adjustment of sound definition for newer versions of mt
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df3c3b0713
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15
nodes.lua
15
nodes.lua
@ -5,10 +5,11 @@ minetest.register_node("mg_villages:road", {
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tiles = {"default_gravel.png", "default_dirt.png"},
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tiles = {"default_gravel.png", "default_dirt.png"},
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is_ground_content = false, -- will not be removed by the cave generator
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is_ground_content = false, -- will not be removed by the cave generator
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groups = {crumbly=2}, -- does not fall
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groups = {crumbly=2}, -- does not fall
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sounds = default.node_sound_dirt_defaults({
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sounds = default.node_sound_gravel_defaults,
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footstep = {name="default_gravel_footstep", gain=0.5},
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-- sounds = default.node_sound_dirt_defaults({
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dug = {name="default_gravel_footstep", gain=1.0},
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-- footstep = {name="default_gravel_footstep", gain=0.5},
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}),
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-- dug = {name="default_gravel_footstep", gain=1.0},
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-- }),
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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drawtype = "nodebox",
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drawtype = "nodebox",
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@ -32,7 +33,7 @@ minetest.register_node("mg_villages:soil", {
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drop = "default:dirt",
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drop = "default:dirt",
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is_ground_content = true,
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is_ground_content = true,
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groups = {crumbly=3, not_in_creative_inventory=1, grassland = 1, soil=3, wet=1},
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groups = {crumbly=3, not_in_creative_inventory=1, grassland = 1, soil=3, wet=1},
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sounds = default.node_sound_dirt_defaults(),
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sounds = default.node_sound_dirt_defaults,
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})
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})
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minetest.register_node("mg_villages:desert_sand_soil", {
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minetest.register_node("mg_villages:desert_sand_soil", {
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@ -41,7 +42,7 @@ minetest.register_node("mg_villages:desert_sand_soil", {
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is_ground_content = true,
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is_ground_content = true,
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drop = "default:desert_sand",
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drop = "default:desert_sand",
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groups = {crumbly=3, not_in_creative_inventory = 1, sand=1, desert = 1, soil=3, wet=1},
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groups = {crumbly=3, not_in_creative_inventory = 1, sand=1, desert = 1, soil=3, wet=1},
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sounds = default.node_sound_sand_defaults(),
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sounds = default.node_sound_sand_defaults,
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})
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})
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@ -72,7 +73,7 @@ if( mg_villages.USE_DEFAULT_3D_TORCHES == false ) then
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},
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},
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groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1},
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groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1},
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legacy_wallmounted = true,
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legacy_wallmounted = true,
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sounds = default.node_sound_defaults(),
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sounds = default.node_sound_defaults,
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drop = "default:torch",
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drop = "default:torch",
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is_ground_content = false,
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is_ground_content = false,
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})
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})
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