Update init.lua

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DynamaxPikachu 2020-04-05 15:54:55 -05:00 committed by GitHub
parent 4f937203d2
commit f56ec3f0a2
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@ -47,14 +47,24 @@ if minetest.get_modpath("3d_armor") then
description = S("Legendary Mese Boots"),
inventory_image = "leg_mese_boots_inv.png",
light_source = 7, -- Texture will have a glow when dropped
groups = {armor_feet=1, armor_heal=15, armor_use=200, armor_fire=5, physics_jump=0.8, physics_speed = 1.5},
groups = {armor_feet=1, armor_heal=15, armor_use=200, armor_fire=5, physics_jump=0.85, physics_speed = 1.75},
armor_groups = {fleshy=20},
damage_groups = {cracky=2, snappy=1, level=3},
wear = 0,
})
armor:register_armor("leg_mese:shield", {
description = S("Legendary Mese Shield"),
inventory_image = "leg_mese_shield.png",
light_source = 7, -- Texture will have a glow when dropped
groups = {armor_shield=1, armor_heal=20, armor_use=200, armor_fire=10},
armor_groups = {fleshy=20},
damage_groups = {cracky=2, snappy=1, level=3},
wear = 0,
})
end
--
-- Armor Crafts
--