32 lines
1.1 KiB
Lua
32 lines
1.1 KiB
Lua
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minetest.register_node("mg_villages:road", {
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description = "village road",
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tiles = {"default_gravel.png", "default_dirt.png"},
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is_ground_content = false, -- will not be removed by the cave generator
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groups = {crumbly=2}, -- does not fall
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_gravel_footstep", gain=0.5},
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dug = {name="default_gravel_footstep", gain=1.0},
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}),
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})
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mg_villages.road_node = minetest.get_content_id( 'mg_villages:road' );
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minetest.register_node("mg_villages:soil", {
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description = "Soil found on a field",
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tiles = {"farming_soil_wet.png", "farming_soil_wet_side.png"},
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drop = "default:dirt",
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is_ground_content = true,
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groups = {crumbly=3, not_in_creative_inventory=1, grassland = 1},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("mg_villages:desert_sand_soil", {
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description = "Desert Sand",
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tiles = {"farming_desert_sand_soil_wet.png", "default_desert_sand.png"},
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is_ground_content = true,
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groups = {crumbly=3, not_in_creative_inventory = 1, sand=1, desert = 1},
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sounds = default.node_sound_sand_defaults(),
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})
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