47 lines
2.4 KiB
Lua
47 lines
2.4 KiB
Lua
--------------------------------------------------------------------------------------------
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------------------------------- EpicNode Game ver: 0.1 :D ----------------------------------
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--------------------------------------------------------------------------------------------
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--Mod by Pinkysnowman --
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--(c)2015 GNU LGPL v2.1 --
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--------------------------------------------------------------------------------------------
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--------------------------------------------------------------------------------------------
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if minetest.setting_get("epicnode_ver") ~= game.ver then
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do
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local game_print = ""
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local output = ""
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local file = io.open(minetest.get_worldpath().."/stats.mt", "w")
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if file then
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file:write(output)
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io.close(file)
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game_print = game_print.."Stats file erased for new version!!!\n"
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else
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game_print = game_print.."Failed to erase stats data at "..game.stats.file.."!!!\n"
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end
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minetest.log("action", game_print)
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end
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minetest.setting_set("epicnode_ver", game.ver)
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minetest.setting_save()
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end
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local demotext = "#FF9000,Epic Node DEMO version (8-jan-2016),,,#FF0000,Please note this may break things in older demo versions!!!,#FF9000,Thank you for downloading and trying our demo version"..
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" keep in mind,#FF9000,this is only a tech demo to show the models and some of the special,#FF9000,"..
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"features that make this game very different. We hope you enjoy this,#FF9000,demo and we will"..
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" be adding to it and updating it as we finish new,#FF9000,and exciting features!,#FF0000,Please leave us feadback on the fourms! :D,#00bbff,To set your lvl to max do cmd /demo,,,#FF9000,A big"..
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" thanks to the developers of the game,#FF00FF,\t*Pinkysnow,#FF9000,\t\t(lead dev and project manager),#00BBFF,\t*shadowzone ,#FF9000,"..
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"\t\t(dev and tester)"
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game.demoformname = "game:demo"
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game.demoformspec = (
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"size[12,10]"..
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"tablecolumns[color;text]"..
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"tableoptions[background=#00000000;highlight=#00000000;border=false]"..
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"table[1.5,0;12,9;info;"..demotext.."]"..
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"image[0,00;1.75,1.75;game_icon.png]"..
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"image_button_exit[4,9;4,1;game_btn.png;exit;Continue to game;false;false]"
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)
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minetest.register_on_joinplayer(function(player)
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local plname = player:get_player_name()
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minetest.show_formspec(plname, game.demoformname, game.demoformspec)
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end)
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