Remove fly mode in simple main menu

As the fly mode option is avaiable in-game, this is not used anymore.
master
Muhammad Rifqi Priyo Susanto 2015-04-25 10:11:12 +07:00 committed by Craig Robbins
parent e3764410d3
commit 1c7c349264
1 changed files with 6 additions and 13 deletions

View File

@ -69,20 +69,18 @@ local function get_formspec(tabview, name, tabdata)
-- separator
retval = retval ..
"box[-0.3,3.75;12.4,0.1;#FFFFFF]"
"box[-0.28,3.75;12.4,0.1;#FFFFFF]"
-- checkboxes
retval = retval ..
"checkbox[1.0,3.9;cb_creative;".. fgettext("Creative Mode") .. ";" ..
"checkbox[8.0,3.9;cb_creative;".. fgettext("Creative Mode") .. ";" ..
dump(core.setting_getbool("creative_mode")) .. "]"..
"checkbox[5.0,3.9;cb_damage;".. fgettext("Enable Damage") .. ";" ..
dump(core.setting_getbool("enable_damage")) .. "]" ..
"checkbox[8,3.9;cb_fly_mode;".. fgettext("Fly mode") .. ";" ..
dump(core.setting_getbool("free_move")) .. "]"
"checkbox[8.0,4.4;cb_damage;".. fgettext("Enable Damage") .. ";" ..
dump(core.setting_getbool("enable_damage")) .. "]"
-- buttons
retval = retval ..
"button[2.0,4.5;6,1.5;btn_start_singleplayer;" .. fgettext("Start Singleplayer") .. "]" ..
"button[8.25,4.5;2.5,1.5;btn_config_sp_world;" .. fgettext("Config mods") .. "]"
"button[0,3.7;8,1.5;btn_start_singleplayer;" .. fgettext("Start Singleplayer") .. "]" ..
"button[0,4.5;8,1.5;btn_config_sp_world;" .. fgettext("Config mods") .. "]"
return retval
end
@ -138,11 +136,6 @@ local function main_button_handler(tabview, fields, name, tabdata)
return true
end
if fields["cb_fly_mode"] then
core.setting_set("free_move", fields["cb_fly_mode"])
return true
end
if fields["btn_mp_connect"] ~= nil or
fields["key_enter"] ~= nil then