Tweak core.serialize

This adds proper support for nested tables and improves performance a bit.
master
ShadowNinja 2014-08-03 12:20:35 -04:00
parent 9d69436052
commit 6afdb22ba7
1 changed files with 156 additions and 170 deletions

View File

@ -1,223 +1,209 @@
-- Minetest: builtin/serialize.lua
-- https://github.com/fab13n/metalua/blob/no-dll/src/lib/serialize.lua
-- Copyright (c) 2006-2997 Fabien Fleutot <metalua@gmail.com>
--- Lua module to serialize values as Lua code.
-- From: https://github.com/fab13n/metalua/blob/no-dll/src/lib/serialize.lua
-- License: MIT
--------------------------------------------------------------------------------
-- Serialize an object into a source code string. This string, when passed as
-- an argument to deserialize(), returns an object structurally identical
-- to the original one. The following are currently supported:
-- * strings, numbers, booleans, nil
-- * tables thereof. Tables can have shared part, but can't be recursive yet.
-- Caveat: metatables and environments aren't saved.
-- @copyright 2006-2997 Fabien Fleutot <metalua@gmail.com>
-- @author Fabien Fleutot <metalua@gmail.com>
-- @author ShadowNinja <shadowninja@minetest.net>
--------------------------------------------------------------------------------
local no_identity = { number=1, boolean=1, string=1, ['nil']=1 }
--- Serialize an object into a source code string. This string, when passed as
-- an argument to deserialize(), returns an object structurally identical to
-- the original one. The following are currently supported:
-- * Booleans, numbers, strings, and nil.
-- * Functions; uses interpreter-dependent (and sometimes platform-dependent) bytecode!
-- * Tables; they can cantain multiple references and can be recursive, but metatables aren't saved.
-- This works in two phases:
-- 1. Recursively find and record multiple references and recursion.
-- 2. Recursively dump the value into a string.
-- @param x Value to serialize (nil is allowed).
-- @return load()able string containing the value.
function core.serialize(x)
local local_index = 1 -- Top index of the "_" local table in the dump
-- table->nil/1/2 set of tables seen.
-- nil = not seen, 1 = seen once, 2 = seen multiple times.
local seen = {}
local gensym_max = 0 -- index of the gensym() symbol generator
local seen_once = { } -- element->true set of elements seen exactly once in the table
local multiple = { } -- element->varname set of elements seen more than once
local nested = { } -- transient, set of elements currently being traversed
local nest_points = { }
local nest_patches = { }
local function gensym()
gensym_max = gensym_max + 1 ; return gensym_max
end
-----------------------------------------------------------------------------
-- nest_points are places where a table appears within itself, directly or not.
-- for instance, all of these chunks create nest points in table x:
-- "x = { }; x[x] = 1", "x = { }; x[1] = x", "x = { }; x[1] = { y = { x } }".
-- To handle those, two tables are created by mark_nest_point:
-- * nest_points [parent] associates all keys and values in table parent which
-- create a nest_point with boolean `true'
-- * nest_patches contain a list of { parent, key, value } tuples creating
-- a nest point. They're all dumped after all the other table operations
-- have been performed.
-- nest_points are places where a table appears within itself, directly
-- or not. For instance, all of these chunks create nest points in
-- table x: "x = {}; x[x] = 1", "x = {}; x[1] = x",
-- "x = {}; x[1] = {y = {x}}".
-- To handle those, two tables are used by mark_nest_point:
-- * nested - Transient set of tables being currently traversed.
-- Used for detecting nested tables.
-- * nest_points - parent->{key=value, ...} table cantaining the nested
-- keys and values in the parent. They're all dumped after all the
-- other table operations have been performed.
--
-- mark_nest_point (p, k, v) fills tables nest_points and nest_patches with
-- informations required to remember that key/value (k,v) create a nest point
-- in table parent. It also marks `parent' as occuring multiple times, since
-- several references to it will be required in order to patch the nest
-- points.
-----------------------------------------------------------------------------
local function mark_nest_point (parent, k, v)
-- mark_nest_point(p, k, v) fills nest_points with information required
-- to remember that key/value (k, v) creates a nest point in table
-- parent. It also marks "parent" and the nested item(s) as occuring
-- multiple times, since several references to it will be required in
-- order to patch the nest points.
local nest_points = {}
local nested = {}
local function mark_nest_point(parent, k, v)
local nk, nv = nested[k], nested[v]
assert (not nk or seen_once[k] or multiple[k])
assert (not nv or seen_once[v] or multiple[v])
local mode = (nk and nv and "kv") or (nk and "k") or ("v")
local parent_np = nest_points [parent]
local pair = { k, v }
if not parent_np then parent_np = { }; nest_points [parent] = parent_np end
parent_np [k], parent_np [v] = nk, nv
table.insert (nest_patches, { parent, k, v })
seen_once [parent], multiple [parent] = nil, true
local np = nest_points[parent]
if not np then
np = {}
nest_points[parent] = np
end
np[k] = v
seen[parent] = 2
if nk then seen[k] = 2 end
if nv then seen[v] = 2 end
end
-----------------------------------------------------------------------------
-- First pass, list the tables and functions which appear more than once in x
-----------------------------------------------------------------------------
local function mark_multiple_occurences (x)
if no_identity [type(x)] then return end
if seen_once [x] then seen_once [x], multiple [x] = nil, true
elseif multiple [x] then -- pass
else seen_once [x] = true end
if type (x) == 'table' then
nested [x] = true
for k, v in pairs (x) do
if nested[k] or nested[v] then mark_nest_point (x, k, v) else
mark_multiple_occurences (k)
mark_multiple_occurences (v)
-- First phase, list the tables and functions which appear more than
-- once in x.
local function mark_multiple_occurences(x)
local tp = type(x)
if tp ~= "table" and tp ~= "function" then
-- No identity (comparison is done by value, not by instance)
return
end
if seen[x] == 1 then
seen[x] = 2
elseif seen[x] ~= 2 then
seen[x] = 1
end
if tp == "table" then
nested[x] = true
for k, v in pairs(x) do
if nested[k] or nested[v] then
mark_nest_point(x, k, v)
else
mark_multiple_occurences(k)
mark_multiple_occurences(v)
end
end
nested [x] = nil
nested[x] = nil
end
end
local dumped = { } -- multiply occuring values already dumped in localdefs
local localdefs = { } -- already dumped local definitions as source code lines
local dumped = {} -- object->varname set
local local_defs = {} -- Dumped local definitions as source code lines
-- mutually recursive functions:
-- Mutually recursive local functions:
local dump_val, dump_or_ref_val
--------------------------------------------------------------------
-- if x occurs multiple times, dump the local var rather than the
-- value. If it's the first time it's dumped, also dump the content
-- in localdefs.
--------------------------------------------------------------------
function dump_or_ref_val (x)
if nested[x] then return 'false' end -- placeholder for recursive reference
if not multiple[x] then return dump_val (x) end
local var = dumped [x]
if var then return "_[" .. var .. "]" end -- already referenced
local val = dump_val(x) -- first occurence, create and register reference
var = gensym()
table.insert(localdefs, "_["..var.."]="..val)
dumped [x] = var
return "_[" .. var .. "]"
-- If x occurs multiple times, dump the local variable rather than
-- the value. If it's the first time it's dumped, also dump the
-- content in local_defs.
function dump_or_ref_val(x)
if seen[x] ~= 2 then
return dump_val(x)
end
local var = dumped[x]
if var then -- Already referenced
return var
end
-- First occurence, create and register reference
local val = dump_val(x)
local i = local_index
local_index = local_index + 1
var = "_["..i.."]"
table.insert(local_defs, var.." = "..val)
dumped[x] = var
return var
end
-----------------------------------------------------------------------------
-- Second pass, dump the object; subparts occuring multiple times are dumped
-- in local variables which can be referenced multiple times;
-- care is taken to dump locla vars in asensible order.
-----------------------------------------------------------------------------
-- Second phase. Dump the object; subparts occuring multiple times
-- are dumped in local variables which can be referenced multiple
-- times. Care is taken to dump local vars in a sensible order.
function dump_val(x)
local t = type(x)
if x==nil then return 'nil'
elseif t=="number" then return tostring(x)
elseif t=="string" then return string.format("%q", x)
elseif t=="boolean" then return x and "true" or "false"
elseif t=="function" then
local tp = type(x)
if x == nil then return "nil"
elseif tp == "number" then return tostring(x)
elseif tp == "string" then return string.format("%q", x)
elseif tp == "boolean" then return x and "true" or "false"
elseif tp == "function" then
return string.format("loadstring(%q)", string.dump(x))
elseif t=="table" then
local acc = { }
local idx_dumped = { }
local np = nest_points [x]
elseif tp == "table" then
local vals = {}
local idx_dumped = {}
local np = nest_points[x]
for i, v in ipairs(x) do
if np and np[v] then
table.insert (acc, 'false') -- placeholder
else
table.insert (acc, dump_or_ref_val(v))
if not np or not np[i] then
table.insert(vals, dump_or_ref_val(v))
end
idx_dumped[i] = true
end
for k, v in pairs(x) do
if np and (np[k] or np[v]) then
--check_multiple(k); check_multiple(v) -- force dumps in localdefs
elseif not idx_dumped[k] then
table.insert (acc, "[" .. dump_or_ref_val(k) .. "] = " .. dump_or_ref_val(v))
if (not np or not np[k]) and
not idx_dumped[k] then
table.insert(vals,
"["..dump_or_ref_val(k).."] = "
..dump_or_ref_val(v))
end
end
return "{ "..table.concat(acc,", ").." }"
return "{"..table.concat(vals, ", ").."}"
else
error ("Can't serialize data of type "..t)
end
end
local function dump_nest_patches()
for _, entry in ipairs(nest_patches) do
local p, k, v = unpack (entry)
assert (multiple[p])
local set = dump_or_ref_val (p) .. "[" .. dump_or_ref_val (k) .. "] = " ..
dump_or_ref_val (v) .. " -- rec "
table.insert (localdefs, set)
error("Can't serialize data of type "..t)
end
end
mark_multiple_occurences (x)
local toplevel = dump_or_ref_val (x)
dump_nest_patches()
local function dump_nest_points()
for parent, vals in pairs(nest_points) do
for k, v in pairs(vals) do
table.insert(local_defs, dump_or_ref_val(parent)
.."["..dump_or_ref_val(k).."] = "
..dump_or_ref_val(v))
end
end
end
if next (localdefs) then
return "local _={ }\n" ..
table.concat (localdefs, "\n") ..
"\nreturn " .. toplevel
mark_multiple_occurences(x)
local top_level = dump_or_ref_val(x)
dump_nest_points()
if next(local_defs) then
return "local _ = {}\n"
..table.concat(local_defs, "\n")
.."\nreturn "..top_level
else
return "return " .. toplevel
return "return "..top_level
end
end
-- Deserialization.
-- http://stackoverflow.com/questions/5958818/loading-serialized-data-into-a-table
--
-- Deserialization
local env = {
loadstring = loadstring,
}
local function noop() end
local safe_env = {
loadstring = noop,
loadstring = function() end,
}
local function stringtotable(sdata, safe)
if sdata:byte(1) == 27 then return nil, "binary bytecode prohibited" end
local f, message = assert(loadstring(sdata))
if not f then return nil, message end
if safe then
setfenv(f, safe_env)
function core.deserialize(str, safe)
if str:byte(1) == 0x1B then
return nil, "Bytecode prohibited"
end
local f, err = loadstring(str)
if not f then return nil, err end
setfenv(f, safe and safe_env or env)
local good, data = pcall(f)
if good then
return data
else
setfenv(f, env)
return nil, data
end
return f()
end
function core.deserialize(sdata, safe)
local table = {}
local okay, results = pcall(stringtotable, sdata, safe)
if okay then
return results
end
core.log('error', 'core.deserialize(): '.. results)
return nil
end
-- Run some unit tests
local function unit_test()
function unitTest(name, success)
if not success then
error(name .. ': failed')
end
end
-- Unit tests
local test_in = {cat={sound="nyan", speed=400}, dog={sound="woof"}}
local test_out = core.deserialize(core.serialize(test_in))
unittest_input = {cat={sound="nyan", speed=400}, dog={sound="woof"}}
unittest_output = core.deserialize(core.serialize(unittest_input))
assert(test_in.cat.sound == test_out.cat.sound)
assert(test_in.cat.speed == test_out.cat.speed)
assert(test_in.dog.sound == test_out.dog.sound)
unitTest("test 1a", unittest_input.cat.sound == unittest_output.cat.sound)
unitTest("test 1b", unittest_input.cat.speed == unittest_output.cat.speed)
unitTest("test 1c", unittest_input.dog.sound == unittest_output.dog.sound)
unittest_input = {escapechars="\n\r\t\v\\\"\'", noneuropean="θשׁ٩∂"}
unittest_output = core.deserialize(core.serialize(unittest_input))
unitTest("test 3a", unittest_input.escapechars == unittest_output.escapechars)
unitTest("test 3b", unittest_input.noneuropean == unittest_output.noneuropean)
end
unit_test() -- Run it
unit_test = nil -- Hide it
test_in = {escape_chars="\n\r\t\v\\\"\'", non_european="θשׁ٩∂"}
test_out = core.deserialize(core.serialize(test_in))
assert(test_in.escape_chars == test_out.escape_chars)
assert(test_in.non_european == test_out.non_european)