57 lines
1.6 KiB
Lua
57 lines
1.6 KiB
Lua
--------------------------------------------------------------------------------------------
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------------------------------- EpicNode Game ver: 0.1 :D ----------------------------------
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--------------------------------------------------------------------------------------------
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--Mod by Pinkysnowman --
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--(c)2015 GNU LGPL v2.1 --
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--------------------------------------------------------------------------------------------
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--------------------------------------------------------------------------------------------
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mobs.register_mob("game:ignitus", {
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type = "monster",
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boss = true,
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lvl = 60,
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exp = 2400,
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aname = "Ignitus",
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passive = false,
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attack_type = "dogfight",
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group_attack = false,
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knock_back = 0,
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reach = 8,
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damage = 0,
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hp_min = 60,
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hp_max = 60,
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armor = 100,
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collisionbox = {-01.0, -1, -01.0, 01.0, 3.8, 01.0}, --??????
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visual_size = {x = 1, y = 1},
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visual = "mesh",
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mesh = "ignitus.b3d",
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textures = {
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{"game_fireaxe.png", "ignitus.png", "ignitus_fire.png"},
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},
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particles = {y_adj=2.5,texture="ignitus_fire.png", on_hit=true},
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makes_footstep_sound = false,
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sounds = {
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--random = "mobs_pig",
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--attack = "mobs_pig_angry",
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},
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walk_velocity = 1,
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run_velocity = 1,
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view_range = 18,
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drops = {
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{name = "",
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chance = 1, min = 1, max = 3},
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},
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animation = {
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speed_normal = 15,
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stand_start = 0,
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stand_end = 79,
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walk_start = 168,
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walk_end = 187,
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punch_start = 189,
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punch_end = 198,
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},
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})
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mobs.register_egg("game:ignitus", "Ignitus", "ignitus_fire.png", 1)
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print("Ignitus loaded") |