documented creation of path_info

This commit is contained in:
Sokomine 2017-07-08 05:06:47 +02:00
parent 77fa5ee5ea
commit b5bd88ac25

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@ -480,4 +480,9 @@ buildings = nil;
mg_villages.BUILDINGS["road"] = {yoff = 0, ysize = 2, scm = {}}
-- save the path data; wait a bit so that all mods may have registered their buildings
-- Note: uncomment the following line if you have added a larger amount of new buildings; then, after
-- WORLDNAME/mg_villages_path_info.data has been written, copy that file over to your
-- mods/mg_villages/ folder and replace the old one. Add
-- mg_villages.path_info = ..
-- at the start of the table so that a dofile can execute it.
--minetest.after( 10, save_restore.save_data, 'mg_villages_path_info.data', mg_villages.path_info );