fix being able to shoot through doors

This commit is contained in:
Elkien3 2019-05-03 08:10:09 -05:00
parent 44930f75ea
commit 651c3a94a8

View File

@ -133,7 +133,7 @@ local function fire(stack, player, base_spread, max_spread, pellets)
--eye_offset = vector.add(eye_offset, first)
local dir = player:get_look_dir()
local p1 = vector.add(player:get_pos(), eye_offset)
p1 = vector.add(p1, dir)
--p1 = vector.add(p1, dir)
if def.horizontal_recoil then
local h = player:get_look_horizontal()