8-ball-bot/node_modules/discord.js/src/client/voice/networking/VoiceWebSocket.js

265 lines
7.5 KiB
JavaScript

'use strict';
const EventEmitter = require('events');
const WebSocket = require('../../../WebSocket');
const { Error } = require('../../../errors');
const { OPCodes, VoiceOPCodes } = require('../../../util/Constants');
/**
* Represents a Voice Connection's WebSocket.
* @extends {EventEmitter}
* @private
*/
class VoiceWebSocket extends EventEmitter {
constructor(connection) {
super();
/**
* The Voice Connection that this WebSocket serves
* @type {VoiceConnection}
*/
this.connection = connection;
/**
* How many connection attempts have been made
* @type {number}
*/
this.attempts = 0;
this.dead = false;
this.connection.on('closing', this.shutdown.bind(this));
}
/**
* The client of this voice WebSocket
* @type {Client}
* @readonly
*/
get client() {
return this.connection.client;
}
shutdown() {
this.emit('debug', `[WS] shutdown requested`);
this.dead = true;
this.reset();
}
/**
* Resets the current WebSocket.
*/
reset() {
this.emit('debug', `[WS] reset requested`);
if (this.ws) {
if (this.ws.readyState !== WebSocket.CLOSED) this.ws.close();
this.ws = null;
}
this.clearHeartbeat();
}
/**
* Starts connecting to the Voice WebSocket Server.
*/
connect() {
this.emit('debug', `[WS] connect requested`);
if (this.dead) return;
if (this.ws) this.reset();
if (this.attempts >= 5) {
this.emit('debug', new Error('VOICE_CONNECTION_ATTEMPTS_EXCEEDED', this.attempts));
return;
}
this.attempts++;
/**
* The actual WebSocket used to connect to the Voice WebSocket Server.
* @type {WebSocket}
*/
this.ws = WebSocket.create(`wss://${this.connection.authentication.endpoint}/`, { v: 4 });
this.emit('debug', `[WS] connecting, ${this.attempts} attempts, ${this.ws.url}`);
this.ws.onopen = this.onOpen.bind(this);
this.ws.onmessage = this.onMessage.bind(this);
this.ws.onclose = this.onClose.bind(this);
this.ws.onerror = this.onError.bind(this);
}
/**
* Sends data to the WebSocket if it is open.
* @param {string} data The data to send to the WebSocket
* @returns {Promise<string>}
*/
send(data) {
this.emit('debug', `[WS] >> ${data}`);
return new Promise((resolve, reject) => {
if (!this.ws || this.ws.readyState !== WebSocket.OPEN) throw new Error('WS_NOT_OPEN', data);
this.ws.send(data, null, error => {
if (error) reject(error);
else resolve(data);
});
});
}
/**
* JSON.stringify's a packet and then sends it to the WebSocket Server.
* @param {Object} packet The packet to send
* @returns {Promise<string>}
*/
sendPacket(packet) {
try {
packet = JSON.stringify(packet);
} catch (error) {
return Promise.reject(error);
}
return this.send(packet);
}
/**
* Called whenever the WebSocket opens.
*/
onOpen() {
this.emit('debug', `[WS] opened at gateway ${this.connection.authentication.endpoint}`);
this.sendPacket({
op: OPCodes.DISPATCH,
d: {
server_id: this.connection.channel.guild.id,
user_id: this.client.user.id,
token: this.connection.authentication.token,
session_id: this.connection.authentication.sessionID,
},
}).catch(() => {
this.emit('error', new Error('VOICE_JOIN_SOCKET_CLOSED'));
});
}
/**
* Called whenever a message is received from the WebSocket.
* @param {MessageEvent} event The message event that was received
* @returns {void}
*/
onMessage(event) {
try {
return this.onPacket(WebSocket.unpack(event.data, 'json'));
} catch (error) {
return this.onError(error);
}
}
/**
* Called whenever the connection to the WebSocket server is lost.
*/
onClose() {
this.emit('debug', `[WS] closed`);
if (!this.dead) this.client.setTimeout(this.connect.bind(this), this.attempts * 1000);
}
/**
* Called whenever an error occurs with the WebSocket.
* @param {Error} error The error that occurred
*/
onError(error) {
this.emit('debug', `[WS] Error: ${error}`);
this.emit('error', error);
}
/**
* Called whenever a valid packet is received from the WebSocket.
* @param {Object} packet The received packet
*/
onPacket(packet) {
this.emit('debug', `[WS] << ${JSON.stringify(packet)}`);
switch (packet.op) {
case VoiceOPCodes.HELLO:
this.setHeartbeat(packet.d.heartbeat_interval);
break;
case VoiceOPCodes.READY:
/**
* Emitted once the voice WebSocket receives the ready packet.
* @param {Object} packet The received packet
* @event VoiceWebSocket#ready
*/
this.emit('ready', packet.d);
break;
/* eslint-disable no-case-declarations */
case VoiceOPCodes.SESSION_DESCRIPTION:
packet.d.secret_key = new Uint8Array(packet.d.secret_key);
/**
* Emitted once the Voice Websocket receives a description of this voice session.
* @param {Object} packet The received packet
* @event VoiceWebSocket#sessionDescription
*/
this.emit('sessionDescription', packet.d);
break;
case VoiceOPCodes.CLIENT_CONNECT:
this.connection.ssrcMap.set(+packet.d.audio_ssrc, packet.d.user_id);
break;
case VoiceOPCodes.CLIENT_DISCONNECT:
const streamInfo = this.connection.receiver && this.connection.receiver.packets.streams.get(packet.d.user_id);
if (streamInfo) {
this.connection.receiver.packets.streams.delete(packet.d.user_id);
streamInfo.stream.push(null);
}
break;
case VoiceOPCodes.SPEAKING:
/**
* Emitted whenever a speaking packet is received.
* @param {Object} data
* @event VoiceWebSocket#startSpeaking
*/
this.emit('startSpeaking', packet.d);
break;
default:
/**
* Emitted when an unhandled packet is received.
* @param {Object} packet
* @event VoiceWebSocket#unknownPacket
*/
this.emit('unknownPacket', packet);
break;
}
}
/**
* Sets an interval at which to send a heartbeat packet to the WebSocket.
* @param {number} interval The interval at which to send a heartbeat packet
*/
setHeartbeat(interval) {
if (!interval || isNaN(interval)) {
this.onError(new Error('VOICE_INVALID_HEARTBEAT'));
return;
}
if (this.heartbeatInterval) {
/**
* Emitted whenever the voice WebSocket encounters a non-fatal error.
* @param {string} warn The warning
* @event VoiceWebSocket#warn
*/
this.emit('warn', 'A voice heartbeat interval is being overwritten');
this.client.clearInterval(this.heartbeatInterval);
}
this.heartbeatInterval = this.client.setInterval(this.sendHeartbeat.bind(this), interval);
}
/**
* Clears a heartbeat interval, if one exists.
*/
clearHeartbeat() {
if (!this.heartbeatInterval) {
this.emit('warn', 'Tried to clear a heartbeat interval that does not exist');
return;
}
this.client.clearInterval(this.heartbeatInterval);
this.heartbeatInterval = null;
}
/**
* Sends a heartbeat packet.
*/
sendHeartbeat() {
this.sendPacket({ op: VoiceOPCodes.HEARTBEAT, d: Math.floor(Math.random() * 10e10) }).catch(() => {
this.emit('warn', 'Tried to send heartbeat, but connection is not open');
this.clearHeartbeat();
});
}
}
module.exports = VoiceWebSocket;