documented creation of path_info
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@ -480,4 +480,9 @@ buildings = nil;
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mg_villages.BUILDINGS["road"] = {yoff = 0, ysize = 2, scm = {}}
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-- save the path data; wait a bit so that all mods may have registered their buildings
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-- Note: uncomment the following line if you have added a larger amount of new buildings; then, after
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-- WORLDNAME/mg_villages_path_info.data has been written, copy that file over to your
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-- mods/mg_villages/ folder and replace the old one. Add
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-- mg_villages.path_info = ..
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-- at the start of the table so that a dofile can execute it.
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--minetest.after( 10, save_restore.save_data, 'mg_villages_path_info.data', mg_villages.path_info );
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