Add AreaStore data structure

master
est31 2015-07-11 02:24:00 +02:00
parent 454a290370
commit c30a2d6854
15 changed files with 1263 additions and 0 deletions

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@ -164,6 +164,7 @@ ENABLE_GETTEXT - Build with Gettext; Allows using translations
ENABLE_GLES - Search for Open GLES headers & libraries and use them ENABLE_GLES - Search for Open GLES headers & libraries and use them
ENABLE_LEVELDB - Build with LevelDB; Enables use of LevelDB map backend (faster than SQLite3) ENABLE_LEVELDB - Build with LevelDB; Enables use of LevelDB map backend (faster than SQLite3)
ENABLE_REDIS - Build with libhiredis; Enables use of Redis map backend ENABLE_REDIS - Build with libhiredis; Enables use of Redis map backend
ENABLE_SPATIAL - Build with LibSpatial; Speeds up AreaStores
ENABLE_SOUND - Build with OpenAL, libogg & libvorbis; in-game Sounds ENABLE_SOUND - Build with OpenAL, libogg & libvorbis; in-game Sounds
ENABLE_LUAJIT - Build with LuaJIT (much faster than non-JIT Lua) ENABLE_LUAJIT - Build with LuaJIT (much faster than non-JIT Lua)
ENABLE_SYSTEM_GMP - Use GMP from system (much faster than bundled mini-gmp) ENABLE_SYSTEM_GMP - Use GMP from system (much faster than bundled mini-gmp)
@ -197,6 +198,8 @@ LEVELDB_LIBRARY - Only when building with LevelDB; path to lible
LEVELDB_DLL - Only when building with LevelDB on Windows; path to libleveldb.dll LEVELDB_DLL - Only when building with LevelDB on Windows; path to libleveldb.dll
REDIS_INCLUDE_DIR - Only when building with Redis support; directory that contains hiredis.h REDIS_INCLUDE_DIR - Only when building with Redis support; directory that contains hiredis.h
REDIS_LIBRARY - Only when building with Redis support; path to libhiredis.a/libhiredis.so REDIS_LIBRARY - Only when building with Redis support; path to libhiredis.a/libhiredis.so
SPATIAL_INCLUDE_DIR - Only if you want to build with LibSpatial; directory that contains spatialindex/SpatialIndex.h
SPATIAL_LIBRARY - Only if you want to build with LibSpatial; path to libspatialindex_c.so
LUA_INCLUDE_DIR - Only if you want to use LuaJIT; directory where luajit.h is located LUA_INCLUDE_DIR - Only if you want to use LuaJIT; directory where luajit.h is located
LUA_LIBRARY - Only if you want to use LuaJIT; path to libluajit.a/libluajit.so LUA_LIBRARY - Only if you want to use LuaJIT; path to libluajit.a/libluajit.so
MINGWM10_DLL - Only if compiling with MinGW; path to mingwm10.dll MINGWM10_DLL - Only if compiling with MinGW; path to mingwm10.dll

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@ -112,6 +112,7 @@ LOCAL_C_INCLUDES := \
deps/sqlite/ deps/sqlite/
LOCAL_SRC_FILES := \ LOCAL_SRC_FILES := \
jni/src/areastore.cpp \
jni/src/ban.cpp \ jni/src/ban.cpp \
jni/src/camera.cpp \ jni/src/camera.cpp \
jni/src/cavegen.cpp \ jni/src/cavegen.cpp \
@ -283,6 +284,7 @@ LOCAL_SRC_FILES += \
jni/src/script/cpp_api/s_player.cpp \ jni/src/script/cpp_api/s_player.cpp \
jni/src/script/cpp_api/s_security.cpp \ jni/src/script/cpp_api/s_security.cpp \
jni/src/script/cpp_api/s_server.cpp \ jni/src/script/cpp_api/s_server.cpp \
jni/src/script/lua_api/l_areastore.cpp \
jni/src/script/lua_api/l_base.cpp \ jni/src/script/lua_api/l_base.cpp \
jni/src/script/lua_api/l_craft.cpp \ jni/src/script/lua_api/l_craft.cpp \
jni/src/script/lua_api/l_env.cpp \ jni/src/script/lua_api/l_env.cpp \

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@ -2602,6 +2602,28 @@ An `InvRef` is a reference to an inventory.
* `get_location()`: returns a location compatible to `minetest.get_inventory(location)` * `get_location()`: returns a location compatible to `minetest.get_inventory(location)`
* returns `{type="undefined"}` in case location is not known * returns `{type="undefined"}` in case location is not known
### `AreaStore`
A fast access data structure to store areas, and find areas near a given position or area.
Every area has a `data` string attribute to store additional information.
You can create an empty `AreaStore` by calling `AreaStore()`, or `AreaStore(type_name)`.
If you chose the parameter-less constructor, a fast implementation will be automatically chosen for you.
#### Methods
* `get_area(id, include_borders, include_data)`: returns the area with the id `id`. (optional) Boolean values `include_borders` and `include_data` control what's copied.
* `get_areas_for_pos(pos, include_borders, include_data)`: returns all areas that contain the position `pos`. (optional) Boolean values `include_borders` and `include_data` control what's copied.
* `get_areas_in_area(edge1, edge2, accept_overlap, include_borders, include_data)`: returns all areas that contain all nodes inside the area specified by `edge1` and `edge2` (inclusive). If `accept_overlap` is true, also areas are returned that have nodes in common with the specified area. (optional) Boolean values `include_borders` and `include_data` control what's copied.
* `insert_area(edge1, edge2, data)`: inserts an area into the store. Returns the id if successful, nil otherwise. The (inclusive) positions `edge1` and `edge2` describe the area, `data`
is a string stored with the area.
* `reserve(count)`: reserves resources for at most `count` many contained areas. Only needed for efficiency, and only some implementations profit.
* `remove_area(id)`: removes the area with the given id from the store, returns success.
* `set_cache_params(params)`: sets params for the included prefiltering cache. Calling invalidates the cache, so that its elements have to be newly generated.
* `params`:
{
enabled = boolean, -- whether to enable, default true
block_radius = number, -- the radius (in nodes) of the areas the cache generates prefiltered lists for, minimum 16, default 64
limit = number, -- the cache's size, minimum 20, default 1000
}
### `ItemStack` ### `ItemStack`
An `ItemStack` is a stack of items. An `ItemStack` is a stack of items.

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@ -180,6 +180,21 @@ endif(ENABLE_REDIS)
find_package(SQLite3 REQUIRED) find_package(SQLite3 REQUIRED)
find_package(Json REQUIRED) find_package(Json REQUIRED)
OPTION(ENABLE_SPATIAL "Enable SpatialIndex AreaStore backend" TRUE)
set(USE_SPATIAL FALSE)
if(ENABLE_SPATIAL)
find_library(SPATIAL_LIBRARY spatialindex)
find_path(SPATIAL_INCLUDE_DIR spatialindex/SpatialIndex.h)
if(SPATIAL_LIBRARY AND SPATIAL_INCLUDE_DIR)
set(USE_SPATIAL TRUE)
message(STATUS "SpatialIndex AreaStore backend enabled.")
include_directories(${SPATIAL_INCLUDE_DIR})
else(SPATIAL_LIBRARY AND SPATIAL_INCLUDE_DIR)
message(STATUS "SpatialIndex not found!")
endif(SPATIAL_LIBRARY AND SPATIAL_INCLUDE_DIR)
endif(ENABLE_SPATIAL)
if(NOT MSVC) if(NOT MSVC)
set(USE_GPROF FALSE CACHE BOOL "Use -pg flag for g++") set(USE_GPROF FALSE CACHE BOOL "Use -pg flag for g++")
@ -289,6 +304,7 @@ add_subdirectory(unittest)
add_subdirectory(util) add_subdirectory(util)
set(common_SRCS set(common_SRCS
areastore.cpp
ban.cpp ban.cpp
cavegen.cpp cavegen.cpp
clientiface.cpp clientiface.cpp
@ -532,6 +548,9 @@ if(BUILD_CLIENT)
if (USE_REDIS) if (USE_REDIS)
target_link_libraries(${PROJECT_NAME} ${REDIS_LIBRARY}) target_link_libraries(${PROJECT_NAME} ${REDIS_LIBRARY})
endif() endif()
if (USE_SPATIAL)
target_link_libraries(${PROJECT_NAME} ${SPATIAL_LIBRARY})
endif()
endif(BUILD_CLIENT) endif(BUILD_CLIENT)
@ -556,6 +575,9 @@ if(BUILD_SERVER)
if (USE_REDIS) if (USE_REDIS)
target_link_libraries(${PROJECT_NAME}server ${REDIS_LIBRARY}) target_link_libraries(${PROJECT_NAME}server ${REDIS_LIBRARY})
endif() endif()
if (USE_SPATIAL)
target_link_libraries(${PROJECT_NAME}server ${SPATIAL_LIBRARY})
endif()
if(USE_CURL) if(USE_CURL)
target_link_libraries( target_link_libraries(
${PROJECT_NAME}server ${PROJECT_NAME}server

343
src/areastore.cpp Normal file
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@ -0,0 +1,343 @@
/*
Minetest
Copyright (C) 2015 est31 <mtest31@outlook.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "areastore.h"
#include "util/serialize.h"
#include "util/container.h"
#if USE_SPATIAL
#include <spatialindex/SpatialIndex.h>
#include <spatialindex/RTree.h>
#include <spatialindex/Point.h>
#endif
#define AST_SMALLER_EQ_AS(p, q) (((p).X <= (q).X) && ((p).Y <= (q).Y) && ((p).Z <= (q).Z))
#define AST_OVERLAPS_IN_DIMENSION(amine, amaxe, b, d) \
(!(((amine).d > (b)->maxedge.d) || ((amaxe).d < (b)->minedge.d)))
#define AST_CONTAINS_PT(a, p) (AST_SMALLER_EQ_AS((a)->minedge, (p)) && \
AST_SMALLER_EQ_AS((p), (a)->maxedge))
#define AST_CONTAINS_AREA(amine, amaxe, b) \
(AST_SMALLER_EQ_AS((amine), (b)->minedge) \
&& AST_SMALLER_EQ_AS((b)->maxedge, (amaxe)))
#define AST_AREAS_OVERLAP(amine, amaxe, b) \
(AST_OVERLAPS_IN_DIMENSION((amine), (amaxe), (b), X) && \
AST_OVERLAPS_IN_DIMENSION((amine), (amaxe), (b), Y) && \
AST_OVERLAPS_IN_DIMENSION((amine), (amaxe), (b), Z))
u16 AreaStore::size() const
{
return areas_map.size();
}
u32 AreaStore::getFreeId(v3s16 minedge, v3s16 maxedge)
{
int keep_on = 100;
while (keep_on--) {
m_highest_id++;
// Handle overflows, we dont want to return 0
if (m_highest_id == AREA_ID_INVALID)
m_highest_id++;
if (areas_map.find(m_highest_id) == areas_map.end())
return m_highest_id;
}
// search failed
return AREA_ID_INVALID;
}
const Area *AreaStore::getArea(u32 id) const
{
const Area *res = NULL;
std::map<u32, Area>::const_iterator itr = areas_map.find(id);
if (itr != areas_map.end()) {
res = &itr->second;
}
return res;
}
#if 0
Currently, serialisation is commented out. This is because of multiple reasons:
1. Why do we store the areastore into a file, why not into the database?
2. We don't use libspatial's serialisation, but we should, or perhaps not, because
it would remove the ability to switch. Perhaps write migration routines?
3. Various things need fixing, e.g. the size is serialized as
c++ implementation defined size_t
bool AreaStore::deserialize(std::istream &is)
{
u8 ver = readU8(is);
if (ver != 1)
return false;
u16 count_areas = readU16(is);
for (u16 i = 0; i < count_areas; i++) {
// deserialize an area
Area a;
a.id = readU32(is);
a.minedge = readV3S16(is);
a.maxedge = readV3S16(is);
a.datalen = readU16(is);
a.data = new char[a.datalen];
is.read((char *) a.data, a.datalen);
insertArea(a);
}
return true;
}
static bool serialize_area(void *ostr, Area *a)
{
std::ostream &os = *((std::ostream *) ostr);
writeU32(os, a->id);
writeV3S16(os, a->minedge);
writeV3S16(os, a->maxedge);
writeU16(os, a->datalen);
os.write(a->data, a->datalen);
return false;
}
void AreaStore::serialize(std::ostream &os) const
{
// write initial data
writeU8(os, 1); // serialisation version
writeU16(os, areas_map.size()); //DANGER: not platform independent
forEach(&serialize_area, &os);
}
#endif
void AreaStore::invalidateCache()
{
if (cache_enabled) {
m_res_cache.invalidate();
}
}
void AreaStore::setCacheParams(bool enabled, u8 block_radius, size_t limit)
{
cache_enabled = enabled;
m_cacheblock_radius = MYMAX(block_radius, 16);
m_res_cache.setLimit(MYMAX(limit, 20));
invalidateCache();
}
void AreaStore::cacheMiss(void *data, const v3s16 &mpos, std::vector<Area *> *dest)
{
AreaStore *as = (AreaStore *)data;
u8 r = as->m_cacheblock_radius;
// get the points at the edges of the mapblock
v3s16 minedge(mpos.X * r, mpos.Y * r, mpos.Z * r);
v3s16 maxedge(
minedge.X + r - 1,
minedge.Y + r - 1,
minedge.Z + r - 1);
as->getAreasInArea(dest, minedge, maxedge, true);
/* infostream << "Cache miss with " << dest->size() << " areas, between ("
<< minedge.X << ", " << minedge.Y << ", " << minedge.Z
<< ") and ("
<< maxedge.X << ", " << maxedge.Y << ", " << maxedge.Z
<< ")" << std::endl; // */
}
void AreaStore::getAreasForPos(std::vector<Area *> *result, v3s16 pos)
{
if (cache_enabled) {
v3s16 mblock = getContainerPos(pos, m_cacheblock_radius);
const std::vector<Area *> *pre_list = m_res_cache.lookupCache(mblock);
size_t s_p_l = pre_list->size();
for (size_t i = 0; i < s_p_l; i++) {
Area *b = (*pre_list)[i];
if (AST_CONTAINS_PT(b, pos)) {
result->push_back(b);
}
}
} else {
return getAreasForPosImpl(result, pos);
}
}
////
// VectorAreaStore
////
void VectorAreaStore::insertArea(const Area &a)
{
areas_map[a.id] = a;
m_areas.push_back(&(areas_map[a.id]));
invalidateCache();
}
void VectorAreaStore::reserve(size_t count)
{
m_areas.reserve(count);
}
bool VectorAreaStore::removeArea(u32 id)
{
std::map<u32, Area>::iterator itr = areas_map.find(id);
if (itr != areas_map.end()) {
size_t msiz = m_areas.size();
for (size_t i = 0; i < msiz; i++) {
Area * b = m_areas[i];
if (b->id == id) {
areas_map.erase(itr);
m_areas.erase(m_areas.begin() + i);
invalidateCache();
return true;
}
}
// we should never get here, it means we did find it in map,
// but not in the vector
}
return false;
}
void VectorAreaStore::getAreasForPosImpl(std::vector<Area *> *result, v3s16 pos)
{
size_t msiz = m_areas.size();
for (size_t i = 0; i < msiz; i++) {
Area *b = m_areas[i];
if (AST_CONTAINS_PT(b, pos)) {
result->push_back(b);
}
}
}
void VectorAreaStore::getAreasInArea(std::vector<Area *> *result,
v3s16 minedge, v3s16 maxedge, bool accept_overlap)
{
size_t msiz = m_areas.size();
for (size_t i = 0; i < msiz; i++) {
Area * b = m_areas[i];
if (accept_overlap ? AST_AREAS_OVERLAP(minedge, maxedge, b) :
AST_CONTAINS_AREA(minedge, maxedge, b)) {
result->push_back(b);
}
}
}
#if 0
bool VectorAreaStore::forEach(bool (*callback)(void *args, Area *a), void *args) const
{
size_t msiz = m_areas.size();
for (size_t i = 0; i < msiz; i++) {
if (callback(args, m_areas[i])) {
return true;
}
}
return false;
}
#endif
#if USE_SPATIAL
static inline SpatialIndex::Region get_spatial_region(const v3s16 minedge,
const v3s16 maxedge)
{
const double p_low[] = {(double)minedge.X,
(double)minedge.Y, (double)minedge.Z};
const double p_high[] = {(double)maxedge.X, (double)maxedge.Y,
(double)maxedge.Z};
return SpatialIndex::Region(p_low, p_high, 3);
}
static inline SpatialIndex::Point get_spatial_point(const v3s16 pos)
{
const double p[] = {(double)pos.X, (double)pos.Y, (double)pos.Z};
return SpatialIndex::Point(p, 3);
}
void SpatialAreaStore::insertArea(const Area &a)
{
areas_map[a.id] = a;
m_tree->insertData(0, NULL, get_spatial_region(a.minedge, a.maxedge), a.id);
invalidateCache();
}
bool SpatialAreaStore::removeArea(u32 id)
{
std::map<u32, Area>::iterator itr = areas_map.find(id);
if (itr != areas_map.end()) {
Area *a = &itr->second;
bool result = m_tree->deleteData(get_spatial_region(a->minedge,
a->maxedge), id);
invalidateCache();
return result;
} else {
return false;
}
}
void SpatialAreaStore::getAreasForPosImpl(std::vector<Area *> *result, v3s16 pos)
{
VectorResultVisitor visitor(result, this);
m_tree->pointLocationQuery(get_spatial_point(pos), visitor);
}
void SpatialAreaStore::getAreasInArea(std::vector<Area *> *result,
v3s16 minedge, v3s16 maxedge, bool accept_overlap)
{
VectorResultVisitor visitor(result, this);
if (accept_overlap) {
m_tree->intersectsWithQuery(get_spatial_region(minedge, maxedge),
visitor);
} else {
m_tree->containsWhatQuery(get_spatial_region(minedge, maxedge), visitor);
}
}
#if 0
bool SpatialAreaStore::forEach(bool (*callback)(void *args, Area *a), void *args) const
{
// TODO ?? (this is only needed for serialisation, but libspatial has its own serialisation)
return false;
}
#endif
SpatialAreaStore::~SpatialAreaStore()
{
delete m_tree;
}
SpatialAreaStore::SpatialAreaStore()
{
m_storagemanager =
SpatialIndex::StorageManager::createNewMemoryStorageManager();
SpatialIndex::id_type id;
m_tree = SpatialIndex::RTree::createNewRTree(
*m_storagemanager,
.7, // Fill factor
100, // Index capacity
100, // Leaf capacity
3, // dimension :)
SpatialIndex::RTree::RV_RSTAR,
id);
}
#endif

196
src/areastore.h Normal file
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@ -0,0 +1,196 @@
/*
Minetest
Copyright (C) 2015 est31 <mtest31@outlook.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef AREASTORE_H_
#define AREASTORE_H_
#include "irr_v3d.h"
#include "noise.h" // for PcgRandom
#include <map>
#include <list>
#include <vector>
#include <istream>
#include "util/container.h"
#include "util/numeric.h"
#ifndef ANDROID
#include "cmake_config.h"
#endif
#if USE_SPATIAL
#include <spatialindex/SpatialIndex.h>
#include "util/serialize.h"
#endif
#define AST_EXTREMIFY(min, max, pa, pb) \
(min).X = MYMIN((pa).X, (pb).X); \
(min).Y = MYMIN((pa).Y, (pb).Y); \
(min).Z = MYMIN((pa).Z, (pb).Z); \
(max).X = MYMAX((pa).X, (pb).X); \
(max).Y = MYMAX((pa).Y, (pb).Y); \
(max).Z = MYMAX((pa).Z, (pb).Z);
#define AREA_ID_INVALID 0
struct Area {
Area(const v3s16 &minedge, const v3s16 &maxedge)
{
this->minedge = minedge;
this->maxedge = maxedge;
}
Area() {}
void extremifyEdges()
{
v3s16 nminedge;
v3s16 nmaxedge;
AST_EXTREMIFY(nminedge, nmaxedge, minedge, maxedge)
maxedge = nmaxedge;
minedge = nminedge;
}
u32 id;
v3s16 minedge;
v3s16 maxedge;
std::string data;
};
std::vector<std::string> get_areastore_typenames();
class AreaStore {
protected:
// TODO change to unordered_map when we can
std::map<u32, Area> areas_map;
void invalidateCache();
virtual void getAreasForPosImpl(std::vector<Area *> *result, v3s16 pos) = 0;
bool cache_enabled; // don't write to this from subclasses, only read.
public:
virtual void insertArea(const Area &a) = 0;
virtual void reserve(size_t count) {};
virtual bool removeArea(u32 id) = 0;
void getAreasForPos(std::vector<Area *> *result, v3s16 pos);
virtual void getAreasInArea(std::vector<Area *> *result,
v3s16 minedge, v3s16 maxedge, bool accept_overlap) = 0;
#if 0
// calls a passed function for every stored area, until the
// callback returns true. If that happens, it returns true,
// if the search is exhausted, it returns false
virtual bool forEach(bool (*callback)(void *args, Area *a), void *args) const = 0;
#endif
virtual ~AreaStore()
{}
AreaStore() :
cache_enabled(true),
m_cacheblock_radius(64),
m_res_cache(1000, &cacheMiss, this),
m_highest_id(0)
{
}
void setCacheParams(bool enabled, u8 block_radius, size_t limit);
u32 getFreeId(v3s16 minedge, v3s16 maxedge);
const Area *getArea(u32 id) const;
u16 size() const;
#if 0
bool deserialize(std::istream &is);
void serialize(std::ostream &is) const;
#endif
private:
static void cacheMiss(void *data, const v3s16 &mpos, std::vector<Area *> *dest);
u8 m_cacheblock_radius; // if you modify this, call invalidateCache()
LRUCache<v3s16, std::vector<Area *> > m_res_cache;
u32 m_highest_id;
};
class VectorAreaStore : public AreaStore {
protected:
virtual void getAreasForPosImpl(std::vector<Area *> *result, v3s16 pos);
public:
virtual void insertArea(const Area &a);
virtual void reserve(size_t count);
virtual bool removeArea(u32 id);
virtual void getAreasInArea(std::vector<Area *> *result,
v3s16 minedge, v3s16 maxedge, bool accept_overlap);
// virtual bool forEach(bool (*callback)(void *args, Area *a), void *args) const;
private:
std::vector<Area *> m_areas;
};
#if USE_SPATIAL
class SpatialAreaStore : public AreaStore {
protected:
virtual void getAreasForPosImpl(std::vector<Area *> *result, v3s16 pos);
public:
SpatialAreaStore();
virtual void insertArea(const Area &a);
virtual bool removeArea(u32 id);
virtual void getAreasInArea(std::vector<Area *> *result,
v3s16 minedge, v3s16 maxedge, bool accept_overlap);
// virtual bool forEach(bool (*callback)(void *args, Area *a), void *args) const;
virtual ~SpatialAreaStore();
private:
SpatialIndex::ISpatialIndex *m_tree;
SpatialIndex::IStorageManager *m_storagemanager;
class VectorResultVisitor : public SpatialIndex::IVisitor {
private:
SpatialAreaStore *m_store;
std::vector<Area *> *m_result;
public:
VectorResultVisitor(std::vector<Area *> *result, SpatialAreaStore *store)
{
m_store = store;
m_result = result;
}
virtual void visitNode(const SpatialIndex::INode &in)
{
}
virtual void visitData(const SpatialIndex::IData &in)
{
u32 id = in.getIdentifier();
std::map<u32, Area>::iterator itr = m_store->areas_map.find(id);
assert(itr != m_store->areas_map.end());
m_result->push_back(&itr->second);
}
virtual void visitData(std::vector<const SpatialIndex::IData *> &v)
{
for (size_t i = 0; i < v.size(); i++)
visitData(*(v[i]));
}
~VectorResultVisitor() {}
};
};
#endif
#endif /* AREASTORE_H_ */

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@ -20,6 +20,7 @@
#cmakedefine01 USE_FREETYPE #cmakedefine01 USE_FREETYPE
#cmakedefine01 USE_LEVELDB #cmakedefine01 USE_LEVELDB
#cmakedefine01 USE_LUAJIT #cmakedefine01 USE_LUAJIT
#cmakedefine01 USE_SPATIAL
#cmakedefine01 USE_SYSTEM_GMP #cmakedefine01 USE_SYSTEM_GMP
#cmakedefine01 USE_REDIS #cmakedefine01 USE_REDIS
#cmakedefine01 HAVE_ENDIAN_H #cmakedefine01 HAVE_ENDIAN_H

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@ -1,4 +1,5 @@
set(common_SCRIPT_LUA_API_SRCS set(common_SCRIPT_LUA_API_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/l_areastore.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_base.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_base.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_craft.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_craft.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_env.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_env.cpp

View File

@ -0,0 +1,401 @@
/*
Minetest
Copyright (C) 2015 est31 <mtest31@outlook.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "lua_api/l_areastore.h"
#include "lua_api/l_internal.h"
#include "common/c_converter.h"
#include "cpp_api/s_security.h"
#include "areastore.h"
#include "filesys.h"
#ifndef ANDROID
#include "cmake_config.h"
#endif
#include <fstream>
static inline void get_data_and_border_flags(lua_State *L, u8 start_i,
bool *borders, bool *data)
{
if (!lua_isboolean(L, start_i))
return;
*borders = lua_toboolean(L, start_i);
if (!lua_isboolean(L, start_i + 1))
return;
*data = lua_toboolean(L, start_i + 1);
}
static void push_area(lua_State *L, const Area *a,
bool include_borders, bool include_data)
{
if (!include_borders && !include_data) {
lua_pushboolean(L, true);
}
lua_newtable(L);
if (include_borders) {
push_v3s16(L, a->minedge);
lua_setfield(L, -2, "min");
push_v3s16(L, a->maxedge);
lua_setfield(L, -2, "max");
}
if (include_data) {
lua_pushlstring(L, a->data.c_str(), a->data.size());
lua_setfield(L, -2, "data");
}
}
static inline void push_areas(lua_State *L, const std::vector<Area *> &areas,
bool borders, bool data)
{
lua_newtable(L);
size_t cnt = areas.size();
for (size_t i = 0; i < cnt; i++) {
lua_pushnumber(L, areas[i]->id);
push_area(L, areas[i], borders, data);
lua_settable(L, -3);
}
}
// garbage collector
int LuaAreaStore::gc_object(lua_State *L)
{
LuaAreaStore *o = *(LuaAreaStore **)(lua_touserdata(L, 1));
delete o;
return 0;
}
// get_area(id, include_borders, include_data)
int LuaAreaStore::l_get_area(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
LuaAreaStore *o = checkobject(L, 1);
AreaStore *ast = o->as;
u32 id = luaL_checknumber(L, 2);
bool include_borders = true;
bool include_data = false;
get_data_and_border_flags(L, 3, &include_borders, &include_data);
const Area *res;
res = ast->getArea(id);
push_area(L, res, include_borders, include_data);
return 1;
}
// get_areas_for_pos(pos, include_borders, include_data)
int LuaAreaStore::l_get_areas_for_pos(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
LuaAreaStore *o = checkobject(L, 1);
AreaStore *ast = o->as;
v3s16 pos = check_v3s16(L, 2);
bool include_borders = true;
bool include_data = false;
get_data_and_border_flags(L, 3, &include_borders, &include_data);
std::vector<Area *> res;
ast->getAreasForPos(&res, pos);
push_areas(L, res, include_borders, include_data);
return 1;
}
// get_areas_in_area(edge1, edge2, accept_overlap, include_borders, include_data)
int LuaAreaStore::l_get_areas_in_area(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
LuaAreaStore *o = checkobject(L, 1);
AreaStore *ast = o->as;
v3s16 minedge = check_v3s16(L, 2);
v3s16 maxedge = check_v3s16(L, 3);
bool include_borders = true;
bool include_data = false;
bool accept_overlap = false;
if (lua_isboolean(L, 4)) {
accept_overlap = lua_toboolean(L, 4);
get_data_and_border_flags(L, 5, &include_borders, &include_data);
}
std::vector<Area *> res;
ast->getAreasInArea(&res, minedge, maxedge, accept_overlap);
push_areas(L, res, include_borders, include_data);
return 1;
}
// insert_area(edge1, edge2, data)
int LuaAreaStore::l_insert_area(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
LuaAreaStore *o = checkobject(L, 1);
AreaStore *ast = o->as;
Area a;
a.minedge = check_v3s16(L, 2);
a.maxedge = check_v3s16(L, 3);
a.extremifyEdges();
a.id = ast->getFreeId(a.minedge, a.maxedge);
if (a.id == AREA_ID_INVALID) {
// couldn't get free id
lua_pushnil(L);
return 1;
}
size_t d_len;
const char *data = luaL_checklstring(L, 4, &d_len);
a.data = std::string(data, d_len);
ast->insertArea(a);
lua_pushnumber(L, a.id);
return 1;
}
// reserve(count)
int LuaAreaStore::l_reserve(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
LuaAreaStore *o = checkobject(L, 1);
AreaStore *ast = o->as;
size_t count = luaL_checknumber(L, 2);
ast->reserve(count);
return 0;
}
// remove_area(id)
int LuaAreaStore::l_remove_area(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
LuaAreaStore *o = checkobject(L, 1);
AreaStore *ast = o->as;
u32 id = luaL_checknumber(L, 2);
bool success = ast->removeArea(id);
lua_pushboolean(L, success);
return 1;
}
// set_cache_params(params)
int LuaAreaStore::l_set_cache_params(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
LuaAreaStore *o = checkobject(L, 1);
AreaStore *ast = o->as;
luaL_checktype(L, 2, LUA_TTABLE);
bool enabled = getboolfield_default(L, 2, "enabled", true);
u8 block_radius = getintfield_default(L, 2, "block_radius", 64);
size_t limit = getintfield_default(L, 2, "block_radius", 1000);
ast->setCacheParams(enabled, block_radius, limit);
return 0;
}
#if 0
// to_string()
int LuaAreaStore::l_to_string(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
LuaAreaStore *o = checkobject(L, 1);
AreaStore *ast = o->as;
std::ostringstream os(std::ios_base::binary);
ast->serialize(os);
std::string str = os.str();
lua_pushlstring(L, str.c_str(), str.length());
return 1;
}
// to_file(filename)
int LuaAreaStore::l_to_file(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
LuaAreaStore *o = checkobject(L, 1);
AreaStore *ast = o->as;
const char *filename = luaL_checkstring(L, 2);
CHECK_SECURE_PATH_OPTIONAL(L, filename);
std::ostringstream os(std::ios_base::binary);
ast->serialize(os);
lua_pushboolean(L, fs::safeWriteToFile(filename, os.str()));
return 1;
}
// from_string(str)
int LuaAreaStore::l_from_string(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
LuaAreaStore *o = checkobject(L, 1);
AreaStore *ast = o->as;
size_t len;
const char *str = luaL_checklstring(L, 2, &len);
std::istringstream is(std::string(str, len), std::ios::binary);
bool success = ast->deserialize(is);
lua_pushboolean(L, success);
return 1;
}
// from_file(filename)
int LuaAreaStore::l_from_file(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
LuaAreaStore *o = checkobject(L, 1);
AreaStore *ast = o->as;
const char *filename = luaL_checkstring(L, 2);
CHECK_SECURE_PATH_OPTIONAL(L, filename);
std::ifstream is(filename, std::ios::binary);
bool success = ast->deserialize(is);
lua_pushboolean(L, success);
return 1;
}
#endif
LuaAreaStore::LuaAreaStore()
{
#if USE_SPATIAL
this->as = new SpatialAreaStore();
#else
this->as = new VectorAreaStore();
#endif
}
LuaAreaStore::LuaAreaStore(const std::string &type)
{
#if USE_SPATIAL
if (type == "LibSpatial") {
this->as = new SpatialAreaStore();
} else
#endif
{
this->as = new VectorAreaStore();
}
}
LuaAreaStore::~LuaAreaStore()
{
delete as;
}
// LuaAreaStore()
// Creates an LuaAreaStore and leaves it on top of stack
int LuaAreaStore::create_object(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
LuaAreaStore *o = (lua_isstring(L, 1)) ?
new LuaAreaStore(lua_tostring(L, 1)) :
new LuaAreaStore();
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
luaL_getmetatable(L, className);
lua_setmetatable(L, -2);
return 1;
}
LuaAreaStore *LuaAreaStore::checkobject(lua_State *L, int narg)
{
NO_MAP_LOCK_REQUIRED;
luaL_checktype(L, narg, LUA_TUSERDATA);
void *ud = luaL_checkudata(L, narg, className);
if (!ud)
luaL_typerror(L, narg, className);
return *(LuaAreaStore **)ud; // unbox pointer
}
void LuaAreaStore::Register(lua_State *L)
{
lua_newtable(L);
int methodtable = lua_gettop(L);
luaL_newmetatable(L, className);
int metatable = lua_gettop(L);
lua_pushliteral(L, "__metatable");
lua_pushvalue(L, methodtable);
lua_settable(L, metatable); // hide metatable from Lua getmetatable()
lua_pushliteral(L, "__index");
lua_pushvalue(L, methodtable);
lua_settable(L, metatable);
lua_pushliteral(L, "__gc");
lua_pushcfunction(L, gc_object);
lua_settable(L, metatable);
lua_pop(L, 1); // drop metatable
luaL_openlib(L, 0, methods, 0); // fill methodtable
lua_pop(L, 1); // drop methodtable
// Can be created from Lua (AreaStore())
lua_register(L, className, create_object);
}
const char LuaAreaStore::className[] = "AreaStore";
const luaL_reg LuaAreaStore::methods[] = {
luamethod(LuaAreaStore, get_area),
luamethod(LuaAreaStore, get_areas_for_pos),
luamethod(LuaAreaStore, get_areas_in_area),
luamethod(LuaAreaStore, insert_area),
luamethod(LuaAreaStore, reserve),
luamethod(LuaAreaStore, remove_area),
luamethod(LuaAreaStore, set_cache_params),
/* luamethod(LuaAreaStore, to_string),
luamethod(LuaAreaStore, to_file),
luamethod(LuaAreaStore, from_string),
luamethod(LuaAreaStore, from_file),*/
{0,0}
};

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@ -0,0 +1,70 @@
/*
Minetest
Copyright (C) 2015 est31 <mtest31@outlook.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef L_AREASTORE_H_
#define L_AREASTORE_H_
#include "lua_api/l_base.h"
#include "irr_v3d.h"
#include "areastore.h"
/*
AreaStore
*/
class LuaAreaStore : public ModApiBase {
private:
static const char className[];
static const luaL_reg methods[];
static int gc_object(lua_State *L);
static int l_get_area(lua_State *L);
static int l_get_areas_for_pos(lua_State *L);
static int l_get_areas_in_area(lua_State *L);
static int l_insert_area(lua_State *L);
static int l_reserve(lua_State *L);
static int l_remove_area(lua_State *L);
static int l_set_cache_params(lua_State *L);
/* static int l_to_string(lua_State *L);
static int l_to_file(lua_State *L);
static int l_from_string(lua_State *L);
static int l_from_file(lua_State *L); */
public:
AreaStore *as;
LuaAreaStore();
LuaAreaStore(const std::string &type);
~LuaAreaStore();
// AreaStore()
// Creates a AreaStore and leaves it on top of stack
static int create_object(lua_State *L);
static LuaAreaStore *checkobject(lua_State *L, int narg);
static void Register(lua_State *L);
};
#endif /* L_AREASTORE_H_ */

View File

@ -25,6 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "serialization.h" #include "serialization.h"
#include "json/json.h" #include "json/json.h"
#include "cpp_api/s_security.h" #include "cpp_api/s_security.h"
#include "areastore.h"
#include "debug.h" #include "debug.h"
#include "porting.h" #include "porting.h"
#include "log.h" #include "log.h"

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@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "log.h" #include "log.h"
#include "settings.h" #include "settings.h"
#include "cpp_api/s_internal.h" #include "cpp_api/s_internal.h"
#include "lua_api/l_areastore.h"
#include "lua_api/l_base.h" #include "lua_api/l_base.h"
#include "lua_api/l_craft.h" #include "lua_api/l_craft.h"
#include "lua_api/l_env.h" #include "lua_api/l_env.h"
@ -91,6 +92,7 @@ void GameScripting::InitializeModApi(lua_State *L, int top)
// Register reference classes (userdata) // Register reference classes (userdata)
InvRef::Register(L); InvRef::Register(L);
LuaAreaStore::Register(L);
LuaItemStack::Register(L); LuaItemStack::Register(L);
LuaPerlinNoise::Register(L); LuaPerlinNoise::Register(L);
LuaPerlinNoiseMap::Register(L); LuaPerlinNoiseMap::Register(L);

View File

@ -1,5 +1,6 @@
set (UNITTEST_SRCS set (UNITTEST_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/test.cpp ${CMAKE_CURRENT_SOURCE_DIR}/test.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_areastore.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_collision.cpp ${CMAKE_CURRENT_SOURCE_DIR}/test_collision.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_compression.cpp ${CMAKE_CURRENT_SOURCE_DIR}/test_compression.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_connection.cpp ${CMAKE_CURRENT_SOURCE_DIR}/test_connection.cpp

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@ -0,0 +1,129 @@
/*
Minetest
Copyright (C) 2015 est31, <MTest31@outlook.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include "areastore.h"
class TestAreaStore : public TestBase {
public:
TestAreaStore() { TestManager::registerTestModule(this); }
const char *getName() { return "TestAreaStore"; }
void runTests(IGameDef *gamedef);
void genericStoreTest(AreaStore *store);
void testVectorStore();
void testSpatialStore();
};
static TestAreaStore g_test_instance;
void TestAreaStore::runTests(IGameDef *gamedef)
{
TEST(testVectorStore);
#if USE_SPATIAL
TEST(testSpatialStore);
#endif
}
////////////////////////////////////////////////////////////////////////////////
void TestAreaStore::testVectorStore()
{
VectorAreaStore store;
genericStoreTest(&store);
}
void TestAreaStore::testSpatialStore()
{
#if USE_SPATIAL
SpatialAreaStore store;
genericStoreTest(&store);
#endif
}
void TestAreaStore::genericStoreTest(AreaStore *store)
{
Area a(v3s16(-10, -3, 5), v3s16(0, 29, 7));
a.id = 1;
Area b(v3s16(-5, -2, 5), v3s16(0, 28, 6));
b.id = 2;
Area c(v3s16(-7, -3, 6), v3s16(-1, 27, 7));
c.id = 3;
std::vector<Area *> res;
UASSERTEQ(size_t, store->size(), 0);
store->reserve(2); // sic
store->insertArea(a);
store->insertArea(b);
store->insertArea(c);
UASSERTEQ(size_t, store->size(), 3);
store->getAreasForPos(&res, v3s16(-1, 0, 6));
UASSERTEQ(size_t, res.size(), 3);
res.clear();
store->getAreasForPos(&res, v3s16(0, 0, 7));
UASSERTEQ(size_t, res.size(), 1);
UASSERTEQ(u32, res[0]->id, 1);
res.clear();
store->removeArea(1);
store->getAreasForPos(&res, v3s16(0, 0, 7));
UASSERTEQ(size_t, res.size(), 0);
res.clear();
store->insertArea(a);
store->getAreasForPos(&res, v3s16(0, 0, 7));
UASSERTEQ(size_t, res.size(), 1);
UASSERTEQ(u32, res[0]->id, 1);
res.clear();
store->getAreasInArea(&res, v3s16(-10, -3, 5), v3s16(0, 29, 7), false);
UASSERTEQ(size_t, res.size(), 3);
res.clear();
store->getAreasInArea(&res, v3s16(-100, 0, 6), v3s16(200, 0, 6), false);
UASSERTEQ(size_t, res.size(), 0);
res.clear();
store->getAreasInArea(&res, v3s16(-100, 0, 6), v3s16(200, 0, 6), true);
UASSERTEQ(size_t, res.size(), 3);
res.clear();
store->removeArea(1);
store->removeArea(2);
store->removeArea(3);
Area d(v3s16(-100, -300, -200), v3s16(-50, -200, -100));
d.id = 4;
d.data = "Hi!";
store->insertArea(d);
store->getAreasForPos(&res, v3s16(-75, -250, -150));
UASSERTEQ(size_t, res.size(), 1);
UASSERTEQ(u32, res[0]->id, 4);
UASSERTEQ(u16, res[0]->data.size(), 3);
UASSERT(strncmp(res[0]->data.c_str(), "Hi!", 3) == 0);
res.clear();
store->removeArea(4);
}

View File

@ -309,5 +309,74 @@ protected:
JSemaphore m_size; JSemaphore m_size;
}; };
template<typename K, typename V>
class LRUCache
{
public:
LRUCache(size_t limit, void (*cache_miss)(void *data, const K &key, V *dest),
void *data)
{
m_limit = limit;
m_cache_miss = cache_miss;
m_cache_miss_data = data;
}
void setLimit(size_t limit)
{
m_limit = limit;
invalidate();
}
void invalidate()
{
m_map.clear();
m_queue.clear();
}
const V *lookupCache(K key)
{
typename cache_type::iterator it = m_map.find(key);
V *ret;
if (it != m_map.end()) {
// found!
cache_entry_t &entry = it->second;
ret = &entry.second;
// update the usage information
m_queue.erase(entry.first);
m_queue.push_front(key);
entry.first = m_queue.begin();
} else {
// cache miss -- enter into cache
cache_entry_t &entry =
m_map[key];
ret = &entry.second;
m_cache_miss(m_cache_miss_data, key, &entry.second);
// delete old entries
if (m_queue.size() == m_limit) {
const K &id = m_queue.back();
m_map.erase(id);
m_queue.pop_back();
}
m_queue.push_front(key);
entry.first = m_queue.begin();
}
return ret;
}
private:
void (*m_cache_miss)(void *data, const K &key, V *dest);
void *m_cache_miss_data;
size_t m_limit;
typedef typename std::template pair<typename std::template list<K>::iterator, V> cache_entry_t;
typedef std::template map<K, cache_entry_t> cache_type;
cache_type m_map;
// we can't use std::deque here, because its iterators get invalidated
std::list<K> m_queue;
};
#endif #endif