change
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* Fix event variable access convention
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* Formatting fix
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* Improve event handling registration
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* Import cleanup
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* Replace event approach with Supplier approach
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* Better name for test mod (now that it's no longer an event); adds
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ENABLE flag
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* Moves MC code into
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net.minecraftforge.client.MinecraftForgeClient.getImageLayer to simplify
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patch
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* Generalize naming
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Build 2769:
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mezz: Fix Mesa biome entry tags in the BiomeDictionary (#5177)
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Build 2768:
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LexManos: Bump version number for RB.
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Build 2767:
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LexManos:
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Change biome spawn list entries to use factory method where possible
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(#5075)
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LexManos: Prevent some texture loading errors from crashing the game (#5121)
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LexManos: Patch PotionHelper to use registry delegates (#5142)
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LexManos: Add a notification event for handling game rule changes (#5152)
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Build 2766:
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LexManos:
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Change universal bucket support to use fluid names instead of instances
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(#5031)
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Build 2765:
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LexManos: Fix NPE on clientside entities constructed with null world (#5170)
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Build 2764:
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tterrag: Fix patches from #5160 running on the client and causing stutter
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Build 2763:
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LexManos:
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Class transformer optimizations (#5159)
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* Filter packages for deobf transformation
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* Only serialize transformed class with TerminalTransformer if bytecode
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changed
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Build 2762:
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github: Update github stale so issues can be Assigned
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Build 2761:
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LexManos:
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Fix MC-136995 - Chunk loading and unloading issue with entities placed
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in exact positions. (#5160)
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Scatter gun patches to improve entity tracking and position tracking.
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Provided by Aikar through the Paper project, this commit of patches
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combines the following patches:
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https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0306-Mark-chunk-dirty-anytime-entities-change-to-guarante.patch
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https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0315-Always-process-chunk-registration-after-moving.patch
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https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0335-Ensure-chunks-are-always-loaded-on-hard-position-set.patch
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https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0378-Sync-Player-Position-to-Vehicles.patch
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Build 2760:
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LexManos: Fix --mods and --modListFile arguments not making it past LaunchWrapper.
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Build 2759:
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LexManos: Remove BlamingTransformer (#5115)
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