2014-08-04 22:18:20 +02:00
|
|
|
-- get the id of the village pos lies in (or nil if outside of villages)
|
|
|
|
mg_villages.get_town_id_at_pos = function( pos )
|
2015-08-07 18:11:16 +02:00
|
|
|
for id, v in pairs( mg_villages.all_villages ) do
|
|
|
|
local size = v.vs * 3;
|
|
|
|
if( ( math.abs( pos.x - v.vx ) < size )
|
|
|
|
and ( math.abs( pos.z - v.vz ) < size )
|
|
|
|
and ( pos.y - v.vh < 40 and v.vh - pos.y < 10 )) then
|
|
|
|
local village_noise = minetest.get_perlin(7635, 3, 0.5, 16);
|
|
|
|
if( mg_villages.inside_village_area( pos.x, pos.z, v, village_noise)) then
|
|
|
|
|
|
|
|
local node = minetest.get_node( pos );
|
|
|
|
-- leaves can be digged in villages
|
2015-09-04 03:03:29 +02:00
|
|
|
if( node and node.name ) then
|
|
|
|
if( minetest.registered_nodes[ node.name ]
|
|
|
|
and minetest.registered_nodes[ node.name ].groups
|
|
|
|
and minetest.registered_nodes[ node.name ].groups.leaves ) then
|
|
|
|
return nil;
|
|
|
|
elseif( node.name=='default:snow' ) then
|
|
|
|
return nil;
|
|
|
|
-- bones can be digged in villages
|
|
|
|
elseif( node.name == 'bones:bones' ) then
|
|
|
|
return nil;
|
|
|
|
else
|
|
|
|
return id;
|
|
|
|
end
|
2015-08-07 18:11:16 +02:00
|
|
|
else
|
|
|
|
return id;
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
return nil;
|
2014-08-04 22:18:20 +02:00
|
|
|
end
|
|
|
|
|
|
|
|
local old_is_protected = minetest.is_protected
|
|
|
|
minetest.is_protected = function(pos, name)
|
|
|
|
|
2015-08-07 18:11:16 +02:00
|
|
|
if( not( mg_villages.ENABLE_PROTECTION )) then
|
|
|
|
return old_is_protected( pos, name );
|
|
|
|
end
|
|
|
|
|
|
|
|
local village_id = mg_villages.get_town_id_at_pos( pos );
|
|
|
|
if( village_id ) then
|
|
|
|
local is_houseowner = false;
|
|
|
|
for nr, p in ipairs( mg_villages.all_villages[ village_id ].to_add_data.bpos ) do
|
|
|
|
|
|
|
|
trustedusers = p.can_edit
|
|
|
|
trustedUser = false
|
|
|
|
if trustedusers ~= nil then
|
|
|
|
for _,trusted in ipairs(trustedusers) do
|
|
|
|
if trusted == name then
|
|
|
|
trustedUser = true
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- we have located the right plot; the player can build here if he owns this particular plot
|
|
|
|
if( p.x <= pos.x and (p.x + p.bsizex) >= pos.x
|
|
|
|
and p.z <= pos.z and (p.z + p.bsizez) >= pos.z) then
|
|
|
|
|
|
|
|
-- If player has been trusted by owner, can build
|
|
|
|
if (trustedUser) then
|
|
|
|
return false;
|
|
|
|
-- If player is owner, can build
|
|
|
|
elseif( p.owner and p.owner == name ) then
|
|
|
|
return false;
|
|
|
|
-- the allmende can be used by all
|
|
|
|
elseif( mg_villages.BUILDINGS[p.btype] and mg_villages.BUILDINGS[p.btype].typ=="allmende" ) then
|
|
|
|
return false;
|
|
|
|
-- the player cannot modify other plots, even though he may be house owner of another house and be allowed to modify common ground
|
|
|
|
else
|
|
|
|
return true;
|
|
|
|
end
|
|
|
|
-- if the player just owns another plot in the village, check if it's one where villagers may live
|
|
|
|
elseif( p.owner and p.owner == name or trustedUser) then
|
|
|
|
local btype = mg_villages.all_villages[ village_id ].to_add_data.bpos[ nr ].btype;
|
|
|
|
if( btype ~= 'road'
|
|
|
|
and mg_villages.BUILDINGS[btype]
|
|
|
|
and mg_villages.BUILDINGS[btype].inh
|
|
|
|
and mg_villages.BUILDINGS[btype].inh > 0 ) then
|
|
|
|
is_houseowner = true;
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
-- players who own a house in town where villagers may live (not only work!)
|
|
|
|
-- are allowed to modify common ground
|
|
|
|
if( is_houseowner ) then
|
|
|
|
return false;
|
|
|
|
end
|
|
|
|
return true;
|
|
|
|
end
|
|
|
|
return old_is_protected(pos, name);
|
|
|
|
end
|
2014-08-04 22:18:20 +02:00
|
|
|
|
2014-12-21 19:03:18 +01:00
|
|
|
|
2014-08-04 22:18:20 +02:00
|
|
|
minetest.register_on_protection_violation( function(pos, name)
|
2014-12-21 18:24:13 +01:00
|
|
|
|
2015-08-07 18:11:16 +02:00
|
|
|
if( not( mg_villages.ENABLE_PROTECTION )) then
|
|
|
|
return;
|
|
|
|
end
|
2014-12-21 18:24:13 +01:00
|
|
|
|
2015-08-07 18:11:16 +02:00
|
|
|
local found = mg_villages.get_town_id_at_pos( pos );
|
|
|
|
if( not( found ) or not( mg_villages.all_villages[ found ])) then
|
|
|
|
minetest.chat_send_player( name, 'Error: This area does not belong to a village.');
|
|
|
|
return;
|
|
|
|
end
|
2014-12-21 04:21:11 +01:00
|
|
|
|
2015-08-07 18:11:16 +02:00
|
|
|
minetest.chat_send_player( name, "You are inside of the area of the village "..
|
|
|
|
tostring( mg_villages.all_villages[ found ].name )..
|
|
|
|
". The inhabitants do not allow you any modifications.");
|
2014-08-04 22:18:20 +02:00
|
|
|
end );
|
|
|
|
|
2014-12-21 04:21:11 +01:00
|
|
|
|
|
|
|
|
|
|
|
mg_villages.plotmarker_formspec = function( pos, formname, fields, player )
|
|
|
|
|
2015-08-07 18:11:16 +02:00
|
|
|
-- if( not( mg_villages.ENABLE_PROTECTION )) then
|
|
|
|
-- return;
|
|
|
|
-- end
|
|
|
|
local meta = minetest.get_meta( pos );
|
|
|
|
if( not( meta )) then
|
|
|
|
return;
|
|
|
|
end
|
|
|
|
local village_id = meta:get_string('village_id');
|
|
|
|
local plot_nr = meta:get_int( 'plot_nr');
|
|
|
|
local pname = player:get_player_name();
|
|
|
|
|
|
|
|
if( not( village_id )
|
|
|
|
or not( mg_villages.all_villages )
|
|
|
|
or not( mg_villages.all_villages[ village_id ] )
|
|
|
|
or not( plot_nr )
|
|
|
|
or not( mg_villages.all_villages[ village_id ].to_add_data.bpos[ plot_nr ] )) then
|
|
|
|
minetest.chat_send_player( pname, 'Error. This plot marker is not configured correctly.'..minetest.serialize({village_id,plot_nr }));
|
|
|
|
return;
|
|
|
|
end
|
|
|
|
|
|
|
|
local owner = mg_villages.all_villages[ village_id ].to_add_data.bpos[ plot_nr ].owner;
|
|
|
|
local btype = mg_villages.all_villages[ village_id ].to_add_data.bpos[ plot_nr ].btype;
|
|
|
|
|
|
|
|
--minetest.chat_send_player( player:get_player_name(),'DATA FOR '..tostring(plot_nr)..': '..minetest.serialize( mg_villages.all_villages[ village_id ].to_add_data.bpos[ plot_nr ] ));
|
|
|
|
local original_formspec = "size[8,3]"..
|
|
|
|
"label[1.0,0.5;Plot No.: "..tostring( plot_nr ).."]"..
|
|
|
|
"label[2.5,0.5;Building:]"..
|
|
|
|
"label[3.5,0.5;"..tostring( mg_villages.BUILDINGS[btype].scm ).."]"..
|
|
|
|
"field[20,20;0.1,0.1;pos2str;Pos;"..minetest.pos_to_string( pos ).."]";
|
|
|
|
local formspec = "";
|
|
|
|
local ifinhabit = "";
|
|
|
|
|
|
|
|
-- Get Price
|
|
|
|
local price = "default:gold_ingot 2";
|
|
|
|
|
|
|
|
if (btype ~= 'road' and mg_villages.BUILDINGS[btype]) then
|
|
|
|
local plot_descr = 'Plot No. '..tostring( plot_nr ).. ' with '..tostring( mg_villages.BUILDINGS[btype].scm)
|
|
|
|
|
|
|
|
if (mg_villages.BUILDINGS[btype].price) then
|
|
|
|
price = mg_villages.BUILDINGS[btype].price;
|
|
|
|
elseif (mg_villages.BUILDINGS[btype].typ and mg_villages.prices[ mg_villages.BUILDINGS[btype].typ ]) then
|
|
|
|
price = mg_villages.prices[ mg_villages.BUILDINGS[btype].typ ];
|
|
|
|
end
|
|
|
|
-- Get if is inhabitant house
|
|
|
|
if (mg_villages.BUILDINGS[btype].inh and mg_villages.BUILDINGS[btype].inh > 0 ) then
|
|
|
|
ifinhabit = "label[1,1.5;Owners of this plot count as village inhabitants.]";
|
|
|
|
end
|
|
|
|
end
|
|
|
|
-- Determine price depending on building type
|
|
|
|
local price_stack= ItemStack( price );
|
|
|
|
|
|
|
|
|
|
|
|
-- If nobody owns the plot
|
|
|
|
if (not(owner) or owner=='') then
|
|
|
|
|
|
|
|
formspec = original_formspec ..
|
|
|
|
"label[1,1;You can buy this plot for]"..
|
|
|
|
"label[3.8,1;"..tostring( price_stack:get_count() ).." x ]"..
|
|
|
|
"item_image[4.3,0.8;1,1;"..( price_stack:get_name() ).."]"..
|
|
|
|
ifinhabit..
|
|
|
|
"button[2,2.5;1.5,0.5;buy;Buy plot]"..
|
|
|
|
"button_exit[4,2.5;1.5,0.5;abort;Exit]";
|
|
|
|
|
|
|
|
-- On Press buy button
|
|
|
|
if (fields['buy']) then
|
|
|
|
local inv = player:get_inventory();
|
|
|
|
|
|
|
|
if not mg_villages.all_villages[village_id].ownerlist then
|
|
|
|
mg_villages.all_villages[village_id].ownerlist = {}
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Check if player already has a house in the village
|
|
|
|
if mg_villages.all_villages[village_id].ownerlist[pname] then
|
|
|
|
formspec = formspec.."label[1,1.9;Sorry. You already have a plot in this village.]";
|
|
|
|
|
|
|
|
-- Check if the price can be paid
|
|
|
|
elseif( inv and inv:contains_item( 'main', price_stack )) then
|
|
|
|
formspec = original_formspec..
|
|
|
|
"label[1,1;Congratulations! You have bought this plot.]"..
|
|
|
|
"button_exit[5.75,2.5;1.5,0.5;abort;Exit]";
|
|
|
|
mg_villages.all_villages[ village_id ].to_add_data.bpos[ plot_nr ].owner = pname;
|
|
|
|
if mg_villages.all_villages[village_id].ownerlist then
|
|
|
|
mg_villages.all_villages[village_id].ownerlist[pname] = true;
|
|
|
|
else
|
|
|
|
mg_villages.all_villages[village_id].ownerlist[pname] = true;
|
|
|
|
end
|
|
|
|
meta:set_string('infotext', 'Plot No. '..tostring( plot_nr ).. ' with '..tostring( mg_villages.BUILDINGS[btype].scm)..' (owned by '..tostring( pname )..')');
|
|
|
|
-- save the data so that it survives server restart
|
|
|
|
mg_villages.save_data();
|
|
|
|
-- substract the price from the players inventory
|
|
|
|
inv:remove_item( 'main', price_stack );
|
|
|
|
else
|
|
|
|
formspec = formspec.."label[1,1.9;Sorry. You are not able to pay the price.]";
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- If player is the owner of the plot
|
|
|
|
elseif (owner==pname) then
|
|
|
|
|
|
|
|
-- Check if inhabitant house
|
|
|
|
if(btype ~= 'road'
|
|
|
|
and mg_villages.BUILDINGS[btype]
|
|
|
|
and mg_villages.BUILDINGS[btype].inh
|
|
|
|
and mg_villages.BUILDINGS[btype].inh > 0 ) then
|
|
|
|
|
|
|
|
ifinhabit = "label[1,1.5;You are allowed to modify the common village area.]";
|
|
|
|
end
|
|
|
|
|
|
|
|
formspec = original_formspec.."size[8,3]"..
|
|
|
|
"label[1,1;This is your plot. You have bought it.]"..
|
|
|
|
"button[0.75,2.5;3,0.5;add_remove;Add/Remove Players]"..
|
|
|
|
ifinhabit..
|
|
|
|
"button_exit[3.75,2.5;2.0,0.5;abandon;Abandon plot]"..
|
|
|
|
"button_exit[5.75,2.5;1.5,0.5;abort;Exit]";
|
|
|
|
|
|
|
|
-- If Player wants to abandon plot
|
|
|
|
if(fields['abandon'] ) then
|
|
|
|
formspec = original_formspec..
|
|
|
|
"label[1,1;You have abandoned this plot.]"..
|
|
|
|
"button_exit[5.75,2.5;1.5,0.5;abort;Exit]";
|
|
|
|
mg_villages.all_villages[village_id].ownerlist[pname] = nil;
|
|
|
|
mg_villages.all_villages[ village_id ].to_add_data.bpos[ plot_nr ].can_edit = {}
|
|
|
|
mg_villages.all_villages[ village_id ].to_add_data.bpos[ plot_nr ].owner = nil;
|
|
|
|
-- Return price to player
|
|
|
|
local inv = player:get_inventory();
|
|
|
|
inv:add_item( 'main', price_stack );
|
|
|
|
meta:set_string('infotext', 'Plot No. '..tostring( plot_nr ).. ' with '..tostring( mg_villages.BUILDINGS[btype].scm) );
|
|
|
|
mg_villages.save_data();
|
|
|
|
end
|
|
|
|
|
|
|
|
-- If Player wants to add/remove trusted players
|
|
|
|
if (fields['add_remove']) then
|
|
|
|
local previousTrustees = mg_villages.all_villages[ village_id ].to_add_data.bpos[ plot_nr ].can_edit
|
|
|
|
local output = "";
|
|
|
|
if previousTrustees == nil then
|
|
|
|
previousTrustees = {}
|
|
|
|
else
|
|
|
|
for _, player in ipairs(previousTrustees) do
|
|
|
|
output = output..player.."\n"
|
|
|
|
end
|
|
|
|
end
|
|
|
|
formspec = "size[8,3]"..
|
|
|
|
"field[20,20;0.1,0.1;pos2str;Pos;"..minetest.pos_to_string( pos ).."]"..
|
|
|
|
"textarea[0.3,0.2;8,2.5;ownerplayers;Trusted Players;"..output.."]"..
|
|
|
|
"button[3.25,2.5;1.5,0.5;savetrustees;Save]";
|
|
|
|
|
|
|
|
mg_villages.save_data()
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Save trusted players
|
|
|
|
if (fields["savetrustees"] == "Save") then
|
|
|
|
|
|
|
|
if not mg_villages.all_villages[ village_id ].to_add_data.bpos[ plot_nr ].can_edit then
|
|
|
|
mg_villages.all_villages[ village_id ].to_add_data.bpos[ plot_nr ].can_edit = {}
|
|
|
|
end
|
|
|
|
|
|
|
|
local x = 1;
|
|
|
|
for _, player in ipairs(fields.ownerplayers:split("\n")) do
|
|
|
|
mg_villages.all_villages[ village_id ].to_add_data.bpos[ plot_nr ].can_edit[x] = player
|
|
|
|
x = x + 1
|
|
|
|
end
|
|
|
|
|
|
|
|
mg_villages.save_data();
|
|
|
|
end
|
|
|
|
|
|
|
|
-- If A different Player owns plot
|
|
|
|
else
|
|
|
|
formspec = original_formspec.."label[1,1;"..tostring( owner ).." owns this plot.]"..
|
|
|
|
"button_exit[3,2.5;1.5,0.5;abort;Exit]";
|
|
|
|
end
|
|
|
|
|
|
|
|
minetest.show_formspec( pname, "mg_villages:plotmarker", formspec );
|
2014-12-21 04:21:11 +01:00
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
mg_villages.form_input_handler = function( player, formname, fields)
|
2015-09-05 16:56:14 +02:00
|
|
|
-- mg_villages.print(mg_villages.DEBUG_LEVEL_NORMAL,minetest.serialize(fields));
|
2015-08-07 18:11:16 +02:00
|
|
|
if( not( mg_villages.ENABLE_PROTECTION )) then
|
|
|
|
return false;
|
|
|
|
end
|
|
|
|
if( (formname == "mg_villages:plotmarker") and fields.pos2str and not( fields.abort )) then
|
|
|
|
local pos = minetest.string_to_pos( fields.pos2str );
|
|
|
|
mg_villages.plotmarker_formspec( pos, formname, fields, player );
|
|
|
|
return true;
|
|
|
|
end
|
|
|
|
return false;
|
2014-12-21 04:21:11 +01:00
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
minetest.register_on_player_receive_fields( mg_villages.form_input_handler )
|